Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KiraYoshizawa
Ra
Level 124
God Stats
0W - 2L
1,471 SR
Queue Stats
27W - 29L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vordiss
Tsukuyomi
Level 108
God Stats
2W - 2L
1,871 SR
Queue Stats
26W - 30L
1,620 Elo+
Party 1
King Arthur
King Arthur
qt-tx-al-51
King Arthur
Level 37
God Stats
2W - 5L
1,517 SR
Queue Stats
11W - 16L
1,324 Elo+
Solo
Charybdis
Charybdis
stone469
Charybdis
Level 28
God Stats
4W - 5L
1,691 SR
Queue Stats
11W - 14L
1,620 Elo+
Party 1
Team Averages
Level 73
1,610 SR
1,537 Elo+

VS

Team Averages
Level 75
1,495 SR
1,670 Elo+
Thoth
Thoth
Cbasus
Thoth
Level 28
God Stats
5W - 4L
1,402 SR
Queue Stats
319W - 267L
1,672 Elo+
Party 2
Gilgamesh
Gilgamesh
Megaj0ker
Gilgamesh
Level 92
God Stats
5W - 4L
1,302 SR
Queue Stats
90W - 72L
1,738 Elo+
Party 2
Atlas
Atlas
TerriFc_tK
Atlas
Level 46
God Stats
21W - 12L
1,486 SR
Queue Stats
465W - 465L
1,471 Elo+
Solo
Artemis
Artemis
TheFatDoinkster
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 44L
1,732 Elo+
Party 2
Camazotz
Camazotz
yuvinnster
Camazotz
Level 100
God Stats
3W - 1L
1,782 SR
Queue Stats
196W - 149L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 4 / 0
6,646
475
5,803
12,402
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 0
7,783
556
6,203
8,931
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Vordiss
Tsukuyomi
11
1 / 4 / 2
6,774
484
6,252
9,233
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
qt-tx-al-51
King Arthur
10
1 / 5 / 2
6,603
472
4,882
13,214
5,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
stone469
Charybdis
10
0 / 4 / 1
6,064
433
5,982
9,706
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cbasus
Thoth
15
6 / 1 / 4
8,378
598
7,685
6,402
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Megaj0ker
Gilgamesh
12
5 / 1 / 3
7,780
556
7,123
8,259
5,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
12
4 / 1 / 5
7,898
564
4,659
12,773
9,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
4 / 1 / 5
8,247
589
14,617
8,295
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
yuvinnster
Camazotz
14
3 / 1 / 4
8,174
584
4,074
12,981
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
22
22
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
0
0.5
W
Thoth
Cbasus
Thoth
6
1
4
8
L
1
5
0
0.2
W
Gilgamesh
Megaj0ker
Gilgamesh
5
1
3
6.5
W
Atlas
4
1
5
6.5
W
4
1
5
6.5
L
Tsukuyomi
Vordiss
Tsukuyomi
1
4
2
0.5
L
King Arthur
qt-tx-al-51
King Arthur
1
5
2
0.4
L
Charybdis
stone469
Charybdis
0
4
1
0.13
W
Camazotz
yuvinnster
Camazotz
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
38,158
53,486
Taken
48,710
18,278
Mitigated
24,776
11,388
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,803
2,328
1,425
2,134
12,402
6,287
0
2,036
10,366
20,073
0
W
Thoth
Cbasus
Thoth
7,685
411
0
250
6,402
1,984
952
2,250
4,068
52,065
0
L
6,203
327
388
2,393
8,931
2,564
0
3,361
5,570
59,839
0
W
Gilgamesh
Megaj0ker
Gilgamesh
7,123
1,714
429
2,408
8,259
5,728
280
1,431
6,442
0
38,596
W
Atlas
4,659
1,239
2,354
2,369
12,773
9,643
43
3,234
9,473
18,320
0
W
14,617
5,440
0
2,719
8,295
3,189
727
3,309
4,942
0
63,333
L
Tsukuyomi
Vordiss
Tsukuyomi
6,252
1,438
0
1,172
9,233
2,434
0
1,186
8,047
0
36,443
L
King Arthur
qt-tx-al-51
King Arthur
4,882
447
0
1,338
13,214
5,324
0
4,393
8,821
3,192
24,059
L
Charybdis
stone469
Charybdis
5,982
3,383
0
2,538
9,706
1,669
0
1,368
8,338
0
41,146
W
Camazotz
yuvinnster
Camazotz
4,074
1,014
0
7,917
12,981
4,232
0
2,520
9,669
0
47,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
40,477
343
Minions Killed
415
0
Camps Cleared
0
1,306,879
Distance Traveled
1,379,280
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,646
475
17
1
0
255,617
5
W
Thoth
8,378
598
94
7
0
274,808
5
L
Ra
7,783
556
126
9
0
255,067
7
W
Gilgamesh
7,780
556
80
6
0
298,649
3
W
Atlas
7,898
564
31
2
0
248,250
0
W
Artemis
8,247
589
109
8
0
230,930
6
L
Tsukuyomi
6,774
484
56
4
0
282,545
6
L
King Arthur
6,603
472
59
4
0
257,927
4
L
Charybdis
6,064
433
85
6
0
255,723
9
W
Camazotz
8,174
584
101
7
0
326,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role