Player Matchup

Achilles
Achilles
MTC Z20
Achilles
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 159L
1,351 Elo+
Party 1
Pele
Pele
MVPhantxm
Pele
Level 14
God Stats
5W - 5L
1,308 SR
Queue Stats
33W - 30L
1,404 Elo+
Party 3
He Bo
He Bo
Mr Ashiya
He Bo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Niebs
Ah Puch
Level 29
God Stats
6W - 3L
1,622 SR
Queue Stats
6W - 4L
1,420 Elo+
Solo
Izanami
Izanami
Zilotrain
Izanami
Level 11
God Stats
5W - 7L
1,500 SR
Queue Stats
30W - 25L
1,394 Elo+
Party 3
Team Averages
Level 43
1,486 SR
1,414 Elo+

VS

Team Averages
Level 33
1,442 SR
1,461 Elo+
Neith
Neith
Jose212 FG
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 4
Scylla
Scylla
LucidLiveZ
Scylla
Level 8
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 2
Bakasura
Bakasura
Rastafaria1013
Bakasura
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
VikBozZ FG
Loki
Level 106
God Stats
3W - 2L
1,460 SR
Queue Stats
27W - 27L
1,505 Elo+
Party 4
Arachne
Arachne
WhatWasYourPlan
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MTC Z20
Achilles
19
7 / 2 / 16
12,674
905
11,916
16,590
14,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
19
6 / 7 / 13
11,739
839
8,558
15,819
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Mr Ashiya
He Bo
20
6 / 4 / 17
12,196
871
13,240
12,432
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Niebs
Ah Puch
19
8 / 1 / 15
11,868
848
16,058
5,541
2,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Zilotrain
Izanami
20
11 / 6 / 12
12,701
907
17,554
16,666
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 6 / 5
10,967
783
11,133
16,418
6,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
LucidLiveZ
Scylla
17
6 / 8 / 3
10,579
756
10,295
12,119
4,102
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
15
0 / 7 / 7
9,302
664
2,025
11,657
4,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 8 / 5
10,367
741
9,754
16,887
6,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 9 / 5
9,659
690
6,759
18,115
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
38
Kills
18
20
Deaths
38
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
5
6
5
1.25
L
Scylla
LucidLiveZ
Scylla
6
8
3
0.94
W
Achilles
MTC Z20
Achilles
7
2
16
7.5
W
Pele
6
7
13
1.79
W
He Bo
Mr Ashiya
He Bo
6
4
17
3.63
W
Ah Puch
Niebs
Ah Puch
8
1
15
15.5
L
Bakasura
0
7
7
0.5
L
4
8
5
0.81
L
3
9
5
0.61
W
Izanami
Zilotrain
Izanami
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,326
Damage
39,966
67,048
Taken
75,196
36,135
Mitigated
27,650
13,861
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,133
4,242
0
2,202
16,418
6,528
0
5,246
11,065
0
39,891
L
Scylla
LucidLiveZ
Scylla
10,295
912
0
416
12,119
4,102
0
5,355
6,705
35,282
0
W
Achilles
MTC Z20
Achilles
11,916
3,115
2,776
4,042
16,590
14,359
130
2,753
13,677
0
32,005
W
Pele
8,558
2,028
0
1,490
15,819
6,997
3,990
1,741
14,078
0
48,825
W
He Bo
Mr Ashiya
He Bo
13,240
1,548
172
1,233
12,432
5,033
556
2,257
10,055
49,913
0
W
Ah Puch
Niebs
Ah Puch
16,058
811
0
365
5,541
2,472
1,332
341
5,164
38,534
0
L
Bakasura
2,025
1,232
0
83
11,657
4,729
0
3,889
7,704
0
8,263
L
9,754
3,815
0
2,852
16,887
6,374
0
3,693
13,029
0
29,464
L
6,759
5,056
0
1,930
18,115
5,917
0
10,900
7,137
0
11,836
W
Izanami
Zilotrain
Izanami
17,554
13,690
0
3,783
16,666
7,274
1,598
3,203
13,463
0
55,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
50,874
309
Minions Killed
188
0
Camps Cleared
0
1,512,952
Distance Traveled
1,119,530
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,967
783
69
5
0
227,434
0
L
Scylla
10,579
756
45
3
0
231,948
0
W
Achilles
12,674
905
36
3
0
351,599
0
W
Pele
11,739
839
71
5
0
295,906
0
W
He Bo
12,196
871
81
6
0
291,155
0
W
Ah Puch
11,868
848
44
3
0
298,695
5
L
Bakasura
9,302
664
14
1
0
144,991
0
L
Loki
10,367
741
44
3
0
271,348
1
L
Arachne
9,659
690
16
1
0
243,809
2
W
Izanami
12,701
907
77
6
0
275,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role