Player Matchup

Discordia
Discordia
Baghdad_AssUp84
Discordia
Level 106
God Stats
5W - 1L
1,705 SR
Queue Stats
106W - 135L
1,392 Elo+
Party 1
Sol
Sol
Boyls
Sol
Level 155
God Stats
5W - 10L
1,500 SR
Queue Stats
205W - 217L
1,564 Elo+
Solo
Odin
Odin
Slypher Dragon
Odin
Level 105
God Stats
2W - 0L
1,733 SR
Queue Stats
17W - 22L
1,428 Elo+
Party 1
Hera
Hera
TheeCamJam
Hera
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
768W - 707L
1,527 Elo+
Party 3
Ravana
Ravana
iGoldSoRich
Ravana
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 87L
1,528 Elo+
Party 3
Team Averages
Level 114
1,588 SR
1,488 Elo+

VS

Team Averages
Level 120
1,508 SR
1,415 Elo+
Eset
Eset
 
Eset
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PandaClassik
Apollo
Level 111
God Stats
1W - 3L
1,538 SR
Queue Stats
83W - 97L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Sadakaa
Hou Yi
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 125L
1,392 Elo+
Party 2
Thanatos
Thanatos
Taiyo Kasai
Thanatos
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 195L
1,392 Elo+
Party 2
Charybdis
Charybdis
saunato04
Charybdis
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
378W - 433L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baghdad_AssUp84
Discordia
20
7 / 2 / 15
12,769
798
15,464
7,798
3,280
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Boyls
Sol
18
3 / 2 / 13
11,401
713
16,480
8,926
3,252
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 1 / 15
12,064
754
7,261
20,548
19,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 6 / 12
12,252
766
13,112
12,243
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
19
8 / 6 / 10
12,486
780
11,987
13,869
14,095
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 7 / 4
9,795
612
7,022
12,468
4,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
13
1 / 6 / 2
8,528
533
4,361
9,202
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Sadakaa
Hou Yi
20
3 / 4 / 7
11,054
691
8,302
16,140
6,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Taiyo Kasai
Thanatos
20
8 / 4 / 3
11,923
745
15,746
17,126
14,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
saunato04
Charybdis
14
1 / 6 / 4
8,883
555
4,813
13,382
4,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
27
Kills
14
17
Deaths
27
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
7
4
0.43
W
Discordia
Baghdad_AssUp84
Discordia
7
2
15
7.25
W
Sol
Boyls
Sol
3
2
13
4.75
L
Apollo
1
6
2
0.33
L
Hou Yi
Sadakaa
Hou Yi
3
4
7
1.63
W
4
1
15
11.5
L
Thanatos
Taiyo Kasai
Thanatos
8
4
3
2.38
W
5
6
12
1.83
W
Ravana
8
6
10
2.17
L
Charybdis
saunato04
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,304
Damage
40,244
63,384
Taken
68,318
44,879
Mitigated
33,521
27,194
Healing
29,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,022
205
676
1,628
12,468
4,839
0
9,245
3,153
29,381
0
W
Discordia
Baghdad_AssUp84
Discordia
15,464
406
2,592
1,431
7,798
3,280
2,375
1,019
6,779
43,897
0
W
Sol
Boyls
Sol
16,480
729
1,245
3,128
8,926
3,252
1,868
791
8,135
36,227
0
L
Apollo
4,361
1,038
1,531
783
9,202
3,183
0
6,145
2,901
0
9,262
L
Hou Yi
Sadakaa
Hou Yi
8,302
699
2,008
4,760
16,140
6,663
0
11,462
4,545
0
29,578
W
7,261
920
1,099
10,010
20,548
19,305
867
4,014
16,534
3,135
17,602
L
Thanatos
Taiyo Kasai
Thanatos
15,746
2,232
986
12,460
17,126
14,400
0
10,290
6,723
0
35,795
W
13,112
3,307
1,190
1,541
12,243
4,947
705
705
11,538
35,096
0
W
Ravana
11,987
2,266
2,357
2,601
13,869
14,095
344
493
12,366
0
16,427
L
Charybdis
saunato04
Charybdis
4,813
1,713
1,252
3,571
13,382
4,436
0
8,262
5,023
0
13,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,972
Gold Earned
50,183
178
Minions Killed
154
0
Camps Cleared
0
1,609,457
Distance Traveled
1,299,507
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,795
612
42
3
0
274,050
1
W
Discordia
12,769
798
57
4
0
295,028
0
W
Sol
11,401
713
32
2
0
361,887
5
L
Apollo
8,528
533
14
1
0
217,137
1
L
Hou Yi
11,054
691
43
3
0
288,946
0
W
Odin
12,064
754
22
1
0
372,768
0
L
Thanatos
11,923
745
37
2
0
328,767
2
W
Hera
12,252
766
53
3
0
277,775
0
W
Ravana
12,486
780
14
1
0
301,999
0
L
Charybdis
8,883
555
18
1
0
190,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role