Player Matchup

Medusa
Medusa
ALTOIDS-95
Medusa
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
35W - 39L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
Nezz_lv
Cernunnos
Level 69
God Stats
2W - 3L
1,301 SR
Queue Stats
4W - 11L
1,050 Elo+
Party 2
Atlas
Atlas
TB-Newbie-
Atlas
Level 67
God Stats
3W - 3L
1,466 SR
Queue Stats
127W - 155L
1,315 Elo+
Solo
Loki
Loki
TrueKillerx
Loki
Level 104
God Stats
48W - 25L
1,679 SR
Queue Stats
68W - 50L
1,553 Elo+
Solo
Ares
Ares
xdeadsolitudex
Ares
Level 107
God Stats
4W - 6L
1,412 SR
Queue Stats
19W - 25L
1,638 Elo+
Party 2
Team Averages
Level 95
1,472 SR
1,410 Elo+

VS

Team Averages
Level 99
1,538 SR
1,438 Elo+
Sun Wukong
Sun Wukong
GeekEvan
Sun Wukong
Level 56
God Stats
4W - 4L
1,337 SR
Queue Stats
17W - 29L
1,266 Elo+
Solo
Ymir
Ymir
Leshigwam
Ymir
Level 117
God Stats
11W - 11L
1,883 SR
Queue Stats
197W - 200L
1,572 Elo+
Party 1
Tiamat
Tiamat
Radamanthys999
Tiamat
Level 122
God Stats
18W - 31L
1,278 SR
Queue Stats
1,235W - 1,354L
1,431 Elo+
Solo
Da Ji
Da Ji
oChing97
Da Ji
Level 59
God Stats
9W - 2L
1,715 SR
Queue Stats
105W - 130L
1,413 Elo+
Solo
Heimdallr
Heimdallr
strikerbot7
Heimdallr
Level 142
God Stats
1W - 2L
1,476 SR
Queue Stats
208W - 217L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALTOIDS-95
Medusa
20
10 / 1 / 9
13,341
606
17,843
11,202
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Nezz_lv
Cernunnos
18
5 / 2 / 12
11,305
514
10,058
9,606
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
16
0 / 2 / 11
10,198
464
10,945
15,419
7,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 8
11,265
512
10,953
13,718
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

15
3 / 0 / 15
10,705
487
10,346
19,779
24,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeekEvan
Sun Wukong
19
5 / 3 / 1
12,365
562
15,143
22,640
21,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
13
1 / 8 / 3
10,005
455
7,241
26,029
24,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 4 / 2
9,962
453
2,784
10,077
5,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
oChing97
Da Ji
17
1 / 6 / 2
10,909
496
6,253
19,371
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
strikerbot7
Heimdallr
17
2 / 3 / 2
11,764
535
10,020
11,561
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
24
Kills
10
10
Deaths
24
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
ALTOIDS-95
Medusa
10
1
9
14.5
L
Sun Wukong
GeekEvan
Sun Wukong
5
3
1
1.83
L
Ymir
1
8
3
0.31
W
Cernunnos
Nezz_lv
Cernunnos
5
2
12
5.5
L
1
4
2
0.5
W
Atlas
0
2
11
2.75
W
6
5
8
2
L
Da Ji
oChing97
Da Ji
1
6
2
0.33
L
Heimdallr
strikerbot7
Heimdallr
2
3
2
1
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,145
Damage
41,441
69,724
Taken
89,678
46,003
Mitigated
63,257
18,022
Healing
26,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ALTOIDS-95
Medusa
17,843
10,470
0
3,266
11,202
4,854
3,079
2,078
9,037
0
131,612
L
Sun Wukong
GeekEvan
Sun Wukong
15,143
1,917
16
11,935
22,640
21,524
46
7,138
15,502
536
81,061
L
Ymir
7,241
921
254
3,871
26,029
24,690
136
7,427
18,224
28,191
2,315
W
Cernunnos
Nezz_lv
Cernunnos
10,058
3,769
0
3,979
9,606
3,656
2,087
2,641
6,864
0
67,072
L
2,784
433
0
1,727
10,077
5,081
609
786
9,291
47,504
0
W
Atlas
10,945
3,384
0
3,988
15,419
7,639
382
1,040
13,416
56,437
0
W
10,953
3,738
0
830
13,718
5,642
568
3,858
9,634
0
63,760
L
Da Ji
oChing97
Da Ji
6,253
1,167
0
5,879
19,371
7,096
158
3,371
16,000
0
81,257
L
Heimdallr
strikerbot7
Heimdallr
10,020
3,429
0
3,064
11,561
4,866
3,162
2,569
8,825
0
89,486
W
10,346
268
0
5,959
19,779
24,212
186
3,580
16,106
22,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,814
Gold Earned
55,005
525
Minions Killed
541
0
Camps Cleared
0
2,239,268
Distance Traveled
1,867,547
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,341
606
192
9
0
454,440
3
L
Sun Wukong
12,365
562
139
6
0
445,251
4
L
Ymir
10,005
455
38
2
0
367,701
4
W
Cernunnos
11,305
514
112
5
0
462,315
4
L
Tiamat
9,962
453
71
3
0
293,963
0
W
Atlas
10,198
464
85
4
0
423,773
1
W
Loki
11,265
512
115
5
0
421,135
10
L
Da Ji
10,909
496
127
6
0
411,263
1
L
Heimdallr
11,764
535
166
8
0
349,369
2
W
Ares
10,705
487
21
1
0
477,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role