Player Matchup

Sun Wukong
Sun Wukong
Criaden
Sun Wukong
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,358 Elo+
Party 2
Sobek
Sobek
Guaac
Sobek
Level 91
God Stats
2W - 1L
1,765 SR
Queue Stats
10W - 9L
1,510 Elo+
Party 2
Mercury
Mercury
HDllamaZ
Mercury
Level 102
God Stats
2W - 1L
1,333 SR
Queue Stats
5W - 3L
1,193 Elo+
Party 2
Agni
Agni
Kalsuru
Agni
Level 101
God Stats
4W - 2L
1,668 SR
Queue Stats
10W - 9L
1,358 Elo+
Party 2
Izanami
Izanami
WillyWonter
Izanami
Level 66
God Stats
2W - 0L
1,280 SR
Queue Stats
4W - 4L
1,193 Elo+
Party 2
Team Averages
Level 88
1,509 SR
1,322 Elo+

VS

Team Averages
Level 107
1,564 SR
1,613 Elo+
Heimdallr
Heimdallr
EhLiteCanadian
Heimdallr
Level 86
God Stats
15W - 12L
1,528 SR
Queue Stats
208W - 163L
1,640 Elo+
Party 1
Ratatoskr
Ratatoskr
Its Bompton
Ratatoskr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,538 Elo+
Party 3
Cerberus
Cerberus
Jluu902
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,747 Elo+
Party 1
King Arthur
King Arthur
NeymaJr11
King Arthur
Level 129
God Stats
14W - 12L
1,791 SR
Queue Stats
75W - 65L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
TGBEric
Baron Samedi
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
309W - 310L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Criaden
Sun Wukong
18
4 / 2 / 3
11,733
559
11,734
13,606
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Guaac
Sobek
15
0 / 2 / 9
9,960
474
6,600
20,732
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
HDllamaZ
Mercury
20
11 / 0 / 6
13,109
624
16,749
15,708
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Kalsuru
Agni
19
1 / 0 / 9
11,810
562
9,597
8,143
3,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WillyWonter
Izanami
17
3 / 3 / 5
11,281
537
8,865
11,007
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EhLiteCanadian
Heimdallr
18
4 / 3 / 0
10,710
510
12,162
14,109
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Its Bompton
Ratatoskr
17
2 / 4 / 1
9,995
476
5,734
14,554
6,259
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Jluu902
Cerberus
12
0 / 3 / 4
8,298
395
5,934
15,780
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NeymaJr11
King Arthur
15
1 / 4 / 0
9,351
445
7,541
15,324
13,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TGBEric
Baron Samedi
15
0 / 5 / 0
9,219
439
9,240
12,872
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
7
7
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Criaden
Sun Wukong
4
2
3
2.75
L
Heimdallr
EhLiteCanadian
Heimdallr
4
3
0
1.33
W
Sobek
Guaac
Sobek
0
2
9
2.25
W
Mercury
HDllamaZ
Mercury
11
0
6
14
L
Ratatoskr
Its Bompton
Ratatoskr
2
4
1
0.63
L
Cerberus
Jluu902
Cerberus
0
3
4
0.67
W
Agni
Kalsuru
Agni
1
0
9
5.5
L
King Arthur
NeymaJr11
King Arthur
1
4
0
0.25
L
Baron Samedi
TGBEric
Baron Samedi
0
5
0
0
W
Izanami
WillyWonter
Izanami
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
40,611
69,196
Taken
72,639
48,339
Mitigated
47,334
31,686
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Criaden
Sun Wukong
11,734
2,136
0
7,683
13,606
10,452
378
322
12,492
7,177
54,420
L
Heimdallr
EhLiteCanadian
Heimdallr
12,162
4,735
0
4,769
14,109
6,052
0
4,122
9,843
0
90,160
W
Sobek
Guaac
Sobek
6,600
742
484
8,207
20,732
24,588
205
6,125
14,437
26,138
0
W
Mercury
HDllamaZ
Mercury
16,749
9,564
0
6,970
15,708
6,176
0
3,160
12,116
0
123,226
L
Ratatoskr
Its Bompton
Ratatoskr
5,734
906
0
5,607
14,554
6,259
0
2,841
11,600
0
76,389
L
Cerberus
Jluu902
Cerberus
5,934
351
280
3,907
15,780
15,391
0
5,619
9,899
22,534
0
W
Agni
Kalsuru
Agni
9,597
555
0
4,956
8,143
3,365
426
3,309
4,410
87,006
0
L
King Arthur
NeymaJr11
King Arthur
7,541
902
0
2,173
15,324
13,532
0
1,702
12,610
0
58,167
L
Baron Samedi
TGBEric
Baron Samedi
9,240
557
1,399
4,385
12,872
6,100
58
3,417
9,415
64,468
0
W
Izanami
WillyWonter
Izanami
8,865
6,512
0
3,386
11,007
3,758
1,015
1,570
9,408
0
73,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,893
Gold Earned
47,573
601
Minions Killed
605
0
Camps Cleared
0
2,287,485
Distance Traveled
1,965,332
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,733
559
128
6
0
388,345
3
L
Heimdallr
10,710
510
179
9
0
387,153
5
W
Sobek
9,960
474
22
1
0
414,442
6
W
Mercury
13,109
624
165
8
0
574,596
3
L
Ratatoskr
9,995
476
129
6
0
480,671
5
L
Cerberus
8,298
395
35
2
0
398,525
2
W
Agni
11,810
562
143
7
0
453,248
6
L
King Arthur
9,351
445
120
6
0
334,868
7
L
Baron Samedi
9,219
439
142
7
0
364,115
7
W
Izanami
11,281
537
143
7
0
456,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role