Player Matchup

Chiron
Chiron
AnubiSxCHL
Chiron
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,381 Elo+
Solo
Freya
Freya
Cataclysmic_glo
Freya
Level 10
God Stats
1W - 0L
1,371 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Sylvanus
Sylvanus
EntangledSenpai
Sylvanus
Level 15
God Stats
8W - 10L
1,711 SR
Queue Stats
25W - 40L
1,445 Elo+
Party 2
Scylla
Scylla
SinlessMoon4
Scylla
Level 122
God Stats
2W - 1L
1,410 SR
Queue Stats
10W - 18L
1,424 Elo+
Party 2
Bellona
Bellona
reeceh38134
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 60
1,498 SR
1,441 Elo+

VS

Team Averages
Level 76
1,451 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
ForeverBronze5
Cu Chulainn
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
230W - 191L
1,612 Elo+
Party 1
Serqet
Serqet
GS96
Serqet
Level 156
God Stats
8W - 12L
1,360 SR
Queue Stats
141W - 143L
1,446 Elo+
Solo
Nox
Nox
Naes503
Nox
Level 37
God Stats
3W - 4L
1,572 SR
Queue Stats
10W - 16L
1,402 Elo+
Solo
Hercules
Hercules
RayKernan
Hercules
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
331W - 298L
1,683 Elo+
Party 1
Tiamat
Tiamat
ceecie
Tiamat
Level 24
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 11L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AnubiSxCHL
Chiron
20
2 / 0 / 12
12,559
785
15,171
12,111
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 6 / 5
12,372
773
16,678
19,654
10,238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
18
3 / 4 / 12
12,223
764
9,088
22,875
28,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
3 / 1 / 4
11,608
726
11,259
10,836
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
reeceh38134
Bellona
18
3 / 4 / 5
11,410
713
12,446
15,537
13,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ForeverBronze5
Cu Chulainn
18
4 / 2 / 7
11,053
691
17,083
16,753
13,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
GS96
Serqet
18
3 / 6 / 6
10,851
678
7,427
18,153
11,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
18
3 / 5 / 6
10,746
672
12,194
10,328
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RayKernan
Hercules
18
3 / 2 / 8
11,450
716
13,603
17,748
20,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
ceecie
Tiamat
17
1 / 4 / 7
10,072
630
8,138
13,051
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
19
Kills
14
15
Deaths
19
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
AnubiSxCHL
Chiron
2
0
12
8
W
8
6
5
1.75
W
Sylvanus
3
4
12
2.25
L
Cu Chulainn
ForeverBronze5
Cu Chulainn
4
2
7
3.75
L
Serqet
GS96
Serqet
3
6
6
1
L
Nox
3
5
6
1.2
L
Hercules
RayKernan
Hercules
3
2
8
3.5
W
Scylla
3
1
4
5
L
Tiamat
ceecie
Tiamat
1
4
7
1.13
W
Bellona
reeceh38134
Bellona
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,642
Damage
58,445
81,013
Taken
76,033
63,339
Mitigated
54,957
32,042
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AnubiSxCHL
Chiron
15,171
6,175
2,176
5,911
12,111
7,031
4,323
2,216
9,833
0
69,003
W
16,678
6,046
0
4,193
19,654
10,238
1,506
5,056
13,927
37,083
0
W
Sylvanus
9,088
1,860
6,303
9,901
22,875
28,094
167
8,120
13,877
19,380
0
L
Cu Chulainn
ForeverBronze5
Cu Chulainn
17,083
3,779
0
3,650
16,753
13,539
354
7,680
8,707
5,412
42,682
L
Serqet
GS96
Serqet
7,427
1,243
0
355
18,153
11,332
28
7,720
10,056
0
23,951
L
Nox
12,194
482
427
1,557
10,328
4,528
276
4,131
6,125
38,900
0
L
Hercules
RayKernan
Hercules
13,603
2,556
0
4,252
17,748
20,150
70
7,685
9,601
0
32,800
W
Scylla
11,259
324
0
2,113
10,836
4,560
1,158
1,963
8,566
48,228
0
L
Tiamat
ceecie
Tiamat
8,138
294
0
1,874
13,051
5,408
98
8,634
3,948
24,806
0
W
Bellona
reeceh38134
Bellona
12,446
1,754
0
1,445
15,537
13,416
525
4,257
10,440
82
46,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
54,172
310
Minions Killed
279
0
Camps Cleared
0
1,581,071
Distance Traveled
1,497,617
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,559
785
120
8
0
321,521
2
W
Freya
12,372
773
30
2
0
287,981
0
W
Sylvanus
12,223
764
16
1
0
299,537
4
L
Cu Chulainn
11,053
691
69
4
0
302,820
2
L
Serqet
10,851
678
51
3
0
319,675
1
L
Nox
10,746
672
71
4
0
293,092
1
L
Hercules
11,450
716
55
3
0
318,848
0
W
Scylla
11,608
726
82
5
0
324,299
1
L
Tiamat
10,072
630
33
2
0
263,182
0
W
Bellona
11,410
713
62
4
0
347,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role