Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kriisskko
Danzaburou
Level 138
God Stats
5W - 2L
1,732 SR
Queue Stats
77W - 74L
1,649 Elo+
Party 2
Bastet
Bastet
NotaSmurf6804
Bastet
Level 86
God Stats
6W - 4L
1,897 SR
Queue Stats
119W - 95L
1,569 Elo+
Party 2
Horus
Horus
SL33PMOD3
Horus
Level 148
God Stats
6W - 6L
1,898 SR
Queue Stats
195W - 194L
1,638 Elo+
Party 2
Bellona
Bellona
Āśțā
Bellona
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 133L
1,559 Elo+
Party 2
Team Averages
Level 137
1,705 SR
1,583 Elo+

VS

Team Averages
Level 124
1,592 SR
1,541 Elo+
Ne Zha
Ne Zha
Aghat24
Ne Zha
Level 126
God Stats
1W - 2L
1,788 SR
Queue Stats
4W - 12L
1,392 Elo+
Party 1
Khepri
Khepri
Morgangandr
Khepri
Level 149
God Stats
10W - 2L
1,552 SR
Queue Stats
19W - 10L
1,757 Elo+
Solo
Cernunnos
Cernunnos
bigmatty_528
Cernunnos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,392 Elo+
Party 1
Atlas
Atlas
cmore11984
Atlas
Level 141
God Stats
1W - 8L
1,245 SR
Queue Stats
205W - 163L
1,627 Elo+
Solo
Amaterasu
Amaterasu
xStormely
Amaterasu
Level 80
God Stats
5W - 1L
1,876 SR
Queue Stats
89W - 98L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 1 / 2
5,628
563
2,786
3,546
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kriisskko
Danzaburou
13
6 / 0 / 2
8,013
801
6,258
3,867
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 1 / 2
5,918
592
4,297
5,143
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
SL33PMOD3
Horus
9
2 / 0 / 5
5,755
576
4,817
5,577
2,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Āśțā
Bellona
12
3 / 0 / 1
6,829
683
7,801
7,899
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aghat24
Ne Zha
7
0 / 3 / 0
4,546
455
368
7,062
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
7
0 / 3 / 1
4,715
472
1,181
6,007
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
bigmatty_528
Cernunnos
8
0 / 6 / 0
4,791
479
2,095
6,820
1,429
Atlas
9
2 / 1 / 0
5,157
516
5,238
5,817
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xStormely
Amaterasu
9
0 / 3 / 1
5,078
508
3,212
9,836
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
1
2
2
L
Ne Zha
Aghat24
Ne Zha
0
3
0
0
W
Danzaburou
Kriisskko
Danzaburou
6
0
2
7
L
Khepri
0
3
1
0.17
W
4
1
2
5
W
Horus
SL33PMOD3
Horus
2
0
5
4.5
L
Cernunnos
bigmatty_528
Cernunnos
0
6
0
0
L
Atlas
2
1
0
2
L
Amaterasu
xStormely
Amaterasu
0
3
1
0.17
W
Bellona
Āśțā
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
12,094
26,032
Taken
35,542
11,611
Mitigated
11,651
12,720
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,786
445
0
795
3,546
768
0
1,706
1,694
22,210
0
L
Ne Zha
Aghat24
Ne Zha
368
0
0
2,685
7,062
1,744
0
765
6,211
0
16,539
W
Danzaburou
Kriisskko
Danzaburou
6,258
3,701
0
2,168
3,867
1,257
0
0
3,867
0
54,290
L
Khepri
1,181
155
187
1,007
6,007
2,532
0
368
5,595
9,302
0
W
4,297
565
0
2,539
5,143
1,412
8
1,620
3,465
0
28,588
W
Horus
SL33PMOD3
Horus
4,817
1,725
724
1,968
5,577
2,903
0
1,793
3,174
0
15,480
L
Cernunnos
bigmatty_528
Cernunnos
2,095
1,019
0
835
6,820
1,429
0
0
6,820
0
29,194
L
Atlas
5,238
1,183
0
730
5,817
2,250
0
1,178
4,559
24,695
0
L
Amaterasu
xStormely
Amaterasu
3,212
1,381
159
4,521
9,836
3,696
0
255
9,571
0
22,309
W
Bellona
Āśțā
Bellona
7,801
4,534
310
4,216
7,899
5,271
0
892
6,957
0
42,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
24,287
340
Minions Killed
229
0
Camps Cleared
0
1,100,496
Distance Traveled
990,961
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,628
563
55
6
0
219,050
3
L
Ne Zha
4,546
455
51
5
0
225,721
0
W
Danzaburou
8,013
801
112
11
0
213,855
4
L
Khepri
4,715
472
18
2
0
194,326
3
W
Bastet
5,918
592
57
6
0
228,920
2
W
Horus
5,755
576
23
2
0
230,502
2
L
Cernunnos
4,791
479
64
6
0
179,070
1
L
Atlas
5,157
516
41
4
0
197,621
3
L
Amaterasu
5,078
508
55
6
0
194,223
2
W
Bellona
6,829
683
93
9
0
208,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role