Player Matchup

Scylla
Scylla
Bronze III
DedaRaKaia
Scylla
Bronze III
Level 106
God Stats
0W - 3L
1,149 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Artio
Artio
Bronze III
FlauschigerDoggo
Artio
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,454 MMR
Party 1
Bakasura
Bakasura
Silver I
GoodGas
Bakasura
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,523 MMR
Party 1
Chiron
Chiron
Gold IV
Salaminero
Chiron
Gold IV
Level 150
God Stats
4W - 2L
1,650 SR
Queue Stats
28W - 13L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
tsiek
Gilgamesh
Silver II
Level 104
God Stats
1W - 1L
1,764 SR
Queue Stats
34W - 33L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,513 SR
1,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,432 SR
1,496 MMR
Sylvanus
Sylvanus
Gold IV
Bil328
Sylvanus
Gold IV
Level 124
God Stats
11W - 7L
1,626 SR
Queue Stats
236W - 234L
1,483 MMR
Solo
Thor
Thor
Bronze III
IceCoIdFrost
Thor
Bronze III
Level 140
God Stats
9W - 15L
1,689 SR
Queue Stats
111W - 110L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Mihnea234MiJO
Ullr
Bronze III
Level 107
God Stats
3W - 3L
1,291 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
Mougou
Amaterasu
Gold V
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 26L
1,498 MMR
Solo
Vulcan
Vulcan
Silver I
Scorpienxx
Vulcan
Silver I
Level 121
God Stats
19W - 15L
1,057 SR
Queue Stats
154W - 153L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DedaRaKaia
Scylla
6
0 / 0 / 0
6,669
278
208
468
88
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 6
9,577
399
8,145
25,809
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
GoodGas
Bakasura
20
2 / 2 / 4
13,275
553
12,216
18,421
9,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Salaminero
Chiron
20
8 / 3 / 2
13,070
545
17,500
15,051
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
tsiek
Gilgamesh
19
3 / 4 / 5
12,416
517
17,890
22,022
28,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ApolloAh PuchGebAthena

VS

Bans
BastetCliodhnaMulanCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bil328
Sylvanus
16
0 / 3 / 10
10,733
447
6,755
20,196
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 2 / 4
12,409
517
11,340
15,017
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 3
12,901
538
7,802
15,185
6,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
Mougou
Amaterasu
20
1 / 2 / 5
12,987
541
12,678
21,788
24,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Scorpienxx
Vulcan
20
5 / 2 / 6
13,122
547
20,555
9,079
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
13
Kills
14
14
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bil328
Sylvanus
0
3
10
1.67
L
Scylla
DedaRaKaia
Scylla
0
0
0
0
L
0
5
6
0.6
L
Bakasura
GoodGas
Bakasura
2
2
4
2
W
4
2
4
3
W
4
4
3
1.38
W
Amaterasu
Mougou
Amaterasu
1
2
5
1.75
L
Chiron
Salaminero
Chiron
8
3
2
3
W
Vulcan
Scorpienxx
Vulcan
5
2
6
4
L
Gilgamesh
tsiek
Gilgamesh
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,959
Damage
59,130
81,771
Taken
81,265
68,115
Mitigated
66,839
23,871
Healing
32,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bil328
Sylvanus
6,755
1,276
4,743
7,748
20,196
23,974
0
3,131
16,077
24,582
0
L
Scylla
DedaRaKaia
Scylla
208
0
0
214
468
88
0
100
362
9,710
0
L
8,145
365
364
5,206
25,809
24,661
0
11,275
14,139
35,444
0
L
Bakasura
GoodGas
Bakasura
12,216
7,827
0
5,207
18,421
9,171
0
6,535
11,614
0
125,962
W
11,340
2,813
0
4,673
15,017
6,882
688
2,135
12,532
0
87,962
W
7,802
3,777
0
1,796
15,185
6,628
498
1,298
13,361
0
94,947
W
Amaterasu
Mougou
Amaterasu
12,678
5,774
0
12,159
21,788
24,699
720
843
20,326
0
87,356
L
Chiron
Salaminero
Chiron
17,500
5,092
1,277
4,110
15,051
5,669
1,739
4,603
10,376
0
112,470
W
Vulcan
Scorpienxx
Vulcan
20,555
3,825
85
1,794
9,079
4,656
349
946
7,658
107,096
0
L
Gilgamesh
tsiek
Gilgamesh
17,890
5,677
0
7,493
22,022
28,526
27
3,954
17,970
0
82,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
62,152
694
Minions Killed
690
0
Camps Cleared
0
2,048,897
Distance Traveled
2,310,414
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,733
447
35
1
0
429,199
7
L
Scylla
6,669
278
13
1
0
77,556
1
L
Artio
9,577
399
48
2
0
486,422
3
L
Bakasura
13,275
553
237
10
0
593,831
3
W
Thor
12,409
517
131
5
0
460,103
3
W
Ullr
12,901
538
175
7
0
438,203
8
W
Amaterasu
12,987
541
167
7
0
506,699
2
L
Chiron
13,070
545
219
9
0
458,669
4
W
Vulcan
13,122
547
182
8
0
476,210
7
L
Gilgamesh
12,416
517
177
7
0
432,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role