Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
DragãoOrientabot
Bastet
Gold IV
Level 119
God Stats
1W - 1L
1,725 SR
Queue Stats
47W - 52L
1,521 MMR
Solo
Sol
Sol
Silver I
MasterPito
Sol
Silver I
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 288L
1,516 MMR
Solo
Hou Yi
Hou Yi
Gold IV
MillleniuM
Hou Yi
Gold IV
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 55L
1,474 MMR
Solo
Mulan
Mulan
Gold III
Ătno
Mulan
Gold III
Level 127
God Stats
2W - 1L
1,992 SR
Queue Stats
74W - 71L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,643 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,549 SR
1,492 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
EyeIgnite
Achilles
Gold V
Level 140
God Stats
8W - 5L
1,522 SR
Queue Stats
26W - 15L
1,540 MMR
Party 1
Apollo
Apollo
Gold V
dreico2000
Apollo
Gold V
Level 160
God Stats
2W - 1L
1,503 SR
Queue Stats
22W - 25L
1,517 MMR
Solo
Thoth
Thoth
Gold V
s1moNNN
Thoth
Gold V
Level 102
God Stats
7W - 4L
1,718 SR
Queue Stats
83W - 89L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 3
6,555
468
6,402
15,094
7,645
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 2
7,900
564
5,835
8,399
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 2
8,448
603
11,070
11,547
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
MillleniuM
Hou Yi
6
0 / 0 / 2
5,162
369
3,004
2,185
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
Ătno
Mulan
13
1 / 3 / 0
6,919
494
4,823
12,238
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArtioAthenaJanusCliodhna

VS

Bans
AtlasGilgameshKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
10 / 2 / 2
8,725
623
8,463
10,080
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
12
1 / 1 / 5
7,415
530
3,451
10,423
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
EyeIgnite
Achilles
15
3 / 0 / 1
8,869
634
9,652
8,518
7,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
dreico2000
Apollo
13
0 / 2 / 3
7,692
549
5,018
10,807
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
s1moNNN
Thoth
12
1 / 3 / 10
7,532
538
8,065
8,867
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
15
15
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
W
Awilix
 
Awilix
10
2
2
5.5
W
Ares
 
Ares
1
1
5
3.5
L
3
2
2
2
W
Achilles
EyeIgnite
Achilles
3
0
1
3.5
L
3
5
2
0.8
L
Hou Yi
MillleniuM
Hou Yi
0
0
2
1
W
Apollo
dreico2000
Apollo
0
2
3
0.75
W
Thoth
s1moNNN
Thoth
1
3
10
2
L
Mulan
Ătno
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,134
Damage
34,649
49,463
Taken
48,695
22,550
Mitigated
26,422
13,719
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,402
821
0
1,397
15,094
7,645
0
3,960
11,134
30,784
0
W
Awilix
 
Awilix
8,463
2,627
0
3,911
10,080
3,281
142
1,531
8,549
0
51,841
W
Ares
 
Ares
3,451
32
451
1,831
10,423
8,575
144
4,831
5,592
24,928
0
L
5,835
1,245
0
3,380
8,399
2,441
0
580
7,819
0
42,498
W
Achilles
EyeIgnite
Achilles
9,652
3,222
0
3,691
8,518
7,995
0
350
7,705
0
60,444
L
11,070
3,743
0
3,729
11,547
4,048
878
5,407
6,140
55,675
7,012
L
Hou Yi
MillleniuM
Hou Yi
3,004
2,019
0
1,117
2,185
379
0
556
1,629
0
13,791
W
Apollo
dreico2000
Apollo
5,018
2,846
0
2,546
10,807
3,615
1,974
4,553
6,254
0
53,715
W
Thoth
s1moNNN
Thoth
8,065
195
0
734
8,867
2,956
0
4,966
3,858
43,818
0
L
Mulan
Ătno
Mulan
4,823
932
0
4,096
12,238
8,037
0
1,013
11,225
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
40,233
353
Minions Killed
448
0
Camps Cleared
0
1,239,610
Distance Traveled
1,494,625
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,555
468
43
3
0
278,920
6
W
Awilix
8,725
623
85
6
0
339,653
5
W
Ares
7,415
530
40
3
0
293,433
5
L
Bastet
7,900
564
79
6
0
314,282
0
W
Achilles
8,869
634
131
9
0
313,311
4
L
Sol
8,448
603
116
8
0
254,884
5
L
Hou Yi
5,162
369
30
2
0
98,611
1
W
Apollo
7,692
549
112
8
0
264,276
1
W
Thoth
7,532
538
80
6
0
283,952
5
L
Mulan
6,919
494
85
6
0
292,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role