Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum IV
ItzStallonè
Mercury
Platinum IV
Level 156
God Stats
1W - 3L
1,789 SR
Queue Stats
118W - 107L
1,784 MMR
Party 1
Chiron
Chiron
Platinum IV
Rεmi
Chiron
Platinum IV
Level 158
God Stats
10W - 3L
2,037 SR
Queue Stats
298W - 293L
1,823 MMR
Party 2
Anhur
Anhur
Gold I
Spektronz
Anhur
Gold I
Level 160
God Stats
7W - 9L
1,506 SR
Queue Stats
168W - 146L
1,712 MMR
Solo
Ares
Ares
Gold V
TortillaTiesa
Ares
Gold V
Level 95
God Stats
2W - 3L
1,815 SR
Queue Stats
141W - 115L
1,687 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,729 SR
1,701 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,591 SR
1,711 MMR
Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Platinum V
Purlyy
Geb
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,717 MMR
Party 3
Hou Yi
Hou Yi
Platinum IV
Spốốk
Hou Yi
Platinum IV
Level 160
God Stats
14W - 12L
1,662 SR
Queue Stats
62W - 47L
1,868 MMR
Party 4
Chaac
Chaac
Platinum IV
YENROOF
Chaac
Platinum IV
Level 154
God Stats
8W - 7L
1,591 SR
Queue Stats
48W - 43L
1,818 MMR
Party 4
Poseidon
Poseidon
Gold II
hotbow
Poseidon
Gold II
Level 160
God Stats
7W - 4L
1,703 SR
Queue Stats
91W - 88L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 7
9,137
435
9,742
20,032
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ItzStallonè
Mercury
19
4 / 5 / 3
11,620
553
8,871
14,240
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
Rεmi
Chiron
18
5 / 4 / 2
11,317
539
11,519
14,385
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Spektronz
Anhur
19
4 / 6 / 0
12,381
590
13,564
19,151
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 7 / 5
10,467
498
12,851
28,138
24,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaKaliBastet

VS

Bans
ArtioCamazotzOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 0 / 7
12,568
598
12,049
13,857
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
Purlyy
Geb
16
1 / 3 / 16
11,131
530
7,175
23,706
27,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Spốốk
Hou Yi
19
8 / 4 / 5
12,863
613
22,356
19,583
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
YENROOF
Chaac
20
8 / 2 / 5
13,625
649
17,920
24,713
22,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
hotbow
Poseidon
19
3 / 4 / 8
12,674
604
12,032
11,901
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
26
26
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
7
0.88
W
Nemesis
 
Nemesis
6
0
7
9.5
L
Mercury
ItzStallonè
Mercury
4
5
3
1.1
W
Geb
Purlyy
Geb
1
3
16
3
L
Chiron
Rεmi
Chiron
5
4
2
1.5
L
Anhur
Spektronz
Anhur
4
6
0
0.67
W
Hou Yi
Spốốk
Hou Yi
8
4
5
2.63
L
0
7
5
0.36
W
Chaac
YENROOF
Chaac
8
2
5
5.25
W
Poseidon
hotbow
Poseidon
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,547
Damage
71,532
95,946
Taken
93,760
59,701
Mitigated
67,036
23,741
Healing
31,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,742
474
882
6,479
20,032
19,740
0
9,108
10,924
21,583
0
W
Nemesis
 
Nemesis
12,049
3,737
0
4,742
13,857
7,420
3,641
3,424
10,433
0
103,224
L
Mercury
ItzStallonè
Mercury
8,871
1,657
0
422
14,240
4,660
0
1,221
12,518
0
88,360
W
Geb
Purlyy
Geb
7,175
829
1,083
4,410
23,706
27,920
1,047
5,435
18,271
26,176
0
L
Chiron
Rεmi
Chiron
11,519
2,603
526
4,288
14,385
4,752
1,102
3,241
11,101
0
94,061
L
Anhur
Spektronz
Anhur
13,564
6,253
0
6,521
19,151
5,702
0
1,916
17,235
0
103,569
W
Hou Yi
Spốốk
Hou Yi
22,356
11,935
0
6,606
19,583
5,260
3,788
2,104
17,479
0
97,183
L
12,851
1,221
0
4,623
28,138
24,847
0
3,721
24,417
71,453
0
W
Chaac
YENROOF
Chaac
17,920
4,418
963
12,568
24,713
22,573
1,790
8,170
16,543
0
101,650
W
Poseidon
hotbow
Poseidon
12,032
2,605
0
1,464
11,901
3,863
2,994
4,506
7,395
107,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,922
Gold Earned
62,861
648
Minions Killed
706
0
Camps Cleared
0
1,968,198
Distance Traveled
2,227,331
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,137
435
19
1
0
399,499
7
W
Nemesis
12,568
598
149
7
0
502,797
14
L
Mercury
11,620
553
147
7
0
493,137
8
W
Geb
11,131
530
22
1
0
465,082
8
L
Chiron
11,317
539
171
8
0
379,257
5
L
Anhur
12,381
590
189
9
0
346,309
8
W
Hou Yi
12,863
613
135
6
0
366,952
2
L
Ares
10,467
498
122
6
0
349,996
7
W
Chaac
13,625
649
183
9
0
450,633
2
W
Poseidon
12,674
604
217
10
0
441,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role