Player Matchup

Athena
Athena
Apsaslee
Athena
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 86L
1,409 Elo+
Party 3
Thoth
Thoth
MetoSS
Thoth
Level 64
God Stats
0W - 2L
1,267 SR
Queue Stats
13W - 16L
1,377 Elo+
Party 1
Bellona
Bellona
VoinPrizraka
Bellona
Level 63
God Stats
2W - 3L
1,450 SR
Queue Stats
71W - 77L
1,527 Elo+
Solo
Bacchus
Bacchus
pLinda
Bacchus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 97L
1,422 Elo+
Party 3
Poseidon
Poseidon
ФобосХоррорХорт
Poseidon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,450 Elo+
Party 1
Team Averages
Level 85
1,443 SR
1,437 Elo+

VS

Team Averages
Level 76
1,518 SR
1,461 Elo+
Jormungandr
Jormungandr
Benlepikachu
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,507 Elo+
Party 2
Skadi
Skadi
JujuThylean
Skadi
Level 59
God Stats
3W - 0L
1,715 SR
Queue Stats
32W - 20L
1,415 Elo+
Party 2
Persephone
Persephone
MaxLi69
Persephone
Level 65
God Stats
5W - 10L
1,500 SR
Queue Stats
473W - 464L
1,497 Elo+
Solo
Tyr
Tyr
PentaHun
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,457 Elo+
Solo
Ganesha
Ganesha
Turan8888
Ganesha
Level 127
God Stats
17W - 17L
1,375 SR
Queue Stats
1,634W - 1,694L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Apsaslee
Athena
15
2 / 4 / 11
9,103
828
3,305
17,847
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
MetoSS
Thoth
15
6 / 4 / 3
9,376
852
12,513
8,043
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
VoinPrizraka
Bellona
14
3 / 5 / 7
8,457
769
6,197
11,925
12,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
pLinda
Bacchus
16
2 / 4 / 10
9,363
851
8,228
15,253
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 3 / 11
9,228
839
14,381
12,215
4,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benlepikachu
Jormungandr
16
4 / 4 / 12
9,652
877
9,639
10,388
11,634
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 14
9,653
878
10,970
9,009
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
MaxLi69
Persephone
16
3 / 2 / 11
9,283
844
12,485
8,553
3,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 4 / 7
10,184
926
11,995
14,795
12,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Turan8888
Ganesha
15
0 / 3 / 14
8,601
782
11,222
14,907
16,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
16
Kills
20
20
Deaths
16
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
Apsaslee
Athena
2
4
11
1.88
W
Jormungandr
Benlepikachu
Jormungandr
4
4
12
2.5
W
3
3
14
3.33
W
Persephone
MaxLi69
Persephone
3
2
11
4.25
L
Thoth
MetoSS
Thoth
6
4
3
1.88
W
10
4
7
3.38
W
Ganesha
Turan8888
Ganesha
0
3
14
2.33
L
Bellona
VoinPrizraka
Bellona
3
5
7
1.3
L
Bacchus
pLinda
Bacchus
2
4
10
1.75
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
56,311
65,283
Taken
57,652
57,724
Mitigated
48,707
24,931
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Apsaslee
Athena
3,305
605
1,864
4,859
17,847
17,457
98
8,300
9,547
6,290
0
W
Jormungandr
Benlepikachu
Jormungandr
9,639
1,274
101
592
10,388
11,634
39
6,233
4,155
22,926
0
W
10,970
6,387
639
656
9,009
4,557
3,340
7,601
1,408
0
25,561
W
Persephone
MaxLi69
Persephone
12,485
1,149
1,849
3,204
8,553
3,719
661
6,388
2,163
25,102
0
L
Thoth
MetoSS
Thoth
12,513
663
810
802
8,043
2,752
500
6,683
1,360
21,224
0
W
11,995
1,519
3,178
4,514
14,795
12,755
916
9,746
5,049
0
20,163
W
Ganesha
Turan8888
Ganesha
11,222
200
3,223
5,666
14,907
16,042
290
8,457
6,450
20,420
0
L
Bellona
VoinPrizraka
Bellona
6,197
524
2,993
2,020
11,925
12,336
332
5,547
6,378
0
13,743
L
Bacchus
pLinda
Bacchus
8,228
620
1,192
3,486
15,253
20,557
150
6,932
8,321
16,982
0
L
14,381
2,079
1,655
5,250
12,215
4,622
550
5,884
6,331
34,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
47,373
96
Minions Killed
104
0
Camps Cleared
0
1,030,089
Distance Traveled
1,064,989
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,103
828
1
0
0
220,837
0
W
Jormungandr
9,652
877
20
2
0
211,160
0
W
Skadi
9,653
878
24
2
0
174,136
0
W
Persephone
9,283
844
33
3
0
239,186
1
L
Thoth
9,376
852
14
1
0
213,670
0
W
Tyr
10,184
926
27
2
0
232,097
1
W
Ganesha
8,601
782
0
0
0
208,410
0
L
Bellona
8,457
769
13
1
0
200,551
0
L
Bacchus
9,363
851
24
2
0
200,467
1
L
Poseidon
9,228
839
44
4
0
194,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role