Player Matchup

Tiamat
Tiamat
ELITEBounteous3
Tiamat
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 410L
1,478 Elo+
Party 2
Bellona
Bellona
FMJ573
Bellona
Level 108
God Stats
2W - 4L
1,760 SR
Queue Stats
75W - 85L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
Slad3ban3
Cernunnos
Level 118
God Stats
1W - 0L
1,715 SR
Queue Stats
95W - 95L
1,348 Elo+
Party 2
Team Averages
Level 111
1,658 SR
1,430 Elo+

VS

Team Averages
Level 91
1,511 SR
1,478 Elo+
Danzaburou
Danzaburou
LordWombatt
Danzaburou
Level 5
God Stats
1W - 3L
1,490 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
NerfedNinja
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
us_r0ndezv0us
Ao Kuang
Level 160
God Stats
5W - 6L
1,543 SR
Queue Stats
268W - 297L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
11,237
702
13,472
10,038
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
FMJ573
Bellona
17
6 / 2 / 11
12,307
769
15,938
16,797
15,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Slad3ban3
Cernunnos
18
9 / 6 / 7
12,820
801
25,406
18,165
8,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordWombatt
Danzaburou
14
2 / 9 / 4
10,198
637
9,220
15,706
5,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 3
10,646
665
15,849
31,646
32,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ao Kuang
us_r0ndezv0us
Ao Kuang
14
3 / 5 / 4
10,307
644
11,146
19,346
13,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
9
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Bellona
FMJ573
Bellona
6
2
11
5.75
L
Danzaburou
LordWombatt
Danzaburou
2
9
4
0.44
L
4
4
3
1.38
W
Cernunnos
Slad3ban3
Cernunnos
9
6
7
2.08
L
Ao Kuang
us_r0ndezv0us
Ao Kuang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,816
Damage
36,215
45,000
Taken
66,698
35,018
Mitigated
51,577
17,305
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,472
648
0
4,314
10,038
11,210
148
3,452
6,586
41,426
0
W
Bellona
FMJ573
Bellona
15,938
3,506
1,255
4,125
16,797
15,360
81
2,811
13,986
125
36,517
L
Danzaburou
LordWombatt
Danzaburou
9,220
3,244
0
1,399
15,706
5,551
73
2,289
13,107
0
28,005
L
15,849
1,925
936
15,450
31,646
32,309
0
6,565
24,110
0
37,241
W
Cernunnos
Slad3ban3
Cernunnos
25,406
14,821
0
7,611
18,165
8,448
2,405
4,658
13,507
0
59,200
L
Ao Kuang
us_r0ndezv0us
Ao Kuang
11,146
2,524
0
5,944
19,346
13,717
0
3,218
15,504
26,046
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
31,151
182
Minions Killed
134
9
Camps Cleared
4
921,821
Distance Traveled
878,598
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,237
702
50
3
6
329,056
6
W
Bellona
12,307
769
37
2
2
338,468
3
L
Danzaburou
10,198
637
41
3
0
257,429
0
L
Tyr
10,646
665
50
3
1
320,190
4
W
Cernunnos
12,820
801
95
6
1
254,297
2
L
Ao Kuang
10,307
644
43
3
3
300,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role