Player Matchup

Sol
Sol
Azodrak
Sol
Level 28
God Stats
4W - 1L
1,461 SR
Queue Stats
43W - 19L
2,024 Elo+
Party 3
Ra
Ra
EliteTortuga
Ra
Level 144
God Stats
8W - 9L
1,521 SR
Queue Stats
498W - 297L
1,716 Elo+
Party 3
Gilgamesh
Gilgamesh
Krunkaholik
Gilgamesh
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 167L
1,561 Elo+
Party 3
Mulan
Mulan
SleepyReborn
Mulan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 78L
1,790 Elo+
Party 3
King Arthur
King Arthur
TyruhBehnks
King Arthur
Level 160
God Stats
10W - 2L
1,289 SR
Queue Stats
301W - 208L
1,690 Elo+
Party 3
Team Averages
Level 101
1,454 SR
1,756 Elo+

VS

Team Averages
Level 43
1,475 SR
1,495 Elo+
Janus
Janus
Hybrin0
Janus
Level 109
God Stats
1W - 4L
1,315 SR
Queue Stats
329W - 318L
1,646 Elo+
Party 1
Ymir
Ymir
RyzenKyld
Ymir
Level 25
God Stats
29W - 32L
1,509 SR
Queue Stats
127W - 130L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
deltap1
Amaterasu
Level 38
God Stats
2W - 5L
1,550 SR
Queue Stats
43W - 62L
1,448 Elo+
Solo
Neith
Neith
jeansdarling
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,438 Elo+
Party 2
Thor
Thor
nightstalker235
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
5 / 0 / 2
6,501
650
4,312
4,992
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,480
648
2,573
2,630
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Krunkaholik
Gilgamesh
8
2 / 0 / 6
5,898
590
3,443
7,833
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 4
6,405
641
2,430
4,046
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TyruhBehnks
King Arthur
12
5 / 0 / 1
7,507
751
6,492
5,191
2,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hybrin0
Janus
9
0 / 2 / 0
5,177
518
745
4,064
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
0 / 4 / 0
3,976
398
1,756
6,153
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
deltap1
Amaterasu
8
0 / 4 / 0
4,787
479
859
6,980
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 0
4,538
454
3,546
4,352
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,492
449
1,213
6,622
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
17
Kills
0
0
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
5
0
2
6
W
2
0
3
3.5
L
Janus
Hybrin0
Janus
0
2
0
0
W
Gilgamesh
Krunkaholik
Gilgamesh
2
0
6
5
L
Ymir
0
4
0
0
W
3
0
4
5
W
King Arthur
TyruhBehnks
King Arthur
5
0
1
5.5
L
Amaterasu
deltap1
Amaterasu
0
4
0
0
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,250
Damage
8,119
24,692
Taken
28,171
10,622
Mitigated
10,235
9,359
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,312
2,145
0
2,455
4,992
1,201
277
389
4,603
37,649
0
W
2,573
370
563
1,232
2,630
807
0
399
2,231
43,839
0
L
Janus
Hybrin0
Janus
745
157
0
890
4,064
873
0
599
3,465
35,950
0
W
Gilgamesh
Krunkaholik
Gilgamesh
3,443
770
0
2,173
7,833
4,004
0
1,501
6,332
0
19,855
L
Ymir
1,756
658
0
434
6,153
2,052
0
3,301
2,852
5,853
0
W
2,430
372
0
2,186
4,046
1,987
0
212
3,834
0
33,621
W
King Arthur
TyruhBehnks
King Arthur
6,492
1,332
0
750
5,191
2,623
43
0
5,062
0
41,542
L
Amaterasu
deltap1
Amaterasu
859
245
0
1,803
6,980
4,486
0
0
6,980
0
19,159
L
3,546
1,914
0
718
4,352
1,140
141
2,570
1,782
0
17,925
L
1,213
533
0
1,996
6,622
1,684
0
415
6,207
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
22,970
344
Minions Killed
231
0
Camps Cleared
0
1,031,430
Distance Traveled
991,431
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,501
650
65
7
0
183,579
4
W
Ra
6,480
648
90
9
0
218,441
3
L
Janus
5,177
518
78
8
0
209,629
4
W
Gilgamesh
5,898
590
22
2
0
209,734
4
L
Ymir
3,976
398
10
1
0
192,538
6
W
Mulan
6,405
641
76
8
0
216,436
1
W
King Arthur
7,507
751
91
9
0
203,240
2
L
Amaterasu
4,787
479
59
6
0
192,092
1
L
Neith
4,538
454
36
4
0
188,297
2
L
Thor
4,492
449
48
5
0
208,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role