Player Matchup

Osiris
Osiris
DeltaXV
Osiris
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,411 Elo+
Solo
Amaterasu
Amaterasu
Monsteronix
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
St1ng3rIsBIG
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
T3rM1nAt0R1723
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Ra
Ra
c987uriel
Ra
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 125L
1,375 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,394 Elo+

VS

Team Averages
Level 26
1,545 SR
1,457 Elo+
Hou Yi
Hou Yi
El0HellisReal
Hou Yi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
Logical_Reaper3
Gilgamesh
Level 108
God Stats
28W - 18L
1,430 SR
Queue Stats
103W - 101L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Martian22
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
eliseiGan
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
sniperthewiper
Fenrir
Level 4
God Stats
4W - 0L
1,797 SR
Queue Stats
4W - 2L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeltaXV
Osiris
17
10 / 3 / 5
9,479
862
19,454
14,154
14,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
Monsteronix
Amaterasu
13
2 / 7 / 3
8,110
737
4,743
16,362
14,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 7 / 4
7,518
683
5,717
9,098
2,752
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 9 / 4
6,988
635
2,294
12,014
4,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 8 / 4
8,203
746
9,780
12,268
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 1 / 5
11,226
1,021
20,165
14,078
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Logical_Reaper3
Gilgamesh
16
6 / 3 / 14
9,123
829
10,760
11,701
4,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Martian22
Morgan Le Fay
16
5 / 1 / 16
8,953
814
12,857
5,438
2,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
eliseiGan
Kukulkan
13
0 / 6 / 12
7,372
670
3,389
6,674
2,116
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 6 / 9
8,051
732
5,642
17,060
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
17
Kills
34
34
Deaths
17
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Osiris
DeltaXV
Osiris
10
3
5
4.17
W
19
1
5
21.5
W
Gilgamesh
Logical_Reaper3
Gilgamesh
6
3
14
4.33
W
Morgan Le Fay
Martian22
Morgan Le Fay
5
1
16
13
L
Amaterasu
Monsteronix
Amaterasu
2
7
3
0.5
L
2
7
4
0.57
L
0
9
4
0.22
L
3
8
4
0.63
W
Kukulkan
eliseiGan
Kukulkan
0
6
12
1
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
52,813
63,896
Taken
54,951
43,630
Mitigated
23,110
11,802
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DeltaXV
Osiris
19,454
9,731
0
4,211
14,154
14,295
324
3,206
10,948
342
34,528
W
20,165
13,702
0
6,201
14,078
5,295
2,780
4,095
9,983
0
49,905
W
Gilgamesh
Logical_Reaper3
Gilgamesh
10,760
2,201
0
2,943
11,701
4,829
0
3,767
7,934
0
28,601
W
Morgan Le Fay
Martian22
Morgan Le Fay
12,857
1,276
318
1,700
5,438
2,176
78
1,629
3,809
37,095
0
L
Amaterasu
Monsteronix
Amaterasu
4,743
2,022
1,108
2,697
16,362
14,057
388
4,908
11,454
0
11,486
L
5,717
1,977
96
718
9,098
2,752
715
2,525
6,573
16,023
0
L
2,294
824
0
250
12,014
4,806
549
3,509
8,505
0
12,011
L
9,780
771
647
2,075
12,268
7,720
0
2,098
10,170
33,246
0
W
Kukulkan
eliseiGan
Kukulkan
3,389
1,297
123
265
6,674
2,116
117
1,827
4,847
6,724
0
W
5,642
2,120
0
4,341
17,060
8,694
0
4,455
12,605
0
10,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
44,725
136
Minions Killed
175
0
Camps Cleared
0
992,739
Distance Traveled
1,038,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,479
862
34
3
0
219,484
2
W
Hou Yi
11,226
1,021
73
7
0
230,811
1
W
Gilgamesh
9,123
829
37
3
0
231,863
0
W
Morgan Le Fay
8,953
814
50
5
0
203,898
1
L
Amaterasu
8,110
737
18
2
0
206,336
0
L
Zeus
7,518
683
24
2
0
184,142
0
L
Thor
6,988
635
18
2
0
181,003
0
L
Ra
8,203
746
42
4
0
201,774
1
W
Kukulkan
7,372
670
4
0
0
168,848
1
W
Fenrir
8,051
732
11
1
0
203,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role