Player Matchup

Zeus
Zeus
Silver IV
FloatableFlame1
Zeus
Silver IV
Level 85
God Stats
1W - 2L
1,262 SR
Queue Stats
45W - 54L
1,251 MMR
Party 1
King Arthur
King Arthur
Silver III
LyricLaPerla
King Arthur
Silver III
Level 159
God Stats
0W - 4L
1,366 SR
Queue Stats
246W - 294L
1,250 MMR
Solo
Charybdis
Charybdis
Silver IV
SoccerPlaya99
Charybdis
Silver IV
Level 104
God Stats
4W - 5L
1,615 SR
Queue Stats
54W - 55L
1,251 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,414 SR
1,250 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,267 MMR
Cliodhna
Cliodhna
Bronze III
Charapa80
Cliodhna
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,265 MMR
Party 2
Cerberus
Cerberus
Bronze III
Flaming_StreakZ
Cerberus
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,265 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
fokintipsy239
Gilgamesh
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,273 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 3
13,835
769
19,071
18,423
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LyricLaPerla
King Arthur
15
1 / 9 / 7
11,860
659
14,039
23,638
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SoccerPlaya99
Charybdis
16
3 / 6 / 3
11,762
653
14,945
18,113
5,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BastetKumbhakarnaGebAresHades

VS

Bans
Morgan Le FayNeithCthulhuAh Muzen CabKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Charapa80
Cliodhna
18
7 / 4 / 11
13,585
755
19,074
16,535
5,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
7 / 3 / 9
13,666
759
15,730
25,009
22,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
fokintipsy239
Gilgamesh
19
8 / 3 / 10
13,736
763
15,388
28,408
30,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
22
22
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Charapa80
Cliodhna
7
4
11
3.13
W
Cerberus
7
3
9
3.83
L
6
7
3
1.07
L
King Arthur
LyricLaPerla
King Arthur
1
9
7
0.5
L
Charybdis
SoccerPlaya99
Charybdis
3
6
3
0.75
W
Gilgamesh
fokintipsy239
Gilgamesh
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
50,192
60,174
Taken
69,952
27,147
Mitigated
57,752
13,591
Healing
21,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Charapa80
Cliodhna
19,074
1,066
0
5,918
16,535
5,390
1,462
6,812
9,533
0
60,225
W
Cerberus
15,730
710
0
7,222
25,009
22,220
124
5,253
19,164
48,698
0
L
19,071
2,436
279
4,206
18,423
4,761
480
5,299
12,686
49,899
0
L
King Arthur
LyricLaPerla
King Arthur
14,039
1,085
0
4,981
23,638
17,240
217
4,876
18,245
0
33,382
L
Charybdis
SoccerPlaya99
Charybdis
14,945
6,098
0
4,125
18,113
5,146
901
5,308
12,464
0
50,291
W
Gilgamesh
fokintipsy239
Gilgamesh
15,388
3,026
0
8,674
28,408
30,142
855
7,658
20,048
737
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
40,987
193
Minions Killed
244
4
Camps Cleared
10
882,437
Distance Traveled
982,640
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,585
755
85
5
4
343,712
1
W
Cerberus
13,666
759
120
7
4
296,777
0
L
Zeus
13,835
769
82
5
2
278,553
3
L
King Arthur
11,860
659
41
2
0
308,103
1
L
Charybdis
11,762
653
70
4
2
295,781
3
W
Gilgamesh
13,736
763
39
2
2
342,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role