Player Matchup

Eset
Eset
 
Eset
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ahtashi
Artio
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 45L
1,759 Elo+
Party 1
Terra
Terra
BigNate1234
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,759 Elo+
Party 1
Kuzenbo
Kuzenbo
Capnprice14
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,759 Elo+
Party 1
Thor
Thor
xMacAttackx
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,550 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,665 Elo+

VS

Team Averages
Level 123
1,518 SR
1,509 Elo+
Jormungandr
Jormungandr
APleasantName
Jormungandr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,800 Elo+
Solo
Artio
Artio
FairyInABottle
Artio
Level 117
God Stats
6W - 7L
1,552 SR
Queue Stats
333W - 332L
1,489 Elo+
Solo
Ra
Ra
I Play Standard
Ra
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,317 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Let It OFF
Kumbhakarna
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
656W - 689L
1,578 Elo+
Party 2
Scylla
Scylla
Skillzkey
Scylla
Level 137
God Stats
2W - 0L
1,540 SR
Queue Stats
8W - 6L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
2 / 6 / 9
11,665
648
24,977
15,841
12,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Ahtashi
Artio
19
2 / 6 / 10
11,955
664
18,103
32,241
51,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 7 / 12
11,089
616
11,797
29,563
29,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Kuzenbo
Capnprice14
Kuzenbo
19
1 / 7 / 15
11,655
648
15,260
27,746
57,192
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
13 / 9 / 2
13,267
737
17,914
24,672
18,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
APleasantName
Jormungandr
20
7 / 4 / 21
13,501
750
26,795
27,607
32,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 21
12,256
681
13,252
24,800
27,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 3 / 11
13,810
767
30,715
19,781
12,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kumbhakarna
Let It OFF
Kumbhakarna
20
4 / 3 / 25
13,483
749
8,919
27,204
40,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Skillzkey
Scylla
20
5 / 5 / 22
13,236
735
27,729
14,587
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
19
Kills
35
35
Deaths
19
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
9
1.08
W
Jormungandr
APleasantName
Jormungandr
7
4
21
4.38
L
Artio
Ahtashi
Artio
2
6
10
1.17
L
1
7
12
1
L
Kuzenbo
Capnprice14
Kuzenbo
1
7
15
1.21
W
4
4
21
3.63
W
15
3
11
6.83
W
Kumbhakarna
Let It OFF
Kumbhakarna
4
3
25
5.5
W
Scylla
Skillzkey
Scylla
5
5
22
3.2
L
13
9
2
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,051
Damage
107,410
130,063
Taken
113,979
169,620
Mitigated
119,169
47,966
Healing
63,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
24,977
2,014
2,649
1,942
15,841
12,935
951
14,654
1,187
56,750
0
W
Jormungandr
APleasantName
Jormungandr
26,795
3,403
2,183
3,058
27,607
32,506
575
18,591
9,016
61,081
0
L
Artio
Ahtashi
Artio
18,103
1,861
6,676
8,753
32,241
51,732
360
23,702
8,539
40,324
0
L
11,797
1,167
10,135
8,119
29,563
29,168
96
24,679
4,884
22,884
0
L
Kuzenbo
Capnprice14
Kuzenbo
15,260
4,240
2,125
1,033
27,746
57,192
647
22,146
5,600
24,284
0
W
13,252
1,159
13,695
9,600
24,800
27,137
931
13,064
11,736
30,188
0
W
30,715
3,254
15,946
7,970
19,781
12,069
1,746
14,500
5,281
51,167
0
W
Kumbhakarna
Let It OFF
Kumbhakarna
8,919
1,134
4,698
4,947
27,204
40,497
866
14,638
12,566
13,367
0
W
Scylla
Skillzkey
Scylla
27,729
4,137
881
512
14,587
6,960
512
9,344
5,243
48,870
0
L
17,914
2,855
3,401
3,133
24,672
18,593
1,428
22,229
2,443
0
24,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,631
Gold Earned
66,286
152
Minions Killed
208
0
Camps Cleared
0
1,343,527
Distance Traveled
1,516,691
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,665
648
73
4
0
301,527
0
W
Jormungandr
13,501
750
61
3
0
300,487
1
L
Artio
11,955
664
34
2
0
252,873
2
L
Terra
11,089
616
19
1
0
272,539
3
L
Kuzenbo
11,655
648
12
1
0
265,903
3
W
Artio
12,256
681
36
2
0
313,449
1
W
Ra
13,810
767
56
3
0
304,045
1
W
Kumbhakarna
13,483
749
4
0
0
299,245
0
W
Scylla
13,236
735
51
3
0
299,465
0
L
Thor
13,267
737
14
1
0
250,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role