Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BenDaGinge
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,209 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Centxuri
Kumbhakarna
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 366L
1,516 Elo+
Solo
Achilles
Achilles
Glacial_Rose
Achilles
Level 152
God Stats
6W - 6L
1,522 SR
Queue Stats
81W - 85L
1,540 Elo+
Solo
Da Ji
Da Ji
pKz I SnIpEz
Da Ji
Level 107
God Stats
11W - 8L
1,717 SR
Queue Stats
514W - 475L
1,622 Elo+
Party 1
Ra
Ra
pKz I lIfTz
Ra
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
260W - 226L
1,411 Elo+
Party 1
Team Averages
Level 133
1,548 SR
1,460 Elo+

VS

Team Averages
Level 135
1,552 SR
1,583 Elo+
Serqet
Serqet
Mg1KiraVlV
Serqet
Level 127
God Stats
7W - 2L
1,319 SR
Queue Stats
199W - 159L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
SylvanusOP
Hou Yi
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 325L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Tolja64
Nu Wa
Level 119
God Stats
8W - 9L
1,722 SR
Queue Stats
412W - 399L
1,553 Elo+
Solo
Tiamat
Tiamat
akkiroh
Tiamat
Level 126
God Stats
5W - 2L
1,618 SR
Queue Stats
26W - 28L
1,518 Elo+
Solo
Bastet
Bastet
rkpunow
Bastet
Level 145
God Stats
7W - 5L
1,599 SR
Queue Stats
22W - 13L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenDaGinge
Ah Muzen Cab
17
1 / 5 / 2
10,892
474
12,642
20,739
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Centxuri
Kumbhakarna
13
0 / 2 / 3
8,590
373
3,173
20,326
21,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Glacial_Rose
Achilles
19
1 / 2 / 1
11,119
483
9,385
19,879
22,843
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 7 / 1
10,066
438
10,883
20,945
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 3
9,863
429
12,663
15,522
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mg1KiraVlV
Serqet
19
6 / 2 / 11
12,763
555
14,752
23,334
17,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
SylvanusOP
Hou Yi
20
6 / 2 / 3
13,480
586
17,463
18,368
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Tolja64
Nu Wa
20
2 / 1 / 5
13,393
582
16,721
12,154
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
akkiroh
Tiamat
20
6 / 1 / 14
13,059
568
16,180
14,852
11,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
rkpunow
Bastet
20
3 / 2 / 9
13,069
568
9,419
21,532
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
23
23
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BenDaGinge
Ah Muzen Cab
1
5
2
0.4
L
Kumbhakarna
Centxuri
Kumbhakarna
0
2
3
0.75
L
Achilles
Glacial_Rose
Achilles
1
2
1
0.75
W
Serqet
Mg1KiraVlV
Serqet
6
2
11
5.75
W
Hou Yi
SylvanusOP
Hou Yi
6
2
3
3.75
W
Nu Wa
Tolja64
Nu Wa
2
1
5
4.5
W
Tiamat
akkiroh
Tiamat
6
1
14
13
L
5
7
1
0.79
L
1
7
3
0.36
W
Bastet
rkpunow
Bastet
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,746
Damage
74,535
97,411
Taken
90,240
64,563
Mitigated
49,054
30,373
Healing
36,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BenDaGinge
Ah Muzen Cab
12,642
5,910
0
8,346
20,739
7,071
328
3,270
17,193
0
91,931
L
Kumbhakarna
Centxuri
Kumbhakarna
3,173
340
516
3,267
20,326
21,109
0
7,638
11,441
16,014
0
L
Achilles
Glacial_Rose
Achilles
9,385
797
0
7,554
19,879
22,843
0
9,281
9,826
0
91,945
W
Serqet
Mg1KiraVlV
Serqet
14,752
3,439
515
4,190
23,334
17,824
89
7,502
15,071
0
42,589
W
Hou Yi
SylvanusOP
Hou Yi
17,463
7,379
0
9,200
18,368
6,987
2,474
1,721
16,575
0
121,902
W
Nu Wa
Tolja64
Nu Wa
16,721
3,260
584
5,680
12,154
4,164
754
1,425
10,711
102,515
0
W
Tiamat
akkiroh
Tiamat
16,180
1,553
356
9,277
14,852
11,630
81
5,071
9,654
91,658
0
L
10,883
1,637
0
5,469
20,945
8,287
0
5,582
15,086
0
64,020
L
12,663
901
1,863
3,358
15,522
5,253
0
6,902
7,928
79,433
0
W
Bastet
rkpunow
Bastet
9,419
2,158
0
6,372
21,532
8,449
0
6,070
15,272
0
126,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
65,764
646
Minions Killed
756
0
Camps Cleared
0
2,066,366
Distance Traveled
2,313,814
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,892
474
172
7
0
413,076
3
L
Kumbhakarna
8,590
373
35
2
0
424,304
0
L
Achilles
11,119
483
173
8
0
394,196
3
W
Serqet
12,763
555
49
2
0
492,519
7
W
Hou Yi
13,480
586
211
9
0
400,085
1
W
Nu Wa
13,393
582
179
8
0
440,601
5
W
Tiamat
13,059
568
161
7
0
456,657
7
L
Da Ji
10,066
438
103
4
0
410,581
3
L
Ra
9,863
429
163
7
0
424,209
6
W
Bastet
13,069
568
156
7
0
523,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role