Player Matchup

Ra
Ra
Chatigre
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SLY_Arkham
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
Tass_Burrfoot
Kuzenbo
Level 119
God Stats
0W - 2L
1,321 SR
Queue Stats
59W - 64L
1,435 Elo+
Party 1
Team Averages
Level 81
1,440 SR
1,475 Elo+

VS

Team Averages
Level 63
1,540 SR
1,649 Elo+
Scylla
Scylla
Juicy Grip Tape
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Party 2
Artio
Artio
Swerve JJ
Artio
Level 55
God Stats
43W - 17L
1,748 SR
Queue Stats
76W - 45L
1,585 Elo+
Solo
Guan Yu
Guan Yu
kingtobster
Guan Yu
Level 7
God Stats
5W - 0L
1,372 SR
Queue Stats
5W - 0L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
11,161
620
15,753
12,978
3,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SLY_Arkham
Cu Chulainn
16
2 / 10 / 3
11,040
613
12,680
28,721
10,716
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
16
1 / 9 / 4
11,732
652
10,419
28,038
35,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 9
14,721
818
37,444
16,789
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Swerve JJ
Artio
16
6 / 1 / 13
13,594
755
9,977
21,051
25,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
kingtobster
Guan Yu
17
3 / 2 / 19
12,513
695
10,622
20,957
27,829
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
5
Kills
25
25
Deaths
5
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
16
2
9
10.25
L
Cu Chulainn
SLY_Arkham
Cu Chulainn
2
10
3
0.35
W
Artio
Swerve JJ
Artio
6
1
13
12.5
L
Kuzenbo
1
9
4
0.33
W
Guan Yu
kingtobster
Guan Yu
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
58,043
69,737
Taken
58,797
50,160
Mitigated
60,135
9,897
Healing
27,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,753
1,168
2,184
2,763
12,978
3,925
0
9,758
3,220
55,655
0
W
37,444
4,468
0
325
16,789
6,853
2,072
8,178
8,611
100,062
0
L
Cu Chulainn
SLY_Arkham
Cu Chulainn
12,680
2,638
1,203
1,244
28,721
10,716
130
21,965
6,756
6,246
36,599
W
Artio
Swerve JJ
Artio
9,977
432
5,124
9,941
21,051
25,453
242
8,956
12,095
25,536
0
L
Kuzenbo
10,419
2,901
260
2,243
28,038
35,519
0
16,444
11,594
23,528
0
W
Guan Yu
kingtobster
Guan Yu
10,622
1,699
5,423
6,526
20,957
27,829
594
10,686
10,271
154
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
40,828
156
Minions Killed
177
7
Camps Cleared
6
872,359
Distance Traveled
1,019,309
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,161
620
88
5
2
295,541
1
W
Scylla
14,721
818
130
7
5
313,792
1
L
Cu Chulainn
11,040
613
47
3
3
287,804
2
W
Artio
13,594
755
23
1
1
352,783
4
L
Kuzenbo
11,732
652
21
1
2
289,014
2
W
Guan Yu
12,513
695
24
1
0
352,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role