Player Matchup

Gilgamesh
Gilgamesh
BestWhenDrunk
Gilgamesh
Level 160
God Stats
8W - 9L
1,579 SR
Queue Stats
117W - 98L
1,686 Elo+
Party 2
Bellona
Bellona
CaptainSadBoy
Bellona
Level 22
God Stats
12W - 10L
1,580 SR
Queue Stats
45W - 49L
1,614 Elo+
Party 2
Ra
Ra
NutInMyGrandma
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Thor
Thor
PixarDumper
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 33L
1,822 Elo+
Party 3
Rama
Rama
TiddleySteak
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,536 Elo+
Party 3
Team Averages
Level 60
1,532 SR
1,632 Elo+

VS

Team Averages
Level 75
1,656 SR
1,664 Elo+
Scylla
Scylla
Catfish97
Scylla
Level 126
God Stats
2W - 2L
1,693 SR
Queue Stats
153W - 106L
1,755 Elo+
Party 1
Achilles
Achilles
DyrKral
Achilles
Level 27
God Stats
11W - 4L
1,893 SR
Queue Stats
482W - 411L
1,674 Elo+
Party 1
Jormungandr
Jormungandr
MrWisp
Jormungandr
Level 87
God Stats
3W - 4L
1,823 SR
Queue Stats
358W - 311L
1,782 Elo+
Party 1
Mulan
Mulan
ToxicApple13
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
touchpadmouse
Hou Yi
Level 45
God Stats
0W - 2L
1,370 SR
Queue Stats
15W - 14L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BestWhenDrunk
Gilgamesh
16
2 / 1 / 6
9,137
609
8,826
10,952
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
14
3 / 1 / 1
7,986
532
4,584
10,531
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
8 / 0 / 2
9,020
601
7,466
4,738
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 3 / 3
7,920
528
7,585
14,135
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 3
7,884
526
5,399
9,176
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Catfish97
Scylla
13
2 / 5 / 0
7,638
509
3,882
6,488
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DyrKral
Achilles
9
0 / 4 / 2
6,076
405
3,983
13,307
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
MrWisp
Jormungandr
11
0 / 4 / 2
7,071
471
3,593
11,518
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 0
7,110
474
9,204
13,564
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 4 / 2
7,495
500
7,694
8,389
2,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
7
7
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BestWhenDrunk
Gilgamesh
2
1
6
5
W
Bellona
3
1
1
3.5
L
Scylla
Catfish97
Scylla
2
5
0
0.4
L
Achilles
DyrKral
Achilles
0
4
2
0.25
L
Jormungandr
MrWisp
Jormungandr
0
4
2
0.25
W
8
0
2
9
W
5
3
3
2.17
W
3
2
3
2.25
L
2
5
0
0.4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
28,356
49,532
Taken
53,266
24,052
Mitigated
28,265
21,380
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BestWhenDrunk
Gilgamesh
8,826
2,466
0
4,538
10,952
7,199
0
473
10,067
0
55,290
W
Bellona
4,584
1,416
0
5,139
10,531
5,368
0
1,171
9,117
0
51,103
L
Scylla
Catfish97
Scylla
3,882
328
0
552
6,488
1,784
0
814
5,620
45,965
0
L
Achilles
DyrKral
Achilles
3,983
1,044
59
2,228
13,307
8,532
0
3,736
9,200
0
13,041
L
Jormungandr
MrWisp
Jormungandr
3,593
462
0
2,769
11,518
4,939
0
1,614
9,310
46,412
0
W
7,466
1,146
1,389
2,645
4,738
1,666
0
954
3,784
58,235
0
W
7,585
2,139
166
2,915
14,135
7,220
0
3,343
10,713
0
33,102
W
5,399
4,257
0
4,588
9,176
2,599
848
1,534
7,642
0
39,844
L
9,204
1,555
0
2,996
13,564
10,091
0
264
12,703
0
37,581
L
7,694
4,092
0
2,149
8,389
2,919
1,114
602
7,777
0
42,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
35,390
445
Minions Killed
329
0
Camps Cleared
0
1,472,538
Distance Traveled
1,396,034
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,137
609
98
7
0
305,933
4
W
Bellona
7,986
532
100
7
0
280,387
4
L
Scylla
7,638
509
94
6
0
278,003
0
L
Achilles
6,076
405
16
1
0
306,559
5
L
Jormungandr
7,071
471
82
5
0
274,708
3
W
Ra
9,020
601
130
9
0
336,170
5
W
Thor
7,920
528
48
3
0
280,950
3
W
Rama
7,884
526
69
5
0
269,098
1
L
Mulan
7,110
474
64
4
0
272,388
2
L
Hou Yi
7,495
500
73
5
0
264,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role