Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
DamageClick
Fenrir
Level 125
God Stats
7W - 4L
1,736 SR
Queue Stats
78W - 84L
1,489 Elo+
Party 4
Ymir
Ymir
Fin MZ
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,723 Elo+
Party 2
Chiron
Chiron
iPolloi Jr
Chiron
Level 45
God Stats
6W - 7L
1,673 SR
Queue Stats
63W - 62L
1,638 Elo+
Party 2
Athena
Athena
xXTHE KING 3
Athena
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 3L
1,820 Elo+
Party 4
Team Averages
Level 74
1,621 SR
1,634 Elo+

VS

Team Averages
Level 92
1,627 SR
1,640 Elo+
Loki
Loki
DusT727
Loki
Level 41
God Stats
3W - 10L
1,251 SR
Queue Stats
80W - 74L
1,537 Elo+
Party 3
Discordia
Discordia
Flowpast
Discordia
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 138L
1,593 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
Level 147
God Stats
14W - 4L
1,904 SR
Queue Stats
27W - 19L
1,767 Elo+
Party 1
Aphrodite
Aphrodite
Punished_SkiTTle
Aphrodite
Level 15
God Stats
13W - 2L
1,978 SR
Queue Stats
22W - 7L
1,767 Elo+
Party 1
Xing Tian
Xing Tian
Tscriz33
Xing Tian
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 304L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 4 / 3
10,684
534
16,786
15,886
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
2 / 6 / 2
10,044
502
5,080
18,064
7,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ymir
Fin MZ
Ymir
16
1 / 6 / 0
10,004
500
8,339
19,280
10,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
iPolloi Jr
Chiron
15
1 / 7 / 0
9,051
453
4,899
12,495
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
0 / 8 / 1
6,881
344
2,244
16,903
11,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DusT727
Loki
19
3 / 2 / 7
12,337
617
9,775
12,980
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
Flowpast
Discordia
20
3 / 2 / 2
12,524
626
6,335
9,156
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
PabloMatt
Ah Muzen Cab
20
15 / 1 / 6
13,711
686
30,778
16,075
6,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
18
6 / 1 / 12
11,399
570
5,226
14,767
11,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
Tscriz33
Xing Tian
18
3 / 3 / 4
11,866
593
11,200
18,125
22,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
30
31
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
4
3
1.63
L
Fenrir
2
6
2
0.5
W
Loki
DusT727
Loki
3
2
7
3.25
L
Ymir
Fin MZ
Ymir
1
6
0
0.17
W
Discordia
Flowpast
Discordia
3
2
2
2
W
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
15
1
6
18
W
Aphrodite
6
1
12
12
W
Xing Tian
Tscriz33
Xing Tian
3
3
4
1.67
L
Chiron
iPolloi Jr
Chiron
1
7
0
0.14
L
Athena
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
63,314
82,628
Taken
71,103
37,933
Mitigated
48,088
14,428
Healing
34,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,786
3,556
0
3,294
15,886
4,793
0
6,318
9,264
67,186
0
L
Fenrir
5,080
611
0
921
18,064
7,978
0
3,289
14,697
0
66,092
W
Loki
DusT727
Loki
9,775
3,178
0
5,541
12,980
4,871
1,784
6,131
6,665
0
92,055
L
Ymir
Fin MZ
Ymir
8,339
2,327
0
4,762
19,280
10,326
0
8,839
10,413
64,985
0
W
Discordia
Flowpast
Discordia
6,335
627
0
3,844
9,156
3,178
1,057
3,656
5,306
84,645
0
W
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
30,778
17,788
0
6,200
16,075
6,053
4,349
6,460
9,501
0
132,033
W
Aphrodite
5,226
872
5,576
11,027
14,767
11,494
932
6,112
8,495
43,439
2,458
W
Xing Tian
Tscriz33
Xing Tian
11,200
1,374
0
2,240
18,125
22,492
360
8,101
9,916
65,006
0
L
Chiron
iPolloi Jr
Chiron
4,899
474
840
2,895
12,495
3,055
173
895
11,576
0
61,715
L
Athena
2,244
285
464
1,252
16,903
11,781
0
2,619
14,262
10,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
61,837
543
Minions Killed
680
0
Camps Cleared
0
1,789,792
Distance Traveled
2,010,718
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,684
534
121
6
0
360,031
3
L
Fenrir
10,044
502
105
5
0
422,588
4
W
Loki
12,337
617
154
8
0
441,591
3
L
Ymir
10,004
500
141
7
0
295,369
6
W
Discordia
12,524
626
161
8
0
396,756
3
W
Ah Muzen Cab
13,711
686
175
9
0
443,249
3
W
Aphrodite
11,399
570
78
4
0
391,843
4
W
Xing Tian
11,866
593
112
6
0
337,279
3
L
Chiron
9,051
453
140
7
0
326,475
7
L
Athena
6,881
344
36
2
0
385,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role