Player Matchup

Danzaburou
Danzaburou
CGood00
Danzaburou
Level 20
God Stats
6W - 7L
1,535 SR
Queue Stats
11W - 13L
1,558 Elo+
Party 2
Bastet
Bastet
DJANVERDAO
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,493 Elo+
Solo
Thoth
Thoth
Kashimotu
Thoth
Level 49
God Stats
0W - 1L
1,224 SR
Queue Stats
4W - 8L
1,549 Elo+
Party 2
Atlas
Atlas
Narosage
Atlas
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,673 Elo+
Party 2
Neith
Neith
TRTHREE
Neith
Level 74
God Stats
3W - 4L
1,610 SR
Queue Stats
6W - 10L
1,506 Elo+
Party 2
Team Averages
Level 51
1,474 SR
1,556 Elo+

VS

Team Averages
Level 54
1,507 SR
1,548 Elo+
Neith
Neith
King_dysmoney
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,293 Elo+
Solo
Ravana
Ravana
Pogo_Strange
Ravana
Level 47
God Stats
1W - 2L
1,278 SR
Queue Stats
17W - 16L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
Redmoonlight0
Nu Wa
Level 44
God Stats
36W - 32L
1,609 SR
Queue Stats
59W - 57L
1,693 Elo+
Party 3
Aphrodite
Aphrodite
S 1 B 3 R I A N
Aphrodite
Level 129
God Stats
43W - 33L
1,663 SR
Queue Stats
147W - 146L
1,617 Elo+
Party 3
Atlas
Atlas
Speed_Yhurr
Atlas
Level 28
God Stats
4W - 1L
1,483 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CGood00
Danzaburou
15
2 / 2 / 2
8,075
734
8,402
8,105
2,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bastet
DJANVERDAO
Bastet
14
4 / 5 / 2
7,993
727
5,870
12,329
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Kashimotu
Thoth
13
1 / 5 / 2
7,460
678
6,469
9,440
3,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Narosage
Atlas
13
0 / 2 / 6
7,958
723
6,782
16,060
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
TRTHREE
Neith
14
2 / 6 / 3
7,994
727
9,907
11,210
3,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,923
720
5,786
6,223
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ravana
16
6 / 2 / 5
8,924
811
9,764
10,025
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 1 / 15
8,754
796
9,797
8,261
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
S 1 B 3 R I A N
Aphrodite
18
8 / 0 / 10
9,807
892
14,281
9,328
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 6
8,755
796
7,955
12,566
9,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
9
Kills
20
20
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CGood00
Danzaburou
2
2
2
1.5
L
Bastet
DJANVERDAO
Bastet
4
5
2
1
L
Thoth
Kashimotu
Thoth
1
5
2
0.4
W
2
4
6
1.25
L
Atlas
Narosage
Atlas
0
2
6
1.5
W
Ravana
6
2
5
4.25
W
2
1
15
9.5
W
Aphrodite
S 1 B 3 R I A N
Aphrodite
8
0
10
13
W
2
2
6
2.5
L
Neith
TRTHREE
Neith
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
47,583
57,144
Taken
46,403
23,829
Mitigated
24,659
9,641
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CGood00
Danzaburou
8,402
1,870
0
1,309
8,105
2,780
1,242
5,001
3,104
0
30,896
L
Bastet
DJANVERDAO
Bastet
5,870
994
0
1,995
12,329
4,586
0
6,308
5,884
0
18,352
L
Thoth
Kashimotu
Thoth
6,469
167
0
625
9,440
3,024
0
5,984
3,456
22,485
0
W
5,786
2,519
646
1,271
6,223
2,071
260
1,495
4,728
0
11,410
L
Atlas
Narosage
Atlas
6,782
1,796
1,644
2,455
16,060
9,794
0
9,479
6,581
15,066
0
W
Ravana
9,764
2,745
0
2,374
10,025
4,454
310
2,889
7,136
0
23,103
W
9,797
2,096
152
591
8,261
3,176
860
2,309
5,952
28,166
0
W
Aphrodite
S 1 B 3 R I A N
Aphrodite
14,281
1,035
5,702
7,437
9,328
4,971
583
2,562
6,766
40,765
0
W
7,955
2,906
1,752
1,799
12,566
9,987
734
3,996
8,570
25,256
0
L
Neith
TRTHREE
Neith
9,907
4,706
0
1,613
11,210
3,645
509
5,261
5,949
0
22,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
44,163
160
Minions Killed
192
0
Camps Cleared
0
1,044,698
Distance Traveled
1,014,414
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,075
734
59
5
0
217,222
0
L
Bastet
7,993
727
22
2
0
224,647
3
L
Thoth
7,460
678
25
2
0
180,918
0
W
Neith
7,923
720
12
1
0
126,959
1
L
Atlas
7,958
723
13
1
0
224,943
0
W
Ravana
8,924
811
36
3
0
259,930
0
W
Nu Wa
8,754
796
45
4
0
207,036
0
W
Aphrodite
9,807
892
62
6
0
216,138
3
W
Atlas
8,755
796
37
3
0
204,351
1
L
Neith
7,994
727
41
4
0
196,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role