Player Matchup

Athena
Athena
Aust_theGOAT
Athena
Level 119
God Stats
4W - 2L
1,298 SR
Queue Stats
47W - 50L
1,412 Elo+
Party 2
Nemesis
Nemesis
Cyberphonix
Nemesis
Level 67
God Stats
1W - 0L
1,839 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Neith
Neith
Deicide-Colossus
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 2
Persephone
Persephone
Naekami
Persephone
Level 46
God Stats
1W - 1L
1,529 SR
Queue Stats
15W - 9L
1,265 Elo+
Party 3
Geb
Geb
aurss4
Geb
Level 26
God Stats
4W - 1L
1,711 SR
Queue Stats
24W - 20L
1,502 Elo+
Party 2
Team Averages
Level 76
1,575 SR
1,415 Elo+

VS

Team Averages
Level 74
1,411 SR
1,482 Elo+
Amaterasu
Amaterasu
JANUCHITO1986
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,372 Elo+
Solo
Medusa
Medusa
Reaperz6195
Medusa
Level 34
God Stats
27W - 45L
1,394 SR
Queue Stats
139W - 158L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
bigsal96
Xing Tian
Level 68
God Stats
1W - 5L
1,163 SR
Queue Stats
186W - 238L
1,476 Elo+
Party 1
Bakasura
Bakasura
dkdaxter
Bakasura
Level 88
God Stats
0W - 2L
1,265 SR
Queue Stats
255W - 320L
1,535 Elo+
Party 1
Chang'e
Chang'e
mepstien
Chang'e
Level 119
God Stats
19W - 23L
1,732 SR
Queue Stats
111W - 148L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 0 / 3
6,612
661
5,530
5,340
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Cyberphonix
Nemesis
9
4 / 3 / 3
5,934
593
4,562
6,692
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 2
5,664
566
4,476
5,036
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Naekami
Persephone
11
3 / 2 / 1
6,592
659
3,976
4,211
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
aurss4
Geb
9
1 / 3 / 2
5,444
544
3,003
7,732
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JANUCHITO1986
Amaterasu
9
0 / 4 / 1
5,466
547
1,290
7,645
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
9
4 / 2 / 4
5,953
595
6,032
5,111
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
bigsal96
Xing Tian
8
4 / 1 / 4
5,934
593
4,072
8,710
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
dkdaxter
Bakasura
9
3 / 2 / 0
5,546
555
2,858
6,079
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
mepstien
Chang'e
9
0 / 4 / 1
5,187
519
1,202
7,426
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
11
11
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
3
0
3
4.5
W
Nemesis
Cyberphonix
Nemesis
4
3
3
1.83
W
2
3
2
1
L
Amaterasu
JANUCHITO1986
Amaterasu
0
4
1
0.13
W
Persephone
Naekami
Persephone
3
2
1
1.75
L
Medusa
4
2
4
3
W
Geb
aurss4
Geb
1
3
2
0.67
L
Xing Tian
bigsal96
Xing Tian
4
1
4
6
L
Bakasura
dkdaxter
Bakasura
3
2
0
1.5
L
Chang'e
mepstien
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
15,454
29,011
Taken
34,971
11,766
Mitigated
13,097
6,665
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,530
2,109
0
1,803
5,340
3,035
21
675
4,519
27,258
3,383
W
Nemesis
Cyberphonix
Nemesis
4,562
1,384
0
1,566
6,692
1,891
0
246
6,366
0
27,900
W
4,476
1,479
0
991
5,036
1,763
240
1,219
3,817
0
30,367
L
Amaterasu
JANUCHITO1986
Amaterasu
1,290
41
0
1,372
7,645
2,825
308
2,440
5,205
0
24,940
W
Persephone
Naekami
Persephone
3,976
93
0
1,324
4,211
1,052
588
653
3,528
36,717
0
L
Medusa
6,032
2,633
0
1,840
5,111
1,147
646
1,229
3,868
0
34,156
W
Geb
aurss4
Geb
3,003
408
0
981
7,732
4,025
0
2,407
5,325
11,080
0
L
Xing Tian
bigsal96
Xing Tian
4,072
440
0
1,652
8,710
4,807
96
2,799
5,897
10,465
0
L
Bakasura
dkdaxter
Bakasura
2,858
1,721
0
1,338
6,079
2,036
0
1,652
4,347
0
20,042
L
Chang'e
mepstien
Chang'e
1,202
253
0
2,871
7,426
2,282
0
3,405
3,809
21,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
28,086
266
Minions Killed
219
0
Camps Cleared
0
1,054,979
Distance Traveled
970,389
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,612
661
73
7
0
225,332
0
W
Nemesis
5,934
593
53
5
0
223,917
1
W
Neith
5,664
566
57
6
0
191,913
0
L
Amaterasu
5,466
547
61
6
0
203,784
2
W
Persephone
6,592
659
68
7
0
207,147
2
L
Medusa
5,953
595
53
5
0
177,461
2
W
Geb
5,444
544
15
2
0
206,670
1
L
Xing Tian
5,934
593
14
1
0
201,285
1
L
Bakasura
5,546
555
50
5
0
206,600
0
L
Chang'e
5,187
519
41
4
0
181,259
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role