Player Matchup

Xing Tian
Xing Tian
Kesibo
Xing Tian
Level 29
God Stats
1W - 2L
1,171 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PapaPoppinOff
Ah Muzen Cab
Level 63
God Stats
15W - 10L
1,500 SR
Queue Stats
52W - 52L
1,500 Elo+
Party 1
Ra
Ra
Zarik36
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,390 SR
1,500 Elo+

VS

Team Averages
Level 147
1,560 SR
1,441 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JasperTheFolf
Baron Samedi
Level 127
God Stats
11W - 5L
1,500 SR
Queue Stats
483W - 292L
1,401 Elo+
Party 2
Sobek
Sobek
SyloTheFoxy
Sobek
Level 153
God Stats
9W - 6L
1,680 SR
Queue Stats
331W - 237L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kesibo
Xing Tian
11
0 / 6 / 5
6,535
654
6,155
16,875
8,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
PapaPoppinOff
Ah Muzen Cab
11
4 / 5 / 0
7,360
736
13,222
9,432
3,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 11 / 3
6,492
649
4,080
9,524
3,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
8 / 2 / 12
9,212
921
11,963
10,711
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JasperTheFolf
Baron Samedi
14
12 / 0 / 10
9,945
995
13,439
7,827
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 17
8,687
869
5,968
15,433
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
22
22
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
12
7
W
Baron Samedi
JasperTheFolf
Baron Samedi
12
0
10
17
L
Xing Tian
Kesibo
Xing Tian
0
6
5
0.42
L
Ah Muzen Cab
PapaPoppinOff
Ah Muzen Cab
4
5
0
0.8
W
2
3
17
3.5
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,457
Damage
31,370
35,831
Taken
33,971
14,600
Mitigated
25,489
5,202
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,963
6,853
0
2,960
10,711
5,628
1,114
3,127
7,584
0
32,809
W
Baron Samedi
JasperTheFolf
Baron Samedi
13,439
1,280
3,363
4,458
7,827
4,856
1,079
1,707
6,120
31,612
0
L
Xing Tian
Kesibo
Xing Tian
6,155
629
0
2,668
16,875
8,036
0
7,034
8,874
17,034
0
L
Ah Muzen Cab
PapaPoppinOff
Ah Muzen Cab
13,222
6,566
0
1,862
9,432
3,357
0
5,809
3,228
0
27,773
W
5,968
746
0
5,273
15,433
15,005
84
5,625
9,808
14,379
0
L
4,080
1,066
249
423
9,524
3,207
0
6,064
2,965
8,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,387
Gold Earned
27,844
73
Minions Killed
128
1
Camps Cleared
7
522,384
Distance Traveled
567,800
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,212
921
54
5
4
188,450
2
W
Baron Samedi
9,945
995
53
5
1
190,204
1
L
Xing Tian
6,535
654
18
2
1
199,062
3
L
Ah Muzen Cab
7,360
736
42
4
0
169,512
1
W
Sobek
8,687
869
21
2
2
189,146
1
L
Ra
6,492
649
13
1
0
153,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role