Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
HeWhoDefies4767
Anhur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,500 Elo+
Solo
Artemis
Artemis
SexyyPiglet
Artemis
Level 83
God Stats
10W - 18L
1,336 SR
Queue Stats
57W - 85L
1,413 Elo+
Party 2
Ra
Ra
SoaringDeer3544
Ra
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
204W - 236L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
YoungSacred
Ah Puch
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
275W - 288L
1,476 Elo+
Party 2
Team Averages
Level 115
1,467 SR
1,462 Elo+

VS

Team Averages
Level 115
1,468 SR
1,537 Elo+
Ah Puch
Ah Puch
Gorlith
Ah Puch
Level 104
God Stats
1W - 2L
1,739 SR
Queue Stats
68W - 57L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
Handkranker
Tsukuyomi
Level 155
God Stats
7W - 10L
1,588 SR
Queue Stats
52W - 50L
1,755 Elo+
Party 1
Bellona
Bellona
Mukund1022009
Bellona
Level 5
God Stats
1W - 3L
1,211 SR
Queue Stats
2W - 11L
1,131 Elo+
Solo
Horus
Horus
That Guy 8P
Horus
Level 160
God Stats
4W - 4L
1,389 SR
Queue Stats
16W - 19L
1,475 Elo+
Party 1
Ganesha
Ganesha
depriex
Ganesha
Level 149
God Stats
4W - 4L
1,416 SR
Queue Stats
11W - 16L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 3 / 10
12,381
728
18,139
33,327
24,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 5
11,750
691
12,342
11,393
4,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
SexyyPiglet
Artemis
20
3 / 6 / 8
12,569
739
12,996
17,795
6,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 5
12,893
758
13,595
13,390
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
YoungSacred
Ah Puch
20
7 / 3 / 10
13,479
793
28,201
21,300
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gorlith
Ah Puch
20
7 / 4 / 5
12,105
712
28,208
20,898
8,232
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Handkranker
Tsukuyomi
19
4 / 5 / 4
12,027
707
25,262
21,762
8,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
14
0 / 8 / 1
9,264
545
561
9,910
4,532
18
3 / 3 / 4
11,517
677
9,125
24,306
20,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
depriex
Ganesha
20
1 / 2 / 8
12,621
742
13,182
26,438
30,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
20
Kills
15
15
Deaths
22
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
10
3.33
L
Ah Puch
Gorlith
Ah Puch
7
4
5
2.38
L
Tsukuyomi
Handkranker
Tsukuyomi
4
5
4
1.2
W
1
2
5
1.75
L
Bellona
0
8
1
0.06
W
Artemis
SexyyPiglet
Artemis
3
6
8
1.17
W
4
1
5
6.5
L
3
3
4
1.67
W
Ah Puch
YoungSacred
Ah Puch
7
3
10
4
L
Ganesha
depriex
Ganesha
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,273
Damage
76,338
97,205
Taken
103,314
47,639
Mitigated
72,925
41,407
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,139
925
2,056
12,073
33,327
24,181
1,072
11,396
21,931
39,117
0
L
Ah Puch
Gorlith
Ah Puch
28,208
592
923
5,977
20,898
8,232
0
12,745
8,153
59,169
0
L
Tsukuyomi
Handkranker
Tsukuyomi
25,262
2,805
0
998
21,762
8,863
29
14,773
6,989
0
51,855
W
12,342
6,260
0
4,222
11,393
4,020
2,218
5,840
5,553
0
38,876
L
Bellona
561
288
0
116
9,910
4,532
14
2,311
7,599
0
2,542
W
Artemis
SexyyPiglet
Artemis
12,996
7,494
595
5,894
17,795
6,343
4,476
7,868
9,927
0
50,190
W
13,595
1,267
3,913
5,030
13,390
5,111
225
6,877
6,513
69,577
0
L
9,125
4,247
1,852
7,204
24,306
20,839
0
16,116
8,190
0
26,728
W
Ah Puch
YoungSacred
Ah Puch
28,201
1,154
0
7,624
21,300
7,984
2,059
9,409
11,891
70,581
0
L
Ganesha
depriex
Ganesha
13,182
475
901
8,882
26,438
30,459
0
13,990
12,448
56,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,072
Gold Earned
57,534
374
Minions Killed
269
0
Camps Cleared
0
1,685,464
Distance Traveled
1,519,125
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,381
728
44
3
0
372,072
4
L
Ah Puch
12,105
712
105
6
0
326,961
2
L
Tsukuyomi
12,027
707
58
3
0
357,086
0
W
Anhur
11,750
691
49
3
0
271,851
0
L
Bellona
9,264
545
13
1
0
181,400
0
W
Artemis
12,569
739
86
5
0
299,522
1
W
Ra
12,893
758
89
5
0
388,914
1
L
Horus
11,517
677
54
3
0
308,516
0
W
Ah Puch
13,479
793
106
6
0
353,105
2
L
Ganesha
12,621
742
39
2
0
345,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role