Player Matchup

Geb
Geb
 
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Samibalawi20
Danzaburou
Level 44
God Stats
2W - 3L
1,631 SR
Queue Stats
55W - 48L
1,289 Elo+
Party 1
Team Averages
Level 71
1,544 SR
1,430 Elo+

VS

Team Averages
Level 47
1,437 SR
1,272 Elo+
Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Deliciousdotcom
Sol
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 22L
1,158 Elo+
Party 2
Athena
Athena
DinoDoh
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 14
9,625
740
6,198
12,606
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
 
Merlin
13
1 / 3 / 10
8,775
675
9,475
8,044
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Samibalawi20
Danzaburou
16
13 / 1 / 1
11,681
899
15,974
13,467
4,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
4 / 4 / 2
9,046
696
8,671
14,080
8,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 3
8,096
623
11,540
11,654
4,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
DinoDoh
Athena
11
1 / 5 / 3
8,295
638
5,676
15,242
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
14
4
W
Merlin
 
Merlin
1
3
10
2
L
Yemoja
 
Yemoja
4
4
2
1.25
L
1
6
3
0.42
L
Athena
DinoDoh
Athena
1
5
3
0.5
W
Danzaburou
Samibalawi20
Danzaburou
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
25,887
34,117
Taken
40,976
19,525
Mitigated
26,902
10,158
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,198
868
0
3,798
12,606
12,179
0
8,862
3,744
10,778
0
W
Merlin
 
Merlin
9,475
462
613
1,020
8,044
2,757
343
6,141
1,903
30,566
0
L
Yemoja
 
Yemoja
8,671
1,230
792
1,829
14,080
8,877
84
3,991
9,751
24,079
0
L
11,540
2,949
234
2,646
11,654
4,254
647
5,073
6,221
31,985
0
L
Athena
DinoDoh
Athena
5,676
1,088
0
2,926
15,242
13,771
22
5,429
9,265
15,448
0
W
Danzaburou
Samibalawi20
Danzaburou
15,974
7,238
0
4,727
13,467
4,589
522
11,174
2,293
0
31,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
25,437
98
Minions Killed
98
3
Camps Cleared
5
720,494
Distance Traveled
682,390
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,625
740
7
1
0
258,361
0
W
Merlin
8,775
675
49
4
0
224,545
0
L
Yemoja
9,046
696
29
2
0
224,970
6
L
Sol
8,096
623
50
4
2
203,787
0
L
Athena
8,295
638
19
1
3
253,633
3
W
Danzaburou
11,681
899
42
3
3
237,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role