Player Matchup

Amaterasu
Amaterasu
CazT Warm
Amaterasu
Level 86
God Stats
1W - 0L
1,542 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 2
Vamana
Vamana
Fematt08
Vamana
Level 86
God Stats
4W - 2L
1,420 SR
Queue Stats
33W - 31L
1,388 Elo+
Party 2
Sol
Sol
Strook99
Sol
Level 42
God Stats
2W - 2L
1,336 SR
Queue Stats
23W - 26L
1,492 Elo+
Party 2
Team Averages
Level 71
1,433 SR
1,442 Elo+

VS

Team Averages
Level 89
1,427 SR
1,397 Elo+
Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
SHAD0W-R3AP3R711
Achilles
Level 5
God Stats
1W - 5L
1,143 SR
Queue Stats
1W - 9L
928 Elo+
Party 1
Ullr
Ullr
temp-500227
Ullr
Level 149
God Stats
62W - 29L
1,638 SR
Queue Stats
583W - 277L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CazT Warm
Amaterasu
17
7 / 4 / 12
12,433
777
11,153
15,150
13,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
Fematt08
Vamana
16
7 / 5 / 11
11,708
732
16,287
20,660
18,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 1 / 10
11,971
748
13,894
13,241
4,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 9 / 6
9,350
584
6,351
15,034
5,494
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 7 / 4
10,230
639
8,486
15,616
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 4
12,112
757
23,459
18,063
6,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
10
10
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
6
0.33
W
Amaterasu
CazT Warm
Amaterasu
7
4
12
3.25
W
Vamana
Fematt08
Vamana
7
5
11
2.5
L
4
7
4
0.86
W
6
1
10
11
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
38,296
49,051
Taken
48,713
36,760
Mitigated
20,883
23,198
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,351
144
1,826
3,611
15,034
5,494
0
3,097
11,626
30,967
0
W
Amaterasu
CazT Warm
Amaterasu
11,153
3,689
545
7,226
15,150
13,689
860
3,672
11,122
0
46,286
W
Vamana
Fematt08
Vamana
16,287
6,753
516
6,737
20,660
18,981
1,179
2,265
18,002
0
36,899
L
8,486
2,156
0
1,207
15,616
8,617
356
4,575
10,696
0
15,093
W
13,894
5,220
0
8,174
13,241
4,090
658
1,069
11,926
50,122
0
L
23,459
9,235
0
2,052
18,063
6,772
643
6,597
10,987
0
60,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
31,692
159
Minions Killed
154
7
Camps Cleared
7
851,491
Distance Traveled
782,853
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,350
584
40
3
2
243,962
4
W
Amaterasu
12,433
777
59
4
4
309,567
4
W
Vamana
11,708
732
24
2
1
270,892
1
L
Achilles
10,230
639
17
1
1
267,914
0
W
Sol
11,971
748
76
5
2
271,032
2
L
Ullr
12,112
757
97
6
4
270,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role