Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
ElLoboBorracho
Mulan
Level 145
God Stats
7W - 9L
1,503 SR
Queue Stats
65W - 71L
1,448 Elo+
Party 4
Amaterasu
Amaterasu
Quitilias
Amaterasu
Level 67
God Stats
8W - 6L
1,766 SR
Queue Stats
170W - 158L
1,628 Elo+
Party 2
Ares
Ares
Skadii2Hotii
Ares
Level 134
God Stats
6W - 4L
1,454 SR
Queue Stats
11W - 27L
1,241 Elo+
Party 4
Ra
Ra
XxArb232305xX
Ra
Level 26
God Stats
2W - 1L
1,314 SR
Queue Stats
22W - 10L
1,649 Elo+
Party 2
Team Averages
Level 103
1,507 SR
1,493 Elo+

VS

Team Averages
Level 80
1,690 SR
1,497 Elo+
Bellona
Bellona
Airpotato95
Bellona
Level 83
God Stats
12W - 20L
1,523 SR
Queue Stats
94W - 112L
1,497 Elo+
Party 1
Thor
Thor
Glungus
Thor
Level 126
God Stats
7W - 7L
1,715 SR
Queue Stats
81W - 50L
1,558 Elo+
Party 3
Rama
Rama
LonelyDarness
Rama
Level 112
God Stats
6W - 6L
1,811 SR
Queue Stats
257W - 298L
1,471 Elo+
Party 1
Ganesha
Ganesha
SGKharma
Ganesha
Level 35
God Stats
32W - 39L
1,618 SR
Queue Stats
113W - 137L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
killshotjr01
Zhong Kui
Level 45
God Stats
3W - 5L
1,785 SR
Queue Stats
11W - 17L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 0 / 5
7,125
648
6,814
3,484
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
9 / 1 / 6
7,896
718
8,150
8,512
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Quitilias
Amaterasu
14
3 / 0 / 2
7,906
719
6,588
9,219
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 8
5,802
527
3,275
6,520
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 5 / 1
6,796
618
3,268
6,262
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airpotato95
Bellona
10
0 / 3 / 0
5,976
543
4,168
8,118
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Glungus
Thor
10
2 / 5 / 2
6,247
568
6,142
8,721
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,157
469
1,295
6,636
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
SGKharma
Ganesha
9
0 / 5 / 2
5,805
528
1,090
10,125
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
killshotjr01
Zhong Kui
10
5 / 4 / 1
6,732
612
6,844
8,433
4,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
7
7
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
5
6.5
L
Bellona
Airpotato95
Bellona
0
3
0
0
W
9
1
6
12
L
Thor
Glungus
Thor
2
5
2
0.6
L
0
3
0
0
W
Amaterasu
Quitilias
Amaterasu
3
0
2
4
L
Ganesha
SGKharma
Ganesha
0
5
2
0.2
W
1
1
8
5
W
3
5
1
0.7
L
Zhong Kui
killshotjr01
Zhong Kui
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
19,539
33,997
Taken
42,033
17,198
Mitigated
20,338
15,842
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,814
4,183
353
2,491
3,484
964
0
212
3,272
0
46,691
L
Bellona
Airpotato95
Bellona
4,168
1,834
0
2,453
8,118
6,534
0
0
8,118
0
36,234
W
8,150
895
0
5,078
8,512
3,427
0
2,317
6,195
0
42,248
L
Thor
Glungus
Thor
6,142
2,443
0
1,769
8,721
2,822
0
691
7,965
0
32,691
L
1,295
1,172
0
2,656
6,636
1,314
0
334
6,271
0
30,710
W
Amaterasu
Quitilias
Amaterasu
6,588
3,290
0
5,135
9,219
6,916
0
0
9,219
0
50,114
L
Ganesha
SGKharma
Ganesha
1,090
150
37
2,118
10,125
4,702
0
1,580
8,317
15,057
0
W
3,275
197
100
1,372
6,520
3,737
45
1,544
4,976
9,400
1,910
W
3,268
616
325
988
6,262
2,154
744
3,861
2,401
33,950
0
L
Zhong Kui
killshotjr01
Zhong Kui
6,844
798
0
2,610
8,433
4,966
433
3,480
4,848
28,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
29,917
371
Minions Killed
286
0
Camps Cleared
0
1,150,678
Distance Traveled
1,006,307
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,125
648
86
8
0
231,549
3
L
Bellona
5,976
543
89
8
0
223,247
3
W
Mulan
7,896
718
73
7
0
242,704
1
L
Thor
6,247
568
64
6
0
211,695
0
L
Rama
5,157
469
88
8
0
183,996
1
W
Amaterasu
7,906
719
119
11
0
255,413
1
L
Ganesha
5,805
528
0
0
0
209,025
3
W
Ares
5,802
527
22
2
0
226,988
6
W
Ra
6,796
618
71
6
0
194,024
0
L
Zhong Kui
6,732
612
45
4
0
178,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role