Player Matchup

Morgan Le Fay
Morgan Le Fay
Ball Sacramento
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,289 SR
Queue Stats
382W - 368L
1,409 Elo+
Solo
Bastet
Bastet
KillerWrld999
Bastet
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,250 Elo+
Solo
Kukulkan
Kukulkan
RedMouse12
Kukulkan
Level 127
God Stats
1W - 2L
1,273 SR
Queue Stats
50W - 43L
1,311 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RedWarr98
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,443 SR
Queue Stats
53W - 47L
1,342 Elo+
Party 2
Zeus
Zeus
jose12313
Zeus
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 41L
1,211 Elo+
Party 2
Team Averages
Level 126
1,401 SR
1,305 Elo+

VS

Team Averages
Level 111
1,500 SR
1,539 Elo+
Osiris
Osiris
AnonimuxXx
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,740 Elo+
Solo
Fenrir
Fenrir
Baghdad_AssUp84
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 135L
1,418 Elo+
Party 1
Bastet
Bastet
ChuckNorisBeard
Bastet
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 63L
1,527 Elo+
Party 1
Zeus
Zeus
JGR616
Zeus
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
252W - 259L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Slypher Dragon
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ball Sacramento
Morgan Le Fay
19
2 / 3 / 7
10,873
640
8,492
11,120
4,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 8
10,606
624
6,076
11,548
4,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RedMouse12
Kukulkan
19
6 / 4 / 11
12,270
722
23,604
10,502
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RedWarr98
Ah Muzen Cab
17
0 / 7 / 12
10,369
610
11,831
11,899
3,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
20
8 / 4 / 6
12,678
746
24,898
12,139
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AnonimuxXx
Osiris
16
6 / 6 / 4
11,345
667
5,285
13,544
11,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 7
11,404
671
6,948
19,751
11,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 6 / 8
11,244
661
16,907
19,755
7,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
JGR616
Zeus
20
3 / 3 / 11
11,793
694
14,373
10,108
3,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Slypher Dragon
Xing Tian
16
1 / 3 / 9
9,681
569
4,873
18,910
21,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
61
20
Kills
22
22
Deaths
20
44
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
AnonimuxXx
Osiris
6
6
4
1.33
L
6
2
7
4.75
W
Morgan Le Fay
Ball Sacramento
Morgan Le Fay
2
3
7
1.83
L
6
6
8
1.67
L
Zeus
JGR616
Zeus
3
3
11
2.83
W
4
4
8
2
W
Kukulkan
RedMouse12
Kukulkan
6
4
11
2.88
W
Ah Muzen Cab
RedWarr98
Ah Muzen Cab
0
7
12
0.86
L
Xing Tian
Slypher Dragon
Xing Tian
1
3
9
1.83
W
Zeus
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,901
Damage
48,386
57,208
Taken
82,068
20,329
Mitigated
54,978
20,407
Healing
32,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AnonimuxXx
Osiris
5,285
1,257
2,170
2,656
13,544
11,097
0
9,727
3,691
0
10,899
L
6,948
392
4,042
9,299
19,751
11,280
1,080
14,753
4,786
0
10,551
W
Morgan Le Fay
Ball Sacramento
Morgan Le Fay
8,492
647
1,465
2,476
11,120
4,603
550
4,931
6,189
34,681
0
L
16,907
5,427
2,809
3,964
19,755
7,915
559
11,559
8,108
0
37,187
L
Zeus
JGR616
Zeus
14,373
976
1,295
2,740
10,108
3,064
0
8,367
1,648
43,280
0
W
6,076
1,216
1,175
2,971
11,548
4,011
109
5,067
6,481
0
8,632
W
Kukulkan
RedMouse12
Kukulkan
23,604
2,324
2,236
1,795
10,502
4,031
320
4,100
6,402
41,909
0
W
Ah Muzen Cab
RedWarr98
Ah Muzen Cab
11,831
2,284
1,743
2,089
11,899
3,946
57
2,605
9,294
0
30,625
L
Xing Tian
Slypher Dragon
Xing Tian
4,873
39
1,703
1,538
18,910
21,622
54
11,754
6,841
14,143
0
W
Zeus
24,898
2,305
979
3,478
12,139
3,738
239
2,543
9,596
38,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,796
Gold Earned
55,467
215
Minions Killed
183
0
Camps Cleared
0
1,441,890
Distance Traveled
1,450,838
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,345
667
12
1
0
180,156
1
L
Fenrir
11,404
671
20
1
0
299,780
2
W
Morgan Le Fay
10,873
640
60
4
0
304,323
0
L
Bastet
11,244
661
49
3
0
304,509
4
L
Zeus
11,793
694
84
5
0
314,179
1
W
Bastet
10,606
624
10
1
0
250,863
0
W
Kukulkan
12,270
722
51
3
0
277,929
5
W
Ah Muzen Cab
10,369
610
50
3
0
306,145
0
L
Xing Tian
9,681
569
18
1
0
352,214
0
W
Zeus
12,678
746
44
3
0
302,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role