Player Matchup

Ullr
Ullr
Idiotsmurfs
Ullr
Level 129
God Stats
7W - 5L
1,507 SR
Queue Stats
81W - 64L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
JeffStrongman
Gilgamesh
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
227W - 260L
1,363 Elo+
Solo
Kali
Kali
Killboom89
Kali
Level 99
God Stats
2W - 5L
1,473 SR
Queue Stats
325W - 291L
1,537 Elo+
Solo
Merlin
Merlin
LarryCañonga4
Merlin
Level 33
God Stats
3W - 5L
1,656 SR
Queue Stats
57W - 50L
1,607 Elo+
Solo
Sobek
Sobek
Sir Cridex82 Qc
Sobek
Level 48
God Stats
0W - 2L
1,315 SR
Queue Stats
43W - 39L
1,504 Elo+
Party 1
Team Averages
Level 83
1,450 SR
1,510 Elo+

VS

Team Averages
Level 69
1,653 SR
1,494 Elo+
Charybdis
Charybdis
Advisory88
Charybdis
Level 27
God Stats
6W - 13L
1,711 SR
Queue Stats
40W - 35L
1,639 Elo+
Party 2
Kukulkan
Kukulkan
Daddyrock420
Kukulkan
Level 68
God Stats
3W - 2L
1,701 SR
Queue Stats
17W - 24L
1,457 Elo+
Solo
Awilix
Awilix
Greenvibez978
Awilix
Level 103
God Stats
39W - 26L
1,739 SR
Queue Stats
63W - 57L
1,654 Elo+
Party 2
Achilles
Achilles
LinkLotos
Achilles
Level 109
God Stats
28W - 25L
1,614 SR
Queue Stats
55W - 68L
1,378 Elo+
Solo
Sylvanus
Sylvanus
awfrick
Sylvanus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 102L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,101
392
3,995
5,682
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
JeffStrongman
Gilgamesh
3
0 / 0 / 0
4,471
344
891
2,182
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 6 / 2
7,080
545
5,813
12,004
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 2
8,533
656
7,172
5,287
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,283
406
895
8,651
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Advisory88
Charybdis
14
6 / 1 / 2
8,819
678
7,403
8,026
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Daddyrock420
Kukulkan
13
0 / 2 / 2
7,428
571
1,830
5,733
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 1
7,956
612
3,515
8,821
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LinkLotos
Achilles
14
3 / 0 / 1
8,279
637
5,118
8,112
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
awfrick
Sylvanus
11
0 / 2 / 7
7,410
570
3,717
12,276
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Advisory88
Charybdis
6
1
2
7
W
Kukulkan
Daddyrock420
Kukulkan
0
2
2
0.5
W
4
2
1
2.25
L
0
4
0
0
L
Gilgamesh
JeffStrongman
Gilgamesh
0
0
0
0
L
2
6
2
0.5
L
4
1
2
5
W
Achilles
LinkLotos
Achilles
3
0
1
3.5
L
1
2
0
0.5
W
Sylvanus
awfrick
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
21,583
33,806
Taken
42,968
12,358
Mitigated
20,597
9,373
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Advisory88
Charybdis
7,403
4,273
0
3,032
8,026
1,887
1,325
565
6,872
0
62,618
W
Kukulkan
Daddyrock420
Kukulkan
1,830
43
0
1,738
5,733
1,503
570
2,415
3,318
40,110
0
W
3,515
1,429
0
315
8,821
2,348
0
1,491
7,330
0
63,403
L
3,995
1,898
0
750
5,682
1,079
0
1,643
4,039
0
22,832
L
Gilgamesh
JeffStrongman
Gilgamesh
891
440
0
1,293
2,182
613
0
0
2,008
0
6,540
L
5,813
2,579
0
4,216
12,004
5,071
21
904
10,908
0
32,998
L
7,172
792
0
0
5,287
1,710
0
597
4,527
64,481
0
W
Achilles
LinkLotos
Achilles
5,118
1,154
0
5,327
8,112
5,487
800
1,080
7,032
0
42,454
L
895
62
108
3,006
8,651
3,885
0
2,273
6,197
7,447
0
W
Sylvanus
awfrick
Sylvanus
3,717
2,275
953
5,356
12,276
9,372
362
2,516
9,760
17,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
39,892
267
Minions Killed
418
0
Camps Cleared
0
913,895
Distance Traveled
1,332,751
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,819
678
119
9
0
259,371
2
W
Kukulkan
7,428
571
89
7
0
261,340
3
W
Awilix
7,956
612
99
8
0
316,149
2
L
Ullr
5,101
392
47
4
0
146,809
1
L
Gilgamesh
4,471
344
12
1
0
48,863
1
L
Kali
7,080
545
69
5
0
252,162
1
L
Merlin
8,533
656
125
10
0
242,750
2
W
Achilles
8,279
637
85
7
0
268,382
3
L
Sobek
5,283
406
14
1
0
223,311
4
W
Sylvanus
7,410
570
26
2
0
227,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role