Player Matchup

Yemoja
Yemoja
AllegedLeek1996
Yemoja
Level 144
God Stats
36W - 36L
1,734 SR
Queue Stats
339W - 352L
1,344 Elo+
Solo
Xbalanque
Xbalanque
Shoot_2_Kill_76
Xbalanque
Level 146
God Stats
50W - 34L
1,575 SR
Queue Stats
165W - 182L
1,384 Elo+
Solo
Hercules
Hercules
bigshotdjt
Hercules
Level 144
God Stats
3W - 4L
1,393 SR
Queue Stats
22W - 26L
1,487 Elo+
Party 2
Bacchus
Bacchus
blubloodedkarma
Bacchus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 2
Merlin
Merlin
xsyl3ntx
Merlin
Level 153
God Stats
9W - 3L
1,669 SR
Queue Stats
36W - 36L
1,365 Elo+
Party 2
Team Averages
Level 146
1,574 SR
1,404 Elo+

VS

Team Averages
Level 86
1,489 SR
1,483 Elo+
Kuzenbo
Kuzenbo
FosterDaPeople
Kuzenbo
Level 68
God Stats
1W - 3L
1,353 SR
Queue Stats
9W - 36L
1,290 Elo+
Party 3
Nemesis
Nemesis
Hola956
Nemesis
Level 86
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 30L
1,653 Elo+
Party 1
Bellona
Bellona
OThatsTyeSoWave
Bellona
Level 87
God Stats
2W - 1L
1,888 SR
Queue Stats
9W - 18L
1,451 Elo+
Party 3
Hel
Hel
TemptinBooty
Hel
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 40L
1,369 Elo+
Solo
Scylla
Scylla
devilmayz
Scylla
Level 123
God Stats
0W - 2L
1,391 SR
Queue Stats
67W - 72L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 18
7,861
786
4,559
7,488
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Shoot_2_Kill_76
Xbalanque
16
4 / 1 / 11
8,851
885
10,112
6,229
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
bigshotdjt
Hercules
16
12 / 1 / 11
9,601
960
11,059
16,895
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 1 / 14
9,210
921
9,274
9,602
10,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
xsyl3ntx
Merlin
15
3 / 3 / 17
8,269
827
12,398
8,540
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,327
633
3,787
9,408
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Hola956
Nemesis
12
1 / 6 / 2
6,835
684
6,807
12,040
8,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 2
8,029
803
6,898
19,210
13,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 2
8,111
811
8,426
9,249
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
devilmayz
Scylla
13
3 / 7 / 5
7,846
785
8,642
9,402
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
29
Kills
9
9
Deaths
29
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
18
3
L
0
4
1
0.13
L
Nemesis
Hola956
Nemesis
1
6
2
0.33
L
3
6
2
0.67
W
Xbalanque
Shoot_2_Kill_76
Xbalanque
4
1
11
9.5
L
2
6
2
0.5
W
Hercules
bigshotdjt
Hercules
12
1
11
17.5
W
10
1
14
17
L
Scylla
devilmayz
Scylla
3
7
5
0.79
W
Merlin
xsyl3ntx
Merlin
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,402
Damage
34,560
48,754
Taken
59,309
35,579
Mitigated
35,731
20,403
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
898
4,156
1,605
7,488
6,879
259
4,221
3,189
10,891
0
L
3,787
1,569
0
671
9,408
6,729
75
1,863
7,545
10,168
0
L
Nemesis
Hola956
Nemesis
6,807
1,832
147
1,585
12,040
8,373
0
4,955
7,085
0
14,715
L
6,898
3,824
151
4,790
19,210
13,785
726
10,493
8,717
0
16,544
W
Xbalanque
Shoot_2_Kill_76
Xbalanque
10,112
4,411
666
2,331
6,229
2,487
2,549
3,223
2,795
0
37,923
L
8,426
477
852
1,662
9,249
3,759
0
5,047
4,202
19,883
0
W
Hercules
bigshotdjt
Hercules
11,059
3,372
1,334
8,056
16,895
12,709
325
5,096
11,715
0
21,286
W
9,274
2,992
0
777
9,602
10,050
245
3,688
5,816
14,609
0
L
Scylla
devilmayz
Scylla
8,642
1,025
0
292
9,402
3,085
0
3,873
5,529
17,172
0
W
Merlin
xsyl3ntx
Merlin
12,398
800
0
1,478
8,540
3,454
324
4,114
4,384
33,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
37,148
168
Minions Killed
99
0
Camps Cleared
0
1,017,343
Distance Traveled
874,071
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,861
786
13
1
0
192,508
1
L
Kuzenbo
6,327
633
5
1
0
132,883
0
L
Nemesis
6,835
684
15
2
0
185,722
1
L
Bellona
8,029
803
21
2
0
197,883
1
W
Xbalanque
8,851
885
76
8
0
194,538
1
L
Hel
8,111
811
36
4
0
182,640
0
W
Hercules
9,601
960
28
3
0
222,485
1
W
Bacchus
9,210
921
6
1
0
208,106
1
L
Scylla
7,846
785
22
2
0
174,943
0
W
Merlin
8,269
827
45
5
0
199,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role