Player Matchup

Hercules
Hercules
BRENTNER IS GOD
Hercules
Level 106
God Stats
13W - 7L
1,500 SR
Queue Stats
448W - 386L
1,787 Elo+
Solo
Izanami
Izanami
DaintyFawn26461
Izanami
Level 124
God Stats
27W - 27L
1,644 SR
Queue Stats
114W - 110L
1,564 Elo+
Party 3
Cabrakan
Cabrakan
MaxisPowers311
Cabrakan
Level 149
God Stats
98W - 72L
1,610 SR
Queue Stats
385W - 369L
1,566 Elo+
Party 3
Hera
Hera
TrembNeko
Hera
Level 147
God Stats
6W - 10L
1,240 SR
Queue Stats
366W - 360L
1,541 Elo+
Party 2
Cliodhna
Cliodhna
gabohw
Cliodhna
Level 148
God Stats
7W - 14L
1,207 SR
Queue Stats
386W - 393L
1,554 Elo+
Party 2
Team Averages
Level 135
1,440 SR
1,602 Elo+

VS

Team Averages
Level 114
1,541 SR
1,562 Elo+
Ganesha
Ganesha
Heshai
Ganesha
Level 83
God Stats
2W - 2L
1,414 SR
Queue Stats
16W - 18L
1,491 Elo+
Party 1
Mulan
Mulan
Irishbeast
Mulan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,538 Elo+
Party 1
Medusa
Medusa
JesusWasDeported
Medusa
Level 124
God Stats
4W - 3L
1,480 SR
Queue Stats
24W - 17L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
SKUMWELT
Ratatoskr
Level 141
God Stats
4W - 0L
1,809 SR
Queue Stats
21W - 14L
1,665 Elo+
Party 4
Zeus
Zeus
originalRamen
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,658 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
1 / 9 / 2
10,670
667
5,237
24,268
25,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 8 / 3
11,286
705
7,758
15,405
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
17
3 / 3 / 6
10,715
670
9,078
18,697
19,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
0 / 7 / 4
10,745
672
4,797
10,275
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
gabohw
Cliodhna
19
6 / 7 / 3
12,534
783
13,532
13,801
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heshai
Ganesha
19
0 / 1 / 26
11,855
741
6,921
11,717
14,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
19
5 / 2 / 17
12,408
776
13,460
15,106
17,316
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 3 / 11
12,892
806
20,727
16,753
8,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
SKUMWELT
Ratatoskr
20
12 / 1 / 8
13,743
859
14,281
9,594
5,742
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
5 / 5 / 12
11,985
749
12,714
10,438
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
12
Kills
33
34
Deaths
12
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
9
2
0.22
L
2
8
3
0.44
W
Ganesha
Heshai
Ganesha
0
1
26
13
W
Mulan
5
2
17
6.75
W
11
3
11
5.5
L
Cabrakan
3
3
6
2
W
Ratatoskr
SKUMWELT
Ratatoskr
12
1
8
16
L
Hera
0
7
4
0.29
L
Cliodhna
gabohw
Cliodhna
6
7
3
1.07
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
68,103
82,446
Taken
63,608
56,675
Mitigated
49,998
11,446
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,237
1,056
0
5,433
24,268
25,920
1,794
6,750
17,074
0
32,310
L
7,758
5,463
34
2,103
15,405
4,266
0
3,431
11,795
0
45,731
W
Ganesha
Heshai
Ganesha
6,921
487
0
467
11,717
14,751
453
900
10,729
36,223
0
W
Mulan
13,460
1,445
0
1,643
15,106
17,316
2,457
2,958
11,950
1,327
33,335
W
20,727
8,322
0
5,877
16,753
8,018
1,279
4,589
11,924
0
57,960
L
Cabrakan
9,078
707
0
0
18,697
19,254
0
6,065
12,404
20,654
0
W
Ratatoskr
SKUMWELT
Ratatoskr
14,281
3,849
0
1,140
9,594
5,742
1,287
1,026
8,564
0
56,803
L
Hera
4,797
570
0
602
10,275
3,034
0
1,509
8,766
37,620
0
L
Cliodhna
gabohw
Cliodhna
13,532
514
0
3,274
13,801
4,201
0
2,186
11,351
0
39,288
W
12,714
1,880
0
120
10,438
4,171
3,326
3,758
6,566
49,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
62,883
303
Minions Killed
337
0
Camps Cleared
0
1,432,542
Distance Traveled
1,763,116
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,670
667
65
4
0
235,853
2
L
Izanami
11,286
705
75
5
0
255,974
0
W
Ganesha
11,855
741
19
1
0
340,096
0
W
Mulan
12,408
776
58
4
0
358,064
2
W
Medusa
12,892
806
86
5
0
376,605
2
L
Cabrakan
10,715
670
37
2
0
336,398
0
W
Ratatoskr
13,743
859
93
6
0
388,968
1
L
Hera
10,745
672
76
5
0
288,357
2
L
Cliodhna
12,534
783
50
3
0
315,960
1
W
Zeus
11,985
749
81
5
0
299,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role