Player Matchup

Ganesha
Ganesha
BlackandredBld
Ganesha
Level 160
God Stats
13W - 6L
1,829 SR
Queue Stats
50W - 43L
1,524 Elo+
Party 1
Janus
Janus
SPAN7726
Janus
Level 135
God Stats
0W - 4L
1,304 SR
Queue Stats
89W - 85L
1,405 Elo+
Party 1
Neith
Neith
Xzekution
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,451 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,460 Elo+

VS

Team Averages
Level 94
1,564 SR
1,477 Elo+
Ares
Ares
Monster XIX
Ares
Level 67
God Stats
4W - 2L
1,724 SR
Queue Stats
55W - 70L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
ShadowGaze
Cthulhu
Level 127
God Stats
3W - 0L
1,497 SR
Queue Stats
21W - 23L
1,703 Elo+
Solo
Kuzenbo
Kuzenbo
XxjobaxX
Kuzenbo
Level 88
God Stats
2W - 2L
1,472 SR
Queue Stats
13W - 17L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,611
634
4,544
10,723
12,262
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SPAN7726
Janus
10
0 / 4 / 2
7,005
584
5,432
8,142
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Xzekution
Neith
11
2 / 5 / 0
7,687
641
9,548
10,724
5,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
9,535
795
6,310
11,476
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ShadowGaze
Cthulhu
14
7 / 1 / 3
9,457
788
11,111
10,886
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
XxjobaxX
Kuzenbo
12
0 / 1 / 8
8,377
698
7,672
10,351
10,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
4
0
7
7.5
L
Janus
SPAN7726
Janus
0
4
2
0.25
W
Cthulhu
ShadowGaze
Cthulhu
7
1
3
8.5
W
Kuzenbo
XxjobaxX
Kuzenbo
0
1
8
4
L
Neith
Xzekution
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
25,093
29,589
Taken
32,713
21,047
Mitigated
28,064
6,681
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,544
319
787
1,328
10,723
12,262
0
7,642
2,650
25,383
0
W
6,310
170
883
3,842
11,476
11,817
151
4,018
7,458
13,679
0
L
Janus
SPAN7726
Janus
5,432
496
0
1,850
8,142
3,563
72
7,478
487
18,828
0
W
Cthulhu
ShadowGaze
Cthulhu
11,111
371
1,076
1,357
10,886
5,992
585
4,227
6,659
42,703
0
W
Kuzenbo
XxjobaxX
Kuzenbo
7,672
2,060
1,789
1,850
10,351
10,255
208
3,187
7,164
27,177
0
L
Neith
Xzekution
Neith
9,548
3,328
611
2,105
10,724
5,222
0
9,292
1,127
0
26,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,303
Gold Earned
27,369
115
Minions Killed
115
4
Camps Cleared
6
615,146
Distance Traveled
731,400
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,611
634
14
1
0
236,292
0
W
Ares
9,535
795
21
2
2
233,694
2
L
Janus
7,005
584
28
2
2
181,382
3
W
Cthulhu
9,457
788
54
5
1
256,212
2
W
Kuzenbo
8,377
698
40
3
3
241,494
5
L
Neith
7,687
641
73
6
2
197,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role