Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Amsoide
Scylla
Level 143
God Stats
4W - 1L
1,787 SR
Queue Stats
50W - 39L
1,638 Elo+
Party 2
Atlas
Atlas
Tusmurss
Atlas
Level 20
God Stats
1W - 2L
1,327 SR
Queue Stats
10W - 9L
1,608 Elo+
Party 2
Team Averages
Level 87
1,538 SR
1,582 Elo+

VS

Team Averages
Level 68
1,533 SR
1,387 Elo+
Fafnir
Fafnir
Arealas
Fafnir
Level 72
God Stats
6W - 10L
1,500 SR
Queue Stats
44W - 77L
1,322 Elo+
Party 1
Thoth
Thoth
Melnikovich
Thoth
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,322 Elo+
Party 1
Izanami
Izanami
preprix
Izanami
Level 128
God Stats
28W - 22L
1,600 SR
Queue Stats
63W - 60L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 0 / 12
9,442
858
8,808
5,573
2,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Amsoide
Scylla
14
8 / 2 / 9
9,370
852
10,090
6,941
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Tusmurss
Atlas
12
4 / 0 / 11
8,186
744
4,990
11,967
9,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arealas
Fafnir
9
0 / 6 / 1
6,626
602
3,494
10,778
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 8 / 0
6,508
592
2,961
6,992
2,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
preprix
Izanami
13
2 / 4 / 0
8,538
776
7,111
8,782
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
2
2
Deaths
18
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
12
12
W
Scylla
Amsoide
Scylla
8
2
9
6.25
L
Fafnir
Arealas
Fafnir
0
6
1
0.08
L
0
8
0
0
W
Atlas
Tusmurss
Atlas
4
0
11
9.5
L
Izanami
preprix
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
13,566
24,481
Taken
26,552
14,095
Mitigated
14,496
4,169
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,808
5,501
0
3,422
5,573
2,118
875
1,557
3,897
0
40,257
W
Scylla
Amsoide
Scylla
10,090
1,295
0
382
6,941
2,565
560
2,754
4,016
31,680
0
L
Fafnir
Arealas
Fafnir
3,494
901
0
1,276
10,778
8,648
0
4,942
5,664
4,350
0
L
2,961
485
0
60
6,992
2,266
0
5,340
1,465
10,257
0
W
Atlas
Tusmurss
Atlas
4,990
1,833
0
365
11,967
9,412
149
2,605
9,196
10,617
0
L
Izanami
preprix
Izanami
7,111
3,817
0
797
8,782
3,582
0
4,483
4,235
0
44,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
21,672
134
Minions Killed
112
6
Camps Cleared
4
646,451
Distance Traveled
510,569
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,442
858
70
6
4
220,486
4
W
Scylla
9,370
852
60
5
1
205,735
3
L
Fafnir
6,626
602
0
0
0
174,253
0
L
Thoth
6,508
592
17
2
0
127,401
0
W
Atlas
8,186
744
4
0
1
220,230
3
L
Izanami
8,538
776
95
9
4
208,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role