Player Matchup

Sobek
Sobek
Cypruus
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
KrypticxChronic
Gilgamesh
Level 140
God Stats
5W - 13L
1,425 SR
Queue Stats
106W - 109L
1,462 Elo+
Solo
Janus
Janus
THIRDEYEGLOCK
Janus
Level 124
God Stats
7W - 15L
1,015 SR
Queue Stats
143W - 124L
1,587 Elo+
Party 2
Hou Yi
Hou Yi
xLastShinobix
Hou Yi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,546 Elo+
Party 2
Xing Tian
Xing Tian
威武不能屈
Xing Tian
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 175L
1,434 Elo+
Solo
Team Averages
Level 110
1,388 SR
1,478 Elo+

VS

Team Averages
Level 115
1,535 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FiishHat
Ah Muzen Cab
Level 105
God Stats
13W - 10L
1,500 SR
Queue Stats
184W - 140L
1,572 Elo+
Party 1
Chaac
Chaac
IM BIG TURBO
Chaac
Level 29
God Stats
8W - 3L
1,675 SR
Queue Stats
340W - 333L
1,570 Elo+
Party 1
Athena
Athena
Psycotik420
Athena
Level 157
God Stats
12W - 9L
1,500 SR
Queue Stats
83W - 76L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cypruus
Sobek
9
0 / 1 / 0
4,719
429
2,536
8,178
4,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
KrypticxChronic
Gilgamesh
9
1 / 5 / 0
5,273
479
2,957
8,998
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 0
7,429
675
3,801
5,240
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
4,361
396
3,005
6,339
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
威武不能屈
Xing Tian
8
0 / 3 / 0
5,029
457
3,236
10,667
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
12 / 2 / 2
7,931
721
8,356
9,085
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
 
Set
12
6 / 0 / 2
6,831
621
8,241
6,152
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
FiishHat
Ah Muzen Cab
12
0 / 2 / 3
7,382
671
1,618
5,270
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,758
614
4,787
6,657
2,940
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
1 / 0 / 5
6,386
581
2,558
5,429
4,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
5
Kills
19
19
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
2
6.5
W
Set
 
Set
6
0
2
7
L
Sobek
Cypruus
Sobek
0
1
0
0
W
Ah Muzen Cab
FiishHat
Ah Muzen Cab
0
2
3
0.75
W
0
1
1
0.5
L
Gilgamesh
KrypticxChronic
Gilgamesh
1
5
0
0.2
W
Athena
1
0
5
3.5
L
4
5
0
0.8
L
0
5
0
0
L
Xing Tian
威武不能屈
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
25,560
39,422
Taken
32,593
15,072
Mitigated
14,673
10,294
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,356
2,051
0
4,149
9,085
3,125
0
1,615
7,410
0
36,198
W
Set
 
Set
8,241
3,830
0
2,822
6,152
2,448
0
956
5,196
0
50,240
L
Sobek
Cypruus
Sobek
2,536
589
0
4,744
8,178
4,456
0
0
8,178
15,650
0
W
Ah Muzen Cab
FiishHat
Ah Muzen Cab
1,618
563
0
1,942
5,270
1,465
0
1,786
3,316
0
40,551
W
4,787
826
0
2,353
6,657
2,940
0
3,120
3,517
0
35,959
L
Gilgamesh
KrypticxChronic
Gilgamesh
2,957
816
0
2,868
8,998
2,834
0
117
8,881
0
25,049
W
Athena
2,558
1,274
250
784
5,429
4,695
200
1,848
3,581
15,768
0
L
3,801
225
0
229
5,240
1,231
0
0
5,240
45,425
0
L
3,005
721
0
884
6,339
996
0
1,047
5,292
0
17,090
L
Xing Tian
威武不能屈
Xing Tian
3,236
291
0
1,569
10,667
5,555
0
1,394
9,273
17,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
35,288
247
Minions Killed
357
0
Camps Cleared
0
996,963
Distance Traveled
1,092,089
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,931
721
51
5
0
218,334
1
W
Set
6,831
621
100
9
0
227,116
5
L
Sobek
4,719
429
26
2
0
222,192
1
W
Ah Muzen Cab
7,382
671
93
8
0
209,990
2
W
Chaac
6,758
614
81
7
0
203,127
0
L
Gilgamesh
5,273
479
51
5
0
220,727
0
W
Athena
6,386
581
32
3
0
233,522
5
L
Janus
7,429
675
108
10
0
200,522
0
L
Hou Yi
4,361
396
32
3
0
180,292
0
L
Xing Tian
5,029
457
30
3
0
173,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role