Player Matchup

Kuzenbo
Kuzenbo
CTALb
Kuzenbo
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 286L
1,577 Elo+
Solo
Cerberus
Cerberus
EpiC-Aleeks
Cerberus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 67L
1,868 Elo+
Party 2
Ganesha
Ganesha
JyKKe93
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 46L
1,612 Elo+
Party 2
Bellona
Bellona
Kirigaya101
Bellona
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 185L
1,504 Elo+
Solo
Chang'e
Chang'e
pihili
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,581 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,629 Elo+

VS

Team Averages
Level 122
1,436 SR
1,563 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DedBorodeD
Vulcan
Level 158
God Stats
2W - 3L
1,381 SR
Queue Stats
279W - 240L
1,647 Elo+
Party 1
Xing Tian
Xing Tian
HeLiAn23
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,523 Elo+
Party 1
Vamana
Vamana
JrOzzY
Vamana
Level 152
God Stats
2W - 2L
1,300 SR
Queue Stats
109W - 128L
1,570 Elo+
Solo
Guan Yu
Guan Yu
StarecC
Guan Yu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CTALb
Kuzenbo
18
3 / 4 / 11
11,720
837
12,964
29,694
30,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
EpiC-Aleeks
Cerberus
17
4 / 4 / 8
11,476
820
10,952
27,386
34,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
JyKKe93
Ganesha
17
0 / 5 / 14
9,803
700
10,043
20,806
25,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kirigaya101
Bellona
16
4 / 6 / 9
10,203
729
18,433
17,417
17,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
pihili
Chang'e
15
4 / 6 / 6
10,023
716
8,610
13,037
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
12 / 4 / 13
11,739
839
19,601
20,290
14,319
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
DedBorodeD
Vulcan
18
3 / 1 / 16
10,470
748
29,480
7,140
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
HeLiAn23
Xing Tian
18
1 / 1 / 21
10,936
781
11,760
18,600
18,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
JrOzzY
Vamana
19
6 / 4 / 15
11,804
843
17,122
17,169
17,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
StarecC
Guan Yu
17
3 / 5 / 17
10,320
737
14,610
16,888
20,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
107
15
Kills
25
25
Deaths
15
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
4
13
4.63
L
Kuzenbo
CTALb
Kuzenbo
3
4
11
2.13
W
Vulcan
DedBorodeD
Vulcan
3
1
16
11
L
Cerberus
EpiC-Aleeks
Cerberus
4
4
8
2
W
Xing Tian
HeLiAn23
Xing Tian
1
1
21
11.5
W
Vamana
JrOzzY
Vamana
6
4
15
3.38
L
Ganesha
JyKKe93
Ganesha
0
5
14
1.4
L
Bellona
Kirigaya101
Bellona
4
6
9
1.42
W
Guan Yu
StarecC
Guan Yu
3
5
17
2.3
L
Chang'e
pihili
Chang'e
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,002
Damage
92,573
108,340
Taken
80,087
114,128
Mitigated
74,014
37,256
Healing
37,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,601
12,477
1,299
5,171
20,290
14,319
1,516
9,928
10,034
0
24,732
L
Kuzenbo
CTALb
Kuzenbo
12,964
3,390
1,670
8,077
29,694
30,939
292
12,349
17,345
29,528
0
W
Vulcan
DedBorodeD
Vulcan
29,480
7,717
1,387
592
7,140
3,311
800
6,022
1,118
56,185
0
L
Cerberus
EpiC-Aleeks
Cerberus
10,952
633
5,232
8,708
27,386
34,181
353
7,402
19,984
31,406
0
W
Xing Tian
HeLiAn23
Xing Tian
11,760
1,542
3,223
2,926
18,600
18,341
693
9,244
9,121
18,985
0
W
Vamana
JrOzzY
Vamana
17,122
8,235
4,611
5,611
17,169
17,092
1,652
8,578
8,224
0
43,232
L
Ganesha
JyKKe93
Ganesha
10,043
419
1,787
1,764
20,806
25,369
796
8,335
12,288
29,519
0
L
Bellona
Kirigaya101
Bellona
18,433
3,227
933
1,203
17,417
17,586
1,086
8,022
9,242
0
32,913
W
Guan Yu
StarecC
Guan Yu
14,610
2,552
7,635
4,675
16,888
20,951
622
8,797
7,899
0
31,831
L
Chang'e
pihili
Chang'e
8,610
1,254
5,235
2,647
13,037
6,053
718
5,132
7,905
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
55,269
220
Minions Killed
161
0
Camps Cleared
0
1,235,458
Distance Traveled
1,280,912
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,739
839
18
1
0
261,729
6
L
Kuzenbo
11,720
837
50
4
0
276,075
1
W
Vulcan
10,470
748
57
4
0
252,582
0
L
Cerberus
11,476
820
85
6
0
250,527
2
W
Xing Tian
10,936
781
9
1
0
271,940
1
W
Vamana
11,804
843
38
3
0
246,651
4
L
Ganesha
9,803
700
6
0
0
230,906
0
L
Bellona
10,203
729
42
3
0
240,391
0
W
Guan Yu
10,320
737
39
3
0
248,010
0
L
Chang'e
10,023
716
37
3
0
237,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role