Player Matchup

Cupid
Cupid
ChubbyGawdd
Cupid
Level 129
God Stats
9W - 3L
1,500 SR
Queue Stats
91W - 90L
1,157 Elo+
Party 3
Da Ji
Da Ji
KillBill3350
Da Ji
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 207L
1,856 Elo+
Party 2
Thoth
Thoth
Level99pikajew
Thoth
Level 148
God Stats
25W - 15L
1,690 SR
Queue Stats
197W - 147L
1,885 Elo+
Party 2
Atlas
Atlas
anzenkaichi
Atlas
Level 29
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 7L
1,260 Elo+
Party 3
Kuzenbo
Kuzenbo
slayerofdark5678
Kuzenbo
Level 154
God Stats
1W - 0L
1,286 SR
Queue Stats
11W - 15L
1,260 Elo+
Party 3
Team Averages
Level 102
1,515 SR
1,484 Elo+

VS

Team Averages
Level 122
1,388 SR
1,411 Elo+
Thanatos
Thanatos
Ld0Juxer
Thanatos
Level 148
God Stats
4W - 9L
1,500 SR
Queue Stats
260W - 255L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
RoninBLKT
Amaterasu
Level 122
God Stats
2W - 3L
1,300 SR
Queue Stats
85W - 86L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
S7S Josafath
Gilgamesh
Level 129
God Stats
4W - 5L
1,573 SR
Queue Stats
123W - 115L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
danl2050
Hou Yi
Level 89
God Stats
5W - 9L
1,066 SR
Queue Stats
334W - 362L
1,499 Elo+
Solo
Sol
Sol
suaith
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,744
522
2,818
4,802
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
8 / 2 / 4
6,969
634
6,053
5,282
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 6
8,065
733
4,802
3,044
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 3
5,590
508
3,369
6,234
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 3
6,490
590
6,693
9,653
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ld0Juxer
Thanatos
12
2 / 3 / 3
6,932
630
4,907
8,719
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
RoninBLKT
Amaterasu
9
0 / 5 / 3
5,702
518
4,393
11,420
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
S7S Josafath
Gilgamesh
9
2 / 1 / 3
6,494
590
1,232
6,854
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
danl2050
Hou Yi
6
0 / 6 / 1
4,603
418
1,659
7,536
1,741
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
suaith
Sol
10
4 / 3 / 0
5,927
539
4,771
6,199
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
8
8
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
8
2
4
5
L
Thanatos
Ld0Juxer
Thanatos
2
3
3
1.17
W
6
0
6
9
L
Amaterasu
RoninBLKT
Amaterasu
0
5
3
0.3
L
Gilgamesh
S7S Josafath
Gilgamesh
2
1
3
3.5
W
0
2
3
0.75
L
Hou Yi
danl2050
Hou Yi
0
6
1
0.08
W
2
2
3
1.75
L
Sol
suaith
Sol
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
16,962
29,015
Taken
40,728
15,334
Mitigated
15,170
8,790
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,818
1,460
23
1,467
4,802
1,071
931
1,476
3,326
0
32,942
W
6,053
1,528
0
1,926
5,282
1,447
0
42
5,240
0
19,621
L
Thanatos
Ld0Juxer
Thanatos
4,907
1,321
0
7,527
8,719
2,806
0
1,972
6,651
0
38,538
W
4,802
274
0
1,272
3,044
691
0
0
3,044
45,053
0
L
Amaterasu
RoninBLKT
Amaterasu
4,393
2,464
0
3,227
11,420
5,935
0
5,594
5,089
0
26,998
L
Gilgamesh
S7S Josafath
Gilgamesh
1,232
142
904
2,000
6,854
2,845
0
1,530
5,286
0
18,373
W
3,369
1,440
0
633
6,234
3,396
341
2,936
3,298
9,441
0
L
Hou Yi
danl2050
Hou Yi
1,659
936
92
1,793
7,536
1,741
0
1,994
5,337
0
15,083
W
6,693
1,839
0
3,469
9,653
8,729
332
0
9,653
35,275
0
L
Sol
suaith
Sol
4,771
1,360
0
1,943
6,199
1,843
99
2,646
3,501
23,792
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
29,658
285
Minions Killed
260
0
Camps Cleared
0
1,056,328
Distance Traveled
947,854
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,744
522
65
6
0
179,017
2
W
Da Ji
6,969
634
36
3
0
247,086
0
L
Thanatos
6,932
630
85
8
0
227,504
3
W
Thoth
8,065
733
105
10
0
223,811
2
L
Amaterasu
5,702
518
54
5
0
191,489
3
L
Gilgamesh
6,494
590
37
3
0
195,190
5
W
Atlas
5,590
508
10
1
0
205,584
6
L
Hou Yi
4,603
418
30
3
0
123,552
1
W
Kuzenbo
6,490
590
69
6
0
200,830
0
L
Sol
5,927
539
54
5
0
210,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role