Player Matchup

Sol
Sol
CheeseDilla
Sol
Level 155
God Stats
4W - 7L
1,420 SR
Queue Stats
430W - 435L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
NotAudreyHepburn
Nu Wa
Level 158
God Stats
4W - 9L
1,219 SR
Queue Stats
1,027W - 1,036L
1,556 Elo+
Solo
Pele
Pele
PK Catalyst
Pele
Level 160
God Stats
19W - 17L
1,443 SR
Queue Stats
228W - 216L
1,626 Elo+
Solo
Osiris
Osiris
XtrATufF
Osiris
Level 139
God Stats
1W - 2L
1,542 SR
Queue Stats
110W - 100L
1,536 Elo+
Solo
Athena
Athena
sanbourne18
Athena
Level 137
God Stats
8W - 5L
1,729 SR
Queue Stats
126W - 119L
1,563 Elo+
Party 1
Team Averages
Level 150
1,471 SR
1,572 Elo+

VS

Team Averages
Level 112
1,625 SR
1,589 Elo+
Nu Wa
Nu Wa
HumanKebab
Nu Wa
Level 125
God Stats
1W - 0L
1,838 SR
Queue Stats
127W - 108L
1,831 Elo+
Solo
Aphrodite
Aphrodite
MDFrankenstein
Aphrodite
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,628 Elo+
Solo
Sylvanus
Sylvanus
Shifftta
Sylvanus
Level 106
God Stats
3W - 1L
1,796 SR
Queue Stats
13W - 13L
1,486 Elo+
Solo
Jormungandr
Jormungandr
TheGoolf
Jormungandr
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 39L
1,432 Elo+
Solo
Bakasura
Bakasura
tttaabbooo
Bakasura
Level 119
God Stats
6W - 3L
1,491 SR
Queue Stats
399W - 411L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,980
582
4,704
5,715
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 2 / 5
7,335
611
7,452
5,724
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 0
7,645
637
4,220
7,906
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
XtrATufF
Osiris
9
1 / 2 / 0
5,804
484
3,334
6,639
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
11
0 / 0 / 4
6,018
502
1,977
7,010
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 4 / 3
7,276
606
5,337
7,107
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MDFrankenstein
Aphrodite
11
0 / 3 / 1
6,337
528
2,601
6,232
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Shifftta
Sylvanus
11
2 / 2 / 2
6,379
532
4,653
7,864
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
TheGoolf
Jormungandr
13
2 / 1 / 0
7,434
620
5,631
7,923
7,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
tttaabbooo
Bakasura
12
2 / 2 / 2
7,054
588
2,770
7,857
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Nu Wa
1
4
3
0.63
W
Aphrodite
MDFrankenstein
Aphrodite
0
3
1
0.17
L
3
2
5
2.75
L
5
2
0
2.5
W
Sylvanus
Shifftta
Sylvanus
2
2
2
1.5
W
Jormungandr
TheGoolf
Jormungandr
2
1
0
2
L
Osiris
XtrATufF
Osiris
1
2
0
0.5
L
Athena
0
0
4
2
W
Bakasura
tttaabbooo
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
20,992
32,994
Taken
36,983
13,631
Mitigated
16,353
13,088
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
1,544
0
3,347
5,715
1,996
175
2,490
3,057
45,685
7,029
W
Nu Wa
5,337
517
0
1,068
7,107
1,433
0
2,698
4,305
50,291
0
W
Aphrodite
MDFrankenstein
Aphrodite
2,601
535
1,400
2,940
6,232
2,098
25
2,553
3,665
38,090
0
L
7,452
1,740
0
874
5,724
1,384
0
2,706
2,402
47,733
0
L
4,220
1,367
0
3,617
7,906
2,298
0
2,804
4,868
0
48,065
W
Sylvanus
Shifftta
Sylvanus
4,653
1,808
429
2,580
7,864
2,720
19
3,728
4,054
22,497
8,243
W
Jormungandr
TheGoolf
Jormungandr
5,631
2,236
0
3,655
7,923
7,607
70
974
6,919
48,800
0
L
Osiris
XtrATufF
Osiris
3,334
1,836
0
3,295
6,639
3,044
0
4,374
2,163
0
25,504
L
Athena
1,977
795
0
1,955
7,010
4,909
114
4,441
2,464
16,691
0
W
Bakasura
tttaabbooo
Bakasura
2,770
1,838
0
2,452
7,857
2,495
0
3,437
4,302
0
30,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
34,480
400
Minions Killed
424
0
Camps Cleared
0
1,143,061
Distance Traveled
1,192,183
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,980
582
111
9
0
231,660
5
W
Nu Wa
7,276
606
108
9
0
217,657
5
W
Aphrodite
6,337
528
80
7
0
217,708
5
L
Nu Wa
7,335
611
96
8
0
222,688
3
L
Pele
7,645
637
114
10
0
263,902
1
W
Sylvanus
6,379
532
52
4
0
225,765
2
W
Jormungandr
7,434
620
117
10
0
235,849
4
L
Osiris
5,804
484
49
4
0
162,715
2
L
Athena
6,018
502
30
3
0
262,096
4
W
Bakasura
7,054
588
67
6
0
295,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role