Player Matchup

Danzaburou
Danzaburou
ROBORENO
Danzaburou
Level 47
God Stats
0W - 2L
1,485 SR
Queue Stats
1W - 3L
1,554 Elo+
Party 2
Yemoja
Yemoja
Yeetmywaifu
Yemoja
Level 109
God Stats
5W - 5L
1,310 SR
Queue Stats
32W - 48L
1,740 Elo+
Party 2
Thanatos
Thanatos
wundrtreythunder
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,345 Elo+
Solo
Team Averages
Level 81
1,432 SR
1,546 Elo+

VS

Team Averages
Level 95
1,440 SR
1,483 Elo+
Ra
Ra
Orientedcoot
Ra
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SeasonedSoiler
Danzaburou
Level 78
God Stats
5W - 11L
1,571 SR
Queue Stats
125W - 173L
1,448 Elo+
Party 1
Atlas
Atlas
SkellingtontumbI
Atlas
Level 121
God Stats
5W - 9L
1,248 SR
Queue Stats
82W - 117L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ROBORENO
Danzaburou
11
3 / 5 / 3
7,798
780
8,258
11,529
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
12
2 / 2 / 3
7,147
715
2,934
7,802
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 4
6,626
663
5,176
10,754
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
7,128
713
7,655
9,571
4,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SeasonedSoiler
Danzaburou
12
6 / 2 / 6
8,329
833
9,126
6,451
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 7
8,472
847
6,639
11,078
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
12
12
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Danzaburou
ROBORENO
Danzaburou
3
5
3
0.9
W
Danzaburou
SeasonedSoiler
Danzaburou
6
2
6
4.5
W
5
2
7
4.25
L
Yemoja
2
2
3
1.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
23,420
30,085
Taken
27,100
11,659
Mitigated
19,550
10,947
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,655
432
814
4,661
9,571
4,271
275
1,431
8,004
25,194
0
L
Danzaburou
ROBORENO
Danzaburou
8,258
4,426
0
978
11,529
3,075
0
6,635
4,894
0
21,026
W
Danzaburou
SeasonedSoiler
Danzaburou
9,126
2,720
0
680
6,451
2,853
903
1,026
5,251
0
29,561
W
6,639
2,460
463
3,189
11,078
12,426
39
1,280
9,559
20,855
0
L
Yemoja
2,934
454
3,528
2,760
7,802
4,434
0
3,511
4,291
13,329
0
L
5,176
664
0
3,681
10,754
4,150
0
4,520
6,234
0
14,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,571
Gold Earned
23,929
71
Minions Killed
110
2
Camps Cleared
6
488,939
Distance Traveled
573,788
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,128
713
37
4
3
186,613
5
L
Danzaburou
7,798
780
27
3
0
155,474
2
W
Danzaburou
8,329
833
44
4
1
188,850
0
W
Atlas
8,472
847
29
3
2
198,325
1
L
Yemoja
7,147
715
20
2
2
154,887
0
L
Thanatos
6,626
663
24
2
0
178,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role