Player Matchup

Ganesha
Ganesha
Humanivore
Ganesha
Level 119
God Stats
6W - 4L
1,170 SR
Queue Stats
393W - 415L
1,592 Elo+
Solo
Osiris
Osiris
PocketTrigger
Osiris
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,540 Elo+
Solo
Awilix
Awilix
Scuzcii
Awilix
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
461W - 494L
1,429 Elo+
Party 3
Discordia
Discordia
Skillet37
Discordia
Level 160
God Stats
10W - 11L
1,353 SR
Queue Stats
415W - 457L
1,504 Elo+
Solo
Ullr
Ullr
Yosci
Ullr
Level 125
God Stats
57W - 67L
1,307 SR
Queue Stats
669W - 700L
1,461 Elo+
Party 3
Team Averages
Level 123
1,366 SR
1,505 Elo+

VS

Team Averages
Level 137
1,620 SR
1,613 Elo+
Vulcan
Vulcan
BionicVegetable
Vulcan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,319 Elo+
Solo
Ravana
Ravana
Deathnile
Ravana
Level 125
God Stats
2W - 2L
1,744 SR
Queue Stats
185W - 217L
1,588 Elo+
Party 2
Geb
Geb
ItsaSmee
Geb
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 125L
1,837 Elo+
Party 1
Apollo
Apollo
Thepezzayesman
Apollo
Level 160
God Stats
4W - 6L
1,857 SR
Queue Stats
79W - 56L
1,654 Elo+
Party 1
Bellona
Bellona
Timemuffin2
Bellona
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 247L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Humanivore
Ganesha
14
0 / 1 / 16
8,957
560
5,637
11,218
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 1 / 3
10,696
669
7,433
13,673
11,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Scuzcii
Awilix
15
4 / 3 / 6
9,404
588
8,877
12,233
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Skillet37
Discordia
17
6 / 1 / 7
10,341
646
16,054
6,751
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Yosci
Ullr
19
10 / 3 / 3
11,711
732
13,615
9,748
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,917
495
5,561
6,520
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Deathnile
Ravana
12
2 / 6 / 2
7,477
467
4,469
9,102
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 4 / 3
7,912
495
4,765
17,226
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 7 / 3
7,991
499
8,683
16,026
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Timemuffin2
Bellona
14
1 / 4 / 1
8,108
507
8,931
13,827
12,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
24
Kills
9
9
Deaths
24
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Ravana
Deathnile
Ravana
2
6
2
0.5
W
Ganesha
Humanivore
Ganesha
0
1
16
8
L
3
4
3
1.13
W
4
1
3
5.5
W
Awilix
Scuzcii
Awilix
4
3
6
2.33
W
Discordia
Skillet37
Discordia
6
1
7
9.5
L
3
7
3
0.64
L
Bellona
Timemuffin2
Bellona
1
4
1
0.38
W
Ullr
Yosci
Ullr
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,616
Damage
32,409
53,623
Taken
62,701
30,836
Mitigated
38,065
21,126
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
2,124
0
1,000
6,520
1,616
0
2,224
4,104
52,899
0
L
Ravana
Deathnile
Ravana
4,469
1,036
0
563
9,102
2,847
0
4,014
4,856
0
40,676
W
Ganesha
Humanivore
Ganesha
5,637
678
902
2,698
11,218
8,835
0
3,467
7,132
23,369
3,668
L
4,765
988
894
4,047
17,226
16,958
0
4,767
12,278
18,496
0
W
7,433
3,029
0
9,198
13,673
11,806
206
842
11,959
0
69,460
W
Awilix
Scuzcii
Awilix
8,877
3,649
0
2,794
12,233
4,327
0
2,020
10,016
0
58,360
W
Discordia
Skillet37
Discordia
16,054
1,046
0
1,550
6,751
2,247
0
2,248
4,107
74,148
0
L
8,683
5,967
0
2,903
16,026
4,308
0
4,389
11,513
0
50,923
L
Bellona
Timemuffin2
Bellona
8,931
2,723
0
3,860
13,827
12,336
0
4,723
8,927
131
51,097
W
Ullr
Yosci
Ullr
13,615
6,698
0
3,984
9,748
3,621
3,338
1,586
8,116
0
92,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
39,405
602
Minions Killed
431
0
Camps Cleared
0
1,664,059
Distance Traveled
1,533,412
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,917
495
124
8
0
307,182
7
L
Ravana
7,477
467
72
5
0
295,855
4
W
Ganesha
8,957
560
10
1
0
337,962
8
L
Geb
7,912
495
20
1
0
323,815
0
W
Osiris
10,696
669
161
10
0
324,821
3
W
Awilix
9,404
588
95
6
0
354,898
1
W
Discordia
10,341
646
145
9
0
325,338
1
L
Apollo
7,991
499
104
7
0
287,625
0
L
Bellona
8,108
507
111
7
0
318,935
3
W
Ullr
11,711
732
191
12
0
321,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role