Player Matchup

Sol
Sol
Jessica0618
Sol
Level 26
God Stats
14W - 25L
1,279 SR
Queue Stats
341W - 423L
1,316 Elo+
Solo
Cthulhu
Cthulhu
SSJ3SergioGR557
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,468 Elo+
Solo
Ra
Ra
VLD33228
Ra
Level 24
God Stats
166W - 189L
1,439 SR
Queue Stats
215W - 257L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
caraque44
Ah Muzen Cab
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Bakasura
Bakasura
keith19694
Bakasura
Level 109
God Stats
8W - 3L
1,666 SR
Queue Stats
43W - 37L
1,632 Elo+
Solo
Team Averages
Level 49
1,477 SR
1,461 Elo+

VS

Team Averages
Level 55
1,337 SR
1,349 Elo+
Kukulkan
Kukulkan
KiranChopra95
Kukulkan
Level 45
God Stats
139W - 148L
1,244 SR
Queue Stats
272W - 325L
1,349 Elo+
Party 1
Bacchus
Bacchus
SGKVulpe
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,496 Elo+
Solo
Sol
Sol
anilylckya
Sol
Level 24
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 24L
1,293 Elo+
Solo
Nike
Nike
saint--blaize
Nike
Level 84
God Stats
29W - 31L
1,500 SR
Queue Stats
116W - 128L
1,364 Elo+
Party 1
Vulcan
Vulcan
Доданович
Vulcan
Level 17
God Stats
6W - 6L
1,144 SR
Queue Stats
11W - 15L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,806
600
6,237
12,971
5,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 4
8,906
685
7,319
17,259
19,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 0
8,829
679
5,164
9,766
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
caraque44
Ah Muzen Cab
14
0 / 6 / 2
7,940
611
4,320
10,608
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bakasura
keith19694
Bakasura
17
6 / 2 / 1
10,334
795
15,051
16,976
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KiranChopra95
Kukulkan
16
5 / 2 / 8
9,849
758
10,498
7,622
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SGKVulpe
Bacchus
17
5 / 2 / 15
10,214
786
10,217
13,731
18,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 9
9,413
724
13,250
8,411
3,440
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 13
10,105
777
10,200
13,950
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 8
11,140
857
16,024
6,658
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
10
Kills
25
25
Deaths
10
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Kukulkan
KiranChopra95
Kukulkan
5
2
8
4.5
W
Bacchus
SGKVulpe
Bacchus
5
2
15
6.25
L
1
3
4
1
L
2
7
0
0.29
W
2
2
9
3.25
L
Ah Muzen Cab
caraque44
Ah Muzen Cab
0
6
2
0.17
L
Bakasura
keith19694
Bakasura
6
2
1
3.25
W
7
2
13
6.75
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
60,189
67,580
Taken
50,372
42,107
Mitigated
37,548
16,271
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,237
662
0
3,236
12,971
5,248
0
10,841
1,994
14,312
0
W
Kukulkan
KiranChopra95
Kukulkan
10,498
260
0
0
7,622
3,048
1,971
1,739
4,826
45,209
0
W
Bacchus
SGKVulpe
Bacchus
10,217
1,607
1,040
2,089
13,731
18,454
405
5,607
7,631
20,579
0
L
7,319
589
1,231
2,136
17,259
19,630
0
12,685
4,239
25,149
0
L
5,164
534
1,264
864
9,766
4,355
0
7,657
2,023
31,416
0
W
13,250
3,657
0
1,724
8,411
3,440
2,521
3,575
4,531
27,729
0
L
Ah Muzen Cab
caraque44
Ah Muzen Cab
4,320
536
145
1,586
10,608
4,490
0
8,817
1,714
0
17,577
L
Bakasura
keith19694
Bakasura
15,051
8,274
0
5,809
16,976
8,384
0
9,989
6,409
0
29,020
W
10,200
1,177
0
3,658
13,950
9,235
332
5,755
7,030
0
20,387
W
16,024
3,272
608
582
6,658
3,371
1,110
2,044
4,194
63,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
50,721
214
Minions Killed
264
0
Camps Cleared
0
1,214,290
Distance Traveled
1,340,210
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,806
600
18
1
0
196,234
2
W
Kukulkan
9,849
758
62
5
0
262,710
1
W
Bacchus
10,214
786
30
2
0
269,969
0
L
Cthulhu
8,906
685
31
2
0
245,266
0
L
Ra
8,829
679
61
5
0
232,812
1
W
Sol
9,413
724
41
3
0
268,241
1
L
Ah Muzen Cab
7,940
611
29
2
0
221,448
0
L
Bakasura
10,334
795
75
6
0
318,530
5
W
Nike
10,105
777
20
2
0
279,924
0
W
Vulcan
11,140
857
111
9
0
259,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role