Player Matchup

Nox
Nox
AntonioSL13
Nox
Level 64
God Stats
4W - 1L
1,603 SR
Queue Stats
49W - 48L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ArathMorningstar
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,429 Elo+
Party 1
Agni
Agni
Bigsmoke1255
Agni
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 47L
1,500 Elo+
Solo
Geb
Geb
Dragonzjs
Geb
Level 74
God Stats
1W - 0L
1,226 SR
Queue Stats
18W - 16L
1,588 Elo+
Party 1
Nike
Nike
SIERRAX666
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,375 Elo+
Party 1
Team Averages
Level 51
1,466 SR
1,469 Elo+

VS

Team Averages
Level 40
1,443 SR
1,397 Elo+
Apollo
Apollo
G-SUZ_MDJEC1987
Apollo
Level 121
God Stats
26W - 24L
1,347 SR
Queue Stats
42W - 44L
1,391 Elo+
Solo
Atlas
Atlas
Harv3st
Atlas
Level 40
God Stats
2W - 4L
1,692 SR
Queue Stats
31W - 24L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Nolan59N
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,503 Elo+
Solo
Skadi
Skadi
TTVTheLadyKiller
Skadi
Level 12
God Stats
1W - 4L
1,419 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Cthulhu
Cthulhu
itaski
Cthulhu
Level 19
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,382
838
5,483
4,678
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ArathMorningstar
Ah Muzen Cab
16
7 / 0 / 3
9,192
919
8,381
2,905
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 5
8,409
841
7,699
4,487
1,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 7
7,561
756
2,347
6,148
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
1 / 2 / 10
7,442
744
5,782
5,519
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,958
696
1,819
6,431
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Harv3st
Atlas
14
1 / 1 / 0
7,355
736
7,327
8,680
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Nolan59N
Guan Yu
10
0 / 5 / 0
5,979
598
659
6,230
2,137
11
0 / 5 / 0
6,164
616
2,066
8,741
2,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
itaski
Cthulhu
12
0 / 7 / 0
6,517
652
2,803
12,836
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
19
Kills
2
2
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Ah Muzen Cab
ArathMorningstar
Ah Muzen Cab
7
0
3
8.5
W
6
0
5
8.5
W
1
0
7
4.5
L
1
1
0
1
L
Atlas
Harv3st
Atlas
1
1
0
1
L
Guan Yu
Nolan59N
Guan Yu
0
5
0
0
W
1
2
10
3
L
0
5
0
0
L
Cthulhu
itaski
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
14,674
23,737
Taken
42,918
11,843
Mitigated
17,863
6,381
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,483
1,023
0
1,323
4,678
1,834
1,050
1,815
2,863
25,575
0
W
Ah Muzen Cab
ArathMorningstar
Ah Muzen Cab
8,381
4,255
0
1,049
2,905
1,048
4,177
1,431
1,375
0
38,537
W
7,699
972
0
349
4,487
1,630
660
2,220
2,227
26,252
0
W
2,347
526
80
2,040
6,148
4,121
0
2,370
3,646
6,567
0
L
1,819
858
0
588
6,431
2,262
354
3,134
3,044
0
18,911
L
Atlas
Harv3st
Atlas
7,327
2,087
1,455
1,944
8,680
3,648
0
4,734
3,805
24,143
0
L
Guan Yu
Nolan59N
Guan Yu
659
131
130
291
6,230
2,137
0
1,902
4,108
0
5,468
W
5,782
431
306
1,234
5,519
3,210
320
1,989
3,496
487
12,955
L
2,066
1,232
0
880
8,741
2,528
0
3,041
5,455
0
12,088
L
Cthulhu
itaski
Cthulhu
2,803
245
483
1,554
12,836
7,288
152
2,519
10,146
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
32,973
204
Minions Killed
147
0
Camps Cleared
0
1,029,963
Distance Traveled
859,738
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,382
838
58
6
0
197,767
0
W
Ah Muzen Cab
9,192
919
72
7
0
199,712
0
W
Agni
8,409
841
47
5
0
217,474
4
W
Geb
7,561
756
8
1
0
187,483
2
L
Apollo
6,958
696
63
6
0
190,269
1
L
Atlas
7,355
736
33
3
0
212,704
1
L
Guan Yu
5,979
598
5
1
0
179,103
0
W
Nike
7,442
744
19
2
0
227,527
1
L
Skadi
6,164
616
18
2
0
136,977
0
L
Cthulhu
6,517
652
28
3
0
140,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role