Player Matchup

Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Juicy_Yeet-
Zeus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,627 Elo+
Party 2
Loki
Loki
bolioak27
Loki
Level 84
God Stats
1W - 1L
1,234 SR
Queue Stats
33W - 40L
1,520 Elo+
Party 2
Team Averages
Level 86
1,411 SR
1,549 Elo+

VS

Team Averages
Level 42
1,509 SR
1,415 Elo+
Olorun
Olorun
ghavoc77
Olorun
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 16L
1,455 Elo+
Party 1
Skadi
Skadi
gingyfpsTTV
Skadi
Level 40
God Stats
6W - 9L
1,450 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
xAndrewMasterx
Xing Tian
Level 58
God Stats
3W - 3L
1,576 SR
Queue Stats
47W - 56L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 7
7,410
741
4,085
5,609
4,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 7
7,722
772
13,071
3,821
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
4 / 0 / 4
7,180
718
4,684
5,400
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ghavoc77
Olorun
9
0 / 4 / 0
5,540
554
2,009
6,476
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,534
553
2,928
4,990
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
xAndrewMasterx
Xing Tian
9
0 / 4 / 0
5,673
567
2,545
12,945
8,562
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
7
6.5
W
3
0
7
6.5
W
Loki
4
0
4
6
L
Olorun
ghavoc77
Olorun
0
4
0
0
L
0
2
0
0
L
Xing Tian
xAndrewMasterx
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
7,482
14,830
Taken
24,411
7,991
Mitigated
12,871
4,464
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,085
909
199
866
5,609
4,323
0
1,784
3,731
0
15,676
W
13,071
564
0
2,079
3,821
1,294
168
1,863
1,860
37,283
0
W
Loki
4,684
1,072
0
1,320
5,400
2,374
99
998
4,277
0
18,153
L
Olorun
ghavoc77
Olorun
2,009
270
290
1,148
6,476
2,777
0
3,793
2,036
10,742
0
L
2,928
1,022
572
472
4,990
1,532
0
2,860
1,880
0
14,847
L
Xing Tian
xAndrewMasterx
Xing Tian
2,545
66
90
1,164
12,945
8,562
0
5,672
6,510
11,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
16,747
117
Minions Killed
64
7
Camps Cleared
2
547,524
Distance Traveled
495,859
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,410
741
26
3
0
164,685
3
W
Zeus
7,722
772
55
6
2
169,956
2
W
Loki
7,180
718
36
4
5
212,883
3
L
Olorun
5,540
554
19
2
1
153,189
4
L
Skadi
5,534
553
20
2
1
174,355
3
L
Xing Tian
5,673
567
25
3
0
168,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role