Player Matchup

Janus
Janus
Heath a7x
Janus
Level 121
God Stats
3W - 2L
1,703 SR
Queue Stats
8W - 9L
1,266 Elo+
Party 1
Yemoja
Yemoja
JauntyNuggz
Yemoja
Level 61
God Stats
4W - 8L
1,705 SR
Queue Stats
26W - 22L
1,500 Elo+
Party 1
Mulan
Mulan
guy7789
Mulan
Level 118
God Stats
3W - 2L
1,303 SR
Queue Stats
64W - 53L
1,266 Elo+
Party 1
Team Averages
Level 100
1,570 SR
1,344 Elo+

VS

Team Averages
Level 114
1,504 SR
1,373 Elo+
Charybdis
Charybdis
BlodBanana
Charybdis
Level 128
God Stats
4W - 6L
1,187 SR
Queue Stats
46W - 56L
1,165 Elo+
Solo
Chang'e
Chang'e
DuzinhoTCK
Chang'e
Level 89
God Stats
2W - 1L
1,601 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Vamana
Vamana
Threat98
Vamana
Level 126
God Stats
5W - 3L
1,723 SR
Queue Stats
76W - 86L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Heath a7x
Janus
17
3 / 5 / 2
12,355
618
15,439
12,322
4,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
16
0 / 1 / 5
12,236
612
8,589
14,121
17,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
guy7789
Mulan
17
3 / 6 / 3
12,300
615
16,480
23,274
25,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlodBanana
Charybdis
20
4 / 3 / 7
13,805
690
14,267
13,547
6,884
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
DuzinhoTCK
Chang'e
18
5 / 3 / 6
13,442
672
13,370
18,106
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Threat98
Vamana
19
3 / 0 / 9
13,100
655
16,332
24,992
33,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
12
12
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlodBanana
Charybdis
4
3
7
2.5
W
Chang'e
DuzinhoTCK
Chang'e
5
3
6
2.67
L
Janus
Heath a7x
Janus
3
5
2
0.8
L
Yemoja
0
1
5
2.5
W
Vamana
Threat98
Vamana
3
0
9
7.5
L
Mulan
guy7789
Mulan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
43,969
49,717
Taken
56,645
47,793
Mitigated
51,206
16,397
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlodBanana
Charybdis
14,267
9,110
0
2,634
13,547
6,884
2,162
5,938
7,327
0
77,787
W
Chang'e
DuzinhoTCK
Chang'e
13,370
311
8,303
9,600
18,106
11,248
173
7,941
9,721
62,674
0
L
Janus
Heath a7x
Janus
15,439
671
1,449
2,554
12,322
4,870
0
2,423
9,513
51,283
0
L
Yemoja
8,589
1,301
2,097
4,543
14,121
17,355
0
3,448
10,268
25,650
0
W
Vamana
Threat98
Vamana
16,332
7,012
0
8,580
24,992
33,074
425
11,768
12,545
0
45,419
L
Mulan
guy7789
Mulan
16,480
1,233
230
5,524
23,274
25,568
0
7,667
14,575
0
32,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
40,347
148
Minions Killed
244
0
Camps Cleared
16
967,517
Distance Traveled
1,062,852
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,805
690
126
6
7
303,964
2
W
Chang'e
13,442
672
78
4
6
359,352
6
L
Janus
12,355
618
92
5
0
344,402
0
L
Yemoja
12,236
612
24
1
0
288,866
7
W
Vamana
13,100
655
40
2
3
399,536
1
L
Mulan
12,300
615
32
2
0
334,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role