Player Matchup

Thor
Thor
Elgallomaxo
Thor
Level 14
God Stats
18W - 25L
1,223 SR
Queue Stats
20W - 37L
1,152 Elo+
Party 1
Cernunnos
Cernunnos
JORGETRUEBA
Cernunnos
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
25W - 41L
1,184 Elo+
Party 1
Geb
Geb
Kitrak07
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,051 Elo+
Solo
Danzaburou
Danzaburou
TuTioSabroso
Danzaburou
Level 38
God Stats
11W - 13L
1,451 SR
Queue Stats
26W - 38L
1,163 Elo+
Party 1
Agni
Agni
gael115mex
Agni
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 46L
1,163 Elo+
Party 1
Team Averages
Level 48
1,472 SR
1,143 Elo+

VS

Team Averages
Level 44
1,397 SR
1,311 Elo+
Neith
Neith
BABOLAR
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
BaBoKinK
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,117 Elo+
Party 3
Cliodhna
Cliodhna
GiantZerk178110
Cliodhna
Level 67
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 16L
1,355 Elo+
Party 2
Charybdis
Charybdis
SoakACoke
Charybdis
Level 39
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Cthulhu
Cthulhu
TFC Force
Cthulhu
Level 108
God Stats
0W - 2L
1,145 SR
Queue Stats
13W - 19L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
8,329
833
7,309
5,805
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
JORGETRUEBA
Cernunnos
16
6 / 1 / 18
9,048
905
9,715
6,949
2,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 18
8,413
841
5,841
13,240
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TuTioSabroso
Danzaburou
15
7 / 1 / 10
8,731
873
12,190
7,983
3,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 1 / 8
9,553
955
11,887
8,096
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BABOLAR
Neith
12
2 / 6 / 1
6,922
692
5,827
8,377
2,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
BaBoKinK
Nemesis
12
0 / 6 / 2
6,897
690
1,820
12,651
7,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
3 / 5 / 2
8,091
809
6,911
10,799
2,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
SoakACoke
Charybdis
14
1 / 5 / 2
7,480
748
4,359
11,049
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TFC Force
Cthulhu
12
0 / 7 / 2
6,865
687
8,307
12,765
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
29
Kills
6
6
Deaths
29
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
BABOLAR
Neith
2
6
1
0.42
L
Nemesis
BaBoKinK
Nemesis
0
6
2
0.17
W
5
0
8
9
L
Cliodhna
3
5
2
0.8
W
Cernunnos
JORGETRUEBA
Cernunnos
6
1
18
15
W
1
3
18
3.33
L
Charybdis
SoakACoke
Charybdis
1
5
2
0.4
L
Cthulhu
TFC Force
Cthulhu
0
7
2
0.14
W
Danzaburou
TuTioSabroso
Danzaburou
7
1
10
12
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
27,224
42,073
Taken
55,641
24,147
Mitigated
27,614
6,540
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BABOLAR
Neith
5,827
1,660
0
404
8,377
2,426
0
2,101
6,033
0
13,364
L
Nemesis
BaBoKinK
Nemesis
1,820
492
0
153
12,651
7,229
705
3,924
8,583
0
15,826
W
7,309
505
0
514
5,805
2,832
1,249
573
5,232
0
15,361
L
Cliodhna
6,911
363
55
908
10,799
2,919
165
4,283
6,329
0
27,109
W
Cernunnos
JORGETRUEBA
Cernunnos
9,715
4,664
0
554
6,949
2,769
1,987
2,449
4,180
0
20,794
W
5,841
1,103
69
2,248
13,240
11,778
0
1,185
11,905
14,771
0
L
Charybdis
SoakACoke
Charybdis
4,359
2,621
164
2,110
11,049
3,110
670
2,868
8,090
0
20,235
L
Cthulhu
TFC Force
Cthulhu
8,307
45
132
1,262
12,765
11,930
0
3,933
8,761
15,670
0
W
Danzaburou
TuTioSabroso
Danzaburou
12,190
6,536
0
2,119
7,983
3,248
1,921
1,340
6,558
0
25,102
W
11,887
2,313
0
1,036
8,096
3,520
512
2,064
5,891
33,528
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
36,255
168
Minions Killed
152
0
Camps Cleared
0
1,033,356
Distance Traveled
908,589
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,922
692
12
1
0
166,352
0
L
Nemesis
6,897
690
28
3
0
177,555
0
W
Thor
8,329
833
24
2
0
215,047
0
L
Cliodhna
8,091
809
44
4
0
205,229
2
W
Cernunnos
9,048
905
34
3
0
193,722
1
W
Geb
8,413
841
16
2
0
219,978
0
L
Charybdis
7,480
748
44
4
0
173,019
0
L
Cthulhu
6,865
687
24
2
0
186,434
0
W
Danzaburou
8,731
873
28
3
0
203,303
0
W
Agni
9,553
955
66
7
0
201,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role