Player Matchup

Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Caizification
Sol
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 1
Geb
Geb
EndTheGam3
Geb
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Agni
Agni
JoeNokers
Agni
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 65L
1,500 Elo+
Party 1
Atlas
Atlas
Trio
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,500 Elo+

VS

Team Averages
Level 105
1,402 SR
1,543 Elo+
Bastet
Bastet
UntalentedTurtle
Bastet
Level 128
God Stats
2W - 1L
1,304 SR
Queue Stats
9W - 17L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
kanekivsjuuzou
Jormungandr
Level 147
God Stats
14W - 11L
1,422 SR
Queue Stats
23W - 19L
1,360 Elo+
Party 3
Artio
Artio
n0b1e8
Artio
Level 99
God Stats
1W - 3L
1,285 SR
Queue Stats
27W - 52L
1,813 Elo+
Party 3
Charybdis
Charybdis
namesQQ
Charybdis
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 41L
1,803 Elo+
Solo
Anhur
Anhur
shan3m8
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 5 / 0
6,372
455
3,220
10,963
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 2
7,997
571
4,694
4,491
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 1
6,969
498
6,016
13,237
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
12
0 / 5 / 0
7,053
504
3,376
7,671
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Trio
Atlas
12
0 / 1 / 0
6,268
448
4,037
12,333
8,046
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,814
630
7,493
10,633
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
kanekivsjuuzou
Jormungandr
16
3 / 0 / 3
9,903
707
10,172
9,173
7,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
n0b1e8
Artio
14
2 / 2 / 7
8,807
629
4,035
14,854
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
namesQQ
Charybdis
16
5 / 0 / 6
10,234
731
10,091
10,383
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
shan3m8
Anhur
14
1 / 1 / 0
8,509
608
1,620
5,461
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
0
0.2
L
1
1
2
2
L
2
3
1
0.83
L
Agni
0
5
0
0
L
Atlas
Trio
Atlas
0
1
0
0
W
4
1
3
5.5
W
Jormungandr
kanekivsjuuzou
Jormungandr
3
0
3
4.5
W
Artio
n0b1e8
Artio
2
2
7
2.75
W
Charybdis
namesQQ
Charybdis
5
0
6
8
W
Anhur
shan3m8
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
33,411
48,695
Taken
50,504
25,063
Mitigated
28,183
13,133
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,220
446
0
3,118
10,963
3,310
0
2,342
8,621
0
34,876
L
4,694
636
0
2,073
4,491
1,440
0
121
4,370
50,448
7,370
L
6,016
746
185
3,315
13,237
10,533
0
3,814
9,423
21,416
0
L
Agni
3,376
170
0
400
7,671
1,734
0
186
7,485
53,015
0
L
Atlas
Trio
Atlas
4,037
1,192
153
3,889
12,333
8,046
0
7,744
4,589
35,062
0
W
7,493
1,872
0
4,642
10,633
3,367
0
2,520
8,057
0
55,650
W
Jormungandr
kanekivsjuuzou
Jormungandr
10,172
5,045
414
2,928
9,173
7,911
749
3,339
5,834
61,186
0
W
Artio
n0b1e8
Artio
4,035
308
1,477
5,614
14,854
11,156
252
4,978
9,844
22,922
0
W
Charybdis
namesQQ
Charybdis
10,091
5,384
0
6,302
10,383
3,938
4,574
3,905
6,298
0
82,077
W
Anhur
shan3m8
Anhur
1,620
1,131
0
1,981
5,461
1,811
630
2,907
2,554
0
48,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
46,267
426
Minions Killed
539
0
Camps Cleared
0
1,345,291
Distance Traveled
1,427,671
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,372
455
75
5
0
264,933
1
L
Sol
7,997
571
143
10
0
289,578
8
L
Geb
6,969
498
16
1
0
278,219
7
L
Agni
7,053
504
118
8
0
252,468
3
L
Atlas
6,268
448
74
5
0
260,093
4
W
Bastet
8,814
630
90
6
0
335,995
5
W
Jormungandr
9,903
707
134
10
0
247,543
4
W
Artio
8,807
629
47
3
0
285,409
0
W
Charybdis
10,234
731
157
11
0
281,224
9
W
Anhur
8,509
608
111
8
0
277,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role