Player Matchup

Chang'e
Chang'e
Budlofski
Chang'e
Level 89
God Stats
11W - 4L
1,306 SR
Queue Stats
218W - 238L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
RecluseTurtle
Nu Wa
Level 45
God Stats
1W - 2L
1,324 SR
Queue Stats
14W - 10L
1,508 Elo+
Party 2
Charybdis
Charybdis
ShaeMan625
Charybdis
Level 123
God Stats
20W - 15L
1,683 SR
Queue Stats
89W - 97L
1,798 Elo+
Party 2
Odin
Odin
SimplyTheOkest
Odin
Level 87
God Stats
20W - 17L
1,486 SR
Queue Stats
487W - 505L
1,541 Elo+
Party 1
Khepri
Khepri
mushroomhurdler
Khepri
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,403 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,540 Elo+

VS

Team Averages
Level 82
1,498 SR
1,572 Elo+
Chaac
Chaac
Bvockuss
Chaac
Level 104
God Stats
6W - 4L
1,284 SR
Queue Stats
480W - 416L
1,561 Elo+
Party 3
Olorun
Olorun
Chknugitz916
Olorun
Level 46
God Stats
7W - 2L
1,509 SR
Queue Stats
92W - 97L
1,561 Elo+
Solo
Ymir
Ymir
Oxymus5140
Ymir
Level 92
God Stats
14W - 7L
1,500 SR
Queue Stats
324W - 290L
1,658 Elo+
Party 3
Chiron
Chiron
RAMM3
Chiron
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
365W - 323L
1,588 Elo+
Party 3
Geb
Geb
TenousClub
Geb
Level 57
God Stats
18W - 11L
1,696 SR
Queue Stats
245W - 209L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Budlofski
Chang'e
16
7 / 6 / 1
10,294
572
12,315
18,213
7,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 1
7,514
417
5,362
9,860
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ShaeMan625
Charybdis
14
2 / 4 / 3
8,101
450
12,285
11,940
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 2
7,301
406
4,505
16,853
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
0 / 3 / 4
7,686
427
5,895
13,310
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bvockuss
Chaac
17
9 / 0 / 12
10,763
598
13,287
12,875
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
19
11 / 1 / 8
11,870
659
16,721
11,702
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 6 / 6
9,656
536
7,652
12,340
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RAMM3
Chiron
15
3 / 2 / 4
9,163
509
11,942
13,130
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 11
9,012
501
5,570
15,906
11,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
27
27
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Budlofski
Chang'e
7
6
1
1.25
W
Chaac
Bvockuss
Chaac
9
0
12
15
W
Olorun
11
1
8
15
W
3
6
6
1
W
Chiron
RAMM3
Chiron
3
2
4
2.5
L
0
6
1
0.08
L
Charybdis
ShaeMan625
Charybdis
2
4
3
0.88
L
2
8
2
0.38
W
1
2
11
3.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
55,172
70,176
Taken
65,953
28,503
Mitigated
36,631
18,608
Healing
30,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Budlofski
Chang'e
12,315
1,585
307
8,758
18,213
7,173
823
9,338
8,312
49,037
0
W
Chaac
Bvockuss
Chaac
13,287
3,187
0
7,587
12,875
7,879
0
2,882
9,888
0
82,962
W
Olorun
16,721
8,511
495
7,389
11,702
4,693
2,586
5,478
5,986
105,256
0
W
7,652
1,316
0
892
12,340
8,799
88
5,909
6,363
46,816
0
W
Chiron
RAMM3
Chiron
11,942
4,935
952
5,287
13,130
3,521
285
3,823
9,298
0
56,194
L
5,362
639
47
802
9,860
3,144
466
5,247
4,613
42,117
0
L
Charybdis
ShaeMan625
Charybdis
12,285
5,753
0
3,392
11,940
3,499
0
3,181
8,759
0
56,291
L
4,505
2,203
0
1,732
16,853
6,131
45
7,089
9,719
0
32,687
W
5,570
773
3,268
4,358
15,906
11,739
393
4,960
10,837
15,951
0
L
5,895
637
639
2,931
13,310
8,556
168
4,480
8,830
24,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
50,464
378
Minions Killed
523
0
Camps Cleared
0
1,534,015
Distance Traveled
1,677,338
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,294
572
86
5
0
287,242
2
W
Chaac
10,763
598
132
7
0
399,302
3
W
Olorun
11,870
659
167
9
0
346,460
3
W
Ymir
9,656
536
99
6
0
277,476
2
W
Chiron
9,163
509
104
6
0
313,486
0
L
Nu Wa
7,514
417
97
5
0
304,408
2
L
Charybdis
8,101
450
110
6
0
306,030
1
L
Odin
7,301
406
55
3
0
311,647
1
W
Geb
9,012
501
21
1
0
340,614
1
L
Khepri
7,686
427
30
2
0
324,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role