Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BetaGhost
Zeus
Level 99
God Stats
9W - 7L
1,605 SR
Queue Stats
111W - 145L
1,523 Elo+
Party 4
Baba Yaga
Baba Yaga
RubyYang14
Baba Yaga
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 143L
1,523 Elo+
Party 4
Gilgamesh
Gilgamesh
TheShow928
Gilgamesh
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
208W - 206L
1,477 Elo+
Party 3
Tyr
Tyr
Zj KoRrUpT
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 57L
1,368 Elo+
Party 3
Team Averages
Level 99
1,521 SR
1,478 Elo+

VS

Team Averages
Level 67
1,409 SR
1,573 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AirtightWall64
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,504 Elo+
Party 2
Zeus
Zeus
Aqua544
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,676 Elo+
Party 2
Medusa
Medusa
CrosisGold
Medusa
Level 57
God Stats
1W - 2L
1,382 SR
Queue Stats
37W - 25L
1,676 Elo+
Party 2
Xing Tian
Xing Tian
UJrt4671
Xing Tian
Level 28
God Stats
1W - 2L
1,162 SR
Queue Stats
38W - 42L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 1 / 6
8,479
848
11,380
4,185
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
14
6 / 4 / 2
8,179
818
15,169
7,218
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
RubyYang14
Baba Yaga
14
3 / 5 / 5
8,036
804
12,789
8,974
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
TheShow928
Gilgamesh
12
0 / 4 / 7
7,629
763
7,689
11,864
12,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 2
6,487
649
3,148
9,952
10,085
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 15
8,739
874
8,483
15,066
16,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 11
7,614
761
1,516
13,988
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Aqua544
Zeus
15
1 / 2 / 13
8,540
854
9,974
8,343
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CrosisGold
Medusa
16
10 / 1 / 5
9,289
929
10,801
8,937
4,554
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
UJrt4671
Xing Tian
15
5 / 0 / 13
8,610
861
4,938
13,696
10,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
10
Kills
19
20
Deaths
10
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
6
4
W
Atlas
 
Atlas
3
2
15
5.25
W
0
5
11
1.1
W
Zeus
Aqua544
Zeus
1
2
13
3.75
L
Zeus
6
4
2
1.75
W
Medusa
CrosisGold
Medusa
10
1
5
12.5
L
Baba Yaga
RubyYang14
Baba Yaga
3
5
5
1.1
L
Gilgamesh
TheShow928
Gilgamesh
0
4
7
0.88
W
Xing Tian
UJrt4671
Xing Tian
5
0
13
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
35,712
42,193
Taken
60,030
32,226
Mitigated
50,373
10,815
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,380
398
0
24
4,185
1,893
480
2,438
1,705
30,453
0
W
Atlas
 
Atlas
8,483
2,544
3,513
4,795
15,066
16,700
600
9,058
5,693
17,970
0
W
1,516
334
957
897
13,988
14,470
262
8,196
5,466
4,557
0
W
Zeus
Aqua544
Zeus
9,974
919
1,144
1,544
8,343
3,955
680
5,291
2,880
24,448
0
L
Zeus
15,169
805
1,120
932
7,218
3,382
336
4,561
2,473
24,678
0
W
Medusa
CrosisGold
Medusa
10,801
4,744
2,157
636
8,937
4,554
541
5,927
2,915
0
21,000
L
Baba Yaga
RubyYang14
Baba Yaga
12,789
916
529
2,027
8,974
4,444
0
5,785
2,993
18,697
0
L
Gilgamesh
TheShow928
Gilgamesh
7,689
1,470
2,466
2,333
11,864
12,422
0
5,850
5,698
0
13,836
W
Xing Tian
UJrt4671
Xing Tian
4,938
639
1,830
2,395
13,696
10,694
50
9,561
3,738
7,766
0
L
3,148
253
368
1,016
9,952
10,085
0
5,255
4,413
0
4,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
42,792
106
Minions Killed
89
0
Camps Cleared
0
973,277
Distance Traveled
1,125,603
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,479
848
50
5
0
226,456
1
W
Atlas
8,739
874
12
1
0
234,658
5
W
Ymir
7,614
761
7
1
0
190,793
4
W
Zeus
8,540
854
33
3
0
197,750
1
L
Zeus
8,179
818
24
2
0
182,113
1
W
Medusa
9,289
929
28
3
0
238,554
0
L
Baba Yaga
8,036
804
21
2
0
193,789
1
L
Gilgamesh
7,629
763
8
1
0
197,422
0
W
Xing Tian
8,610
861
9
1
0
263,848
1
L
Tyr
6,487
649
3
0
0
173,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role