Player Matchup

Merlin
Merlin
AguilaFlameante
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
JAWAXDD
Ah Puch
Level 126
God Stats
9W - 4L
1,733 SR
Queue Stats
536W - 519L
1,569 Elo+
Solo
Agni
Agni
Luxorith
Agni
Level 141
God Stats
11W - 8L
1,605 SR
Queue Stats
950W - 964L
1,478 Elo+
Party 1
Tyr
Tyr
Vitalion
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,329 Elo+
Party 2
Janus
Janus
beothen
Janus
Level 156
God Stats
9W - 10L
1,298 SR
Queue Stats
1,565W - 1,569L
1,469 Elo+
Party 1
Team Averages
Level 134
1,527 SR
1,435 Elo+

VS

Team Averages
Level 122
1,435 SR
1,461 Elo+
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DerMagicMike
The Morrigan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,513 Elo+
Solo
Izanami
Izanami
Jimmy1312-
Izanami
Level 149
God Stats
11W - 13L
1,177 SR
Queue Stats
666W - 693L
1,501 Elo+
Solo
Anhur
Anhur
VanceLance
Anhur
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 176L
1,500 Elo+
Solo
Thor
Thor
shedim
Thor
Level 130
God Stats
5W - 3L
1,500 SR
Queue Stats
550W - 565L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
9,639
689
5,952
10,608
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
JAWAXDD
Ah Puch
16
1 / 4 / 9
9,295
664
13,468
12,224
4,547
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
15
1 / 5 / 7
8,830
631
7,759
9,206
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 6
9,212
658
7,761
18,961
17,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
beothen
Janus
15
2 / 7 / 5
9,091
649
10,729
12,484
3,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 2 / 14
11,185
799
11,195
16,153
23,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
DerMagicMike
The Morrigan
17
2 / 1 / 13
10,461
747
8,207
6,380
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jimmy1312-
Izanami
19
8 / 3 / 10
11,376
813
11,518
9,764
8,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
18
7 / 3 / 10
10,966
783
11,741
11,574
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
shedim
Thor
16
2 / 3 / 14
10,086
720
16,164
13,004
14,300
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
10
Kills
24
24
Deaths
12
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
14
6
L
3
4
7
1.63
W
The Morrigan
DerMagicMike
The Morrigan
2
1
13
8.5
L
Ah Puch
JAWAXDD
Ah Puch
1
4
9
1.38
W
Izanami
Jimmy1312-
Izanami
8
3
10
4.33
L
Agni
1
5
7
0.9
W
Anhur
7
3
10
4
L
3
4
6
1.5
L
Janus
beothen
Janus
2
7
5
0.64
W
Thor
shedim
Thor
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
58,825
63,483
Taken
56,875
33,400
Mitigated
58,668
13,592
Healing
26,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,195
817
4,489
6,032
16,153
23,579
384
10,976
5,177
25,157
0
L
5,952
1,130
674
1,109
10,608
4,411
0
3,581
6,979
24,321
0
W
The Morrigan
DerMagicMike
The Morrigan
8,207
1,126
1,956
990
6,380
6,346
1,292
5,058
1,322
31,846
432
L
Ah Puch
JAWAXDD
Ah Puch
13,468
293
1,568
2,850
12,224
4,547
0
2,699
9,338
43,967
0
W
Izanami
Jimmy1312-
Izanami
11,518
4,717
1,078
901
9,764
8,827
3,103
6,262
3,502
0
25,658
L
Agni
7,759
550
997
421
9,206
2,949
0
1,832
7,328
23,028
0
W
Anhur
11,741
3,691
1,599
2,258
11,574
5,616
736
7,413
4,161
0
19,357
L
7,761
1,204
841
3,397
18,961
17,570
0
7,532
10,795
891
14,087
L
Janus
beothen
Janus
10,729
437
794
941
12,484
3,923
0
2,237
10,073
26,949
0
W
Thor
shedim
Thor
16,164
2,086
3,484
3,361
13,004
14,300
480
8,409
4,595
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
54,074
159
Minions Killed
170
0
Camps Cleared
0
1,225,676
Distance Traveled
1,318,651
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,185
799
47
3
0
290,748
0
L
Merlin
9,639
689
47
3
0
216,146
1
W
The Morrigan
10,461
747
43
3
0
258,733
3
L
Ah Puch
9,295
664
45
3
0
226,171
0
W
Izanami
11,376
813
39
3
0
253,024
0
L
Agni
8,830
631
24
2
0
255,281
0
W
Anhur
10,966
783
29
2
0
267,030
1
L
Tyr
9,212
658
14
1
0
272,048
1
L
Janus
9,091
649
29
2
0
256,030
0
W
Thor
10,086
720
12
1
0
249,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role