Player Matchup

Izanami
Izanami
Denimur
Izanami
Level 85
God Stats
22W - 25L
1,470 SR
Queue Stats
254W - 288L
1,366 Elo+
Solo
Chiron
Chiron
HONKERS_1632
Chiron
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 77L
1,278 Elo+
Party 1
Cliodhna
Cliodhna
Zapman2017
Cliodhna
Level 48
God Stats
2W - 2L
1,169 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Sylvanus
Sylvanus
actuallyjess_
Sylvanus
Level 43
God Stats
8W - 8L
1,500 SR
Queue Stats
49W - 67L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
specialkid102938
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,424 Elo+
Party 1
Team Averages
Level 61
1,428 SR
1,388 Elo+

VS

Team Averages
Level 85
1,575 SR
1,564 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ImPxnguin
Susano
Level 89
God Stats
11W - 2L
1,657 SR
Queue Stats
71W - 37L
1,645 Elo+
Party 2
Bacchus
Bacchus
Jay__93290
Bacchus
Level 41
God Stats
13W - 6L
1,718 SR
Queue Stats
145W - 140L
1,539 Elo+
Party 2
Anubis
Anubis
KIRiKou Zz
Anubis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 13L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
x-deden-x
Sun Wukong
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
121W - 103L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Denimur
Izanami
14
0 / 5 / 0
8,994
450
3,875
15,264
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
15
5 / 5 / 0
9,745
487
11,675
15,435
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Zapman2017
Cliodhna
14
0 / 8 / 1
8,447
422
6,718
18,572
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
actuallyjess_
Sylvanus
13
0 / 3 / 4
8,170
409
5,064
15,148
12,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 0
9,298
465
7,846
12,286
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
1 / 2 / 4
12,528
626
7,191
8,727
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
ImPxnguin
Susano
20
14 / 1 / 5
13,068
653
17,868
12,346
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Jay__93290
Bacchus
16
1 / 2 / 7
10,797
540
10,687
17,722
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
KIRiKou Zz
Anubis
19
9 / 1 / 3
12,976
649
12,258
14,361
6,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
x-deden-x
Sun Wukong
18
6 / 0 / 1
11,816
591
11,150
15,021
8,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
31
31
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
4
1.5
L
Izanami
Denimur
Izanami
0
5
0
0
L
Chiron
5
5
0
1
W
Susano
ImPxnguin
Susano
14
1
5
16.5
W
Bacchus
Jay__93290
Bacchus
1
2
7
2.25
W
Anubis
KIRiKou Zz
Anubis
9
1
3
10.5
L
Cliodhna
Zapman2017
Cliodhna
0
8
1
0.06
L
Sylvanus
actuallyjess_
Sylvanus
0
3
4
0.67
L
1
10
0
0.1
W
Sun Wukong
x-deden-x
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
59,154
76,705
Taken
68,177
30,529
Mitigated
41,048
22,300
Healing
32,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,191
1,595
0
2,924
8,727
4,057
2,348
613
8,114
0
113,336
L
Izanami
Denimur
Izanami
3,875
2,947
0
4,371
15,264
4,254
396
1,481
13,783
0
62,426
L
Chiron
11,675
4,161
2,577
6,074
15,435
4,951
289
4,752
10,683
0
61,736
W
Susano
ImPxnguin
Susano
17,868
5,516
0
5,735
12,346
4,494
0
4,410
7,936
0
78,466
W
Bacchus
Jay__93290
Bacchus
10,687
800
233
7,859
17,722
17,286
874
4,412
12,334
38,799
0
W
Anubis
KIRiKou Zz
Anubis
12,258
185
91
9,780
14,361
6,863
1,680
5,223
9,138
90,331
0
L
Cliodhna
Zapman2017
Cliodhna
6,718
0
0
3,520
18,572
5,573
0
5,895
12,677
0
54,040
L
Sylvanus
actuallyjess_
Sylvanus
5,064
1,547
1,501
3,904
15,148
12,232
182
6,353
8,795
27,595
6,654
L
7,846
578
0
353
12,286
3,519
0
4,464
7,822
50,746
0
W
Sun Wukong
x-deden-x
Sun Wukong
11,150
2,071
0
5,609
15,021
8,348
2,281
1,236
13,785
0
83,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
61,185
488
Minions Killed
630
0
Camps Cleared
0
1,632,687
Distance Traveled
2,056,478
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,528
626
206
10
0
383,484
2
L
Izanami
8,994
450
132
7
0
288,965
0
L
Chiron
9,745
487
99
5
0
319,064
3
W
Susano
13,068
653
102
5
0
480,687
0
W
Bacchus
10,797
540
47
2
0
404,809
3
W
Anubis
12,976
649
144
7
0
363,133
3
L
Cliodhna
8,447
422
107
5
0
381,211
1
L
Sylvanus
8,170
409
57
3
0
318,931
2
L
Kukulkan
9,298
465
93
5
0
324,516
4
W
Sun Wukong
11,816
591
131
7
0
424,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role