Player Matchup

Sun Wukong
Sun Wukong
GordoRamsay
Sun Wukong
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 44L
1,746 Elo+
Party 2
Neith
Neith
Toomlg_4you
Neith
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,715 Elo+
Party 2
Ymir
Ymir
YuuchyHongroy
Ymir
Level 135
God Stats
11W - 8L
1,981 SR
Queue Stats
68W - 48L
1,688 Elo+
Party 2
Team Averages
Level 116
1,660 SR
1,716 Elo+

VS

Team Averages
Level 102
1,398 SR
1,462 Elo+
Ah Puch
Ah Puch
BloodAres19
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Boogainvilly
Cthulhu
Level 40
God Stats
15W - 19L
1,365 SR
Queue Stats
123W - 151L
1,385 Elo+
Party 1
Odin
Odin
Smoothdeath95
Odin
Level 118
God Stats
2W - 1L
1,329 SR
Queue Stats
18W - 11L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GordoRamsay
Sun Wukong
18
7 / 3 / 14
13,001
722
17,893
17,041
16,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 13
13,227
735
22,415
12,180
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 3 / 13
13,578
754
17,082
19,912
16,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BloodAres19
Ah Puch
15
3 / 10 / 4
11,716
651
15,260
14,315
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Boogainvilly
Cthulhu
15
3 / 7 / 3
12,180
677
11,757
27,671
21,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 5 / 5
12,164
676
12,551
22,010
19,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
8
8
Deaths
22
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BloodAres19
Ah Puch
3
10
4
0.5
L
Cthulhu
Boogainvilly
Cthulhu
3
7
3
0.64
W
Sun Wukong
GordoRamsay
Sun Wukong
7
3
14
4.67
L
2
5
5
0.9
W
6
2
13
6.25
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,390
Damage
39,568
49,133
Taken
63,996
38,367
Mitigated
46,184
12,373
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BloodAres19
Ah Puch
15,260
464
0
972
14,315
4,482
0
4,927
9,182
40,187
0
L
Cthulhu
Boogainvilly
Cthulhu
11,757
509
903
6,140
27,671
21,956
642
6,069
21,286
22,038
0
W
Sun Wukong
GordoRamsay
Sun Wukong
17,893
5,352
850
3,426
17,041
16,681
427
9,607
5,997
0
49,660
L
12,551
1,841
503
5,126
22,010
19,746
418
5,701
16,002
13,687
30,033
W
22,415
11,432
0
4,898
12,180
4,769
2,187
7,314
3,962
0
71,783
W
17,082
4,254
0
3,199
19,912
16,917
406
12,439
6,142
50,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
36,060
213
Minions Killed
142
11
Camps Cleared
4
959,784
Distance Traveled
838,346
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,716
651
66
4
2
263,945
5
L
Cthulhu
12,180
677
18
1
0
266,842
3
W
Sun Wukong
13,001
722
52
3
3
337,201
2
L
Odin
12,164
676
58
3
2
307,559
2
W
Neith
13,227
735
95
5
2
308,647
1
W
Ymir
13,578
754
66
4
6
313,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role